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Merge pull request #22279 from WeiZhang555/wait-channel

Remove WaitRunning
This commit is contained in:
Alexander Morozov 2016-05-12 14:56:55 -07:00
commit cf783266ff
3 changed files with 17 additions and 66 deletions

View file

@ -117,25 +117,6 @@ func wait(waitChan <-chan struct{}, timeout time.Duration) error {
}
}
// WaitRunning waits until state is running. If state is already
// running it returns immediately. If you want wait forever you must
// supply negative timeout. Returns pid, that was passed to
// SetRunning.
func (s *State) WaitRunning(timeout time.Duration) (int, error) {
s.Lock()
if s.Running {
pid := s.Pid
s.Unlock()
return pid, nil
}
waitChan := s.waitChan
s.Unlock()
if err := wait(waitChan, timeout); err != nil {
return -1, err
}
return s.GetPID(), nil
}
// WaitStop waits until state is stopped. If state already stopped it returns
// immediately. If you want wait forever you must supply negative timeout.
// Returns exit code, that was passed to SetStoppedLocking
@ -188,8 +169,6 @@ func (s *State) SetRunning(pid int, initial bool) {
if initial {
s.StartedAt = time.Now().UTC()
}
close(s.waitChan) // fire waiters for start
s.waitChan = make(chan struct{})
}
// SetStoppedLocking locks the container state is sets it to "stopped".

View file

@ -9,13 +9,6 @@ import (
func TestStateRunStop(t *testing.T) {
s := NewState()
for i := 1; i < 3; i++ { // full lifecycle two times
started := make(chan struct{})
var pid int64
go func() {
runPid, _ := s.WaitRunning(-1 * time.Second)
atomic.StoreInt64(&pid, int64(runPid))
close(started)
}()
s.Lock()
s.SetRunning(i+100, false)
s.Unlock()
@ -29,19 +22,6 @@ func TestStateRunStop(t *testing.T) {
if s.ExitCode != 0 {
t.Fatalf("ExitCode %v, expected 0", s.ExitCode)
}
select {
case <-time.After(100 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
case <-started:
t.Log("Start callback fired")
}
runPid := int(atomic.LoadInt64(&pid))
if runPid != i+100 {
t.Fatalf("Pid %v, expected %v", runPid, i+100)
}
if pid, err := s.WaitRunning(-1 * time.Second); err != nil || pid != i+100 {
t.Fatalf("WaitRunning returned pid: %v, err: %v, expected pid: %v, err: %v", pid, err, i+100, nil)
}
stopped := make(chan struct{})
var exit int64
@ -78,32 +58,30 @@ func TestStateRunStop(t *testing.T) {
func TestStateTimeoutWait(t *testing.T) {
s := NewState()
started := make(chan struct{})
go func() {
s.WaitRunning(100 * time.Millisecond)
close(started)
}()
select {
case <-time.After(200 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
case <-started:
t.Log("Start callback fired")
}
s.Lock()
s.SetRunning(49, false)
s.Unlock()
stopped := make(chan struct{})
go func() {
s.WaitRunning(100 * time.Millisecond)
s.WaitStop(100 * time.Millisecond)
close(stopped)
}()
select {
case <-time.After(200 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
t.Fatal("Stop callback doesn't fire in 100 milliseconds")
case <-stopped:
t.Log("Start callback fired")
t.Log("Stop callback fired")
}
s.SetStoppedLocking(&ExitStatus{ExitCode: 1})
stopped = make(chan struct{})
go func() {
s.WaitStop(100 * time.Millisecond)
close(stopped)
}()
select {
case <-time.After(200 * time.Millisecond):
t.Fatal("Stop callback doesn't fire in 100 milliseconds")
case <-stopped:
t.Log("Stop callback fired")
}
}

View file

@ -2,7 +2,6 @@ package daemon
import (
"fmt"
"time"
"github.com/docker/engine-api/types/container"
)
@ -74,11 +73,6 @@ func (daemon *Daemon) update(name string, hostConfig *container.HostConfig) erro
// if Restart Policy changed, we need to update container monitor
container.UpdateMonitor(hostConfig.RestartPolicy)
// if container is restarting, wait 5 seconds until it's running
if container.IsRestarting() {
container.WaitRunning(5 * time.Second)
}
// If container is not running, update hostConfig struct is enough,
// resources will be updated when the container is started again.
// If container is running (including paused), we need to update configs