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Merge pull request #5422 from shykes/engine-spawn
engine/spawn: run an engine in a subprocess, remote-controlled by Beam
This commit is contained in:
commit
d8332f433f
3 changed files with 182 additions and 2 deletions
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@ -55,10 +55,10 @@ func (s *Sender) Handle(job *Job) Status {
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var status int
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r.NewRoute().KeyStartsWith("cmd", "status").Handler(func(p []byte, f *os.File) error {
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cmd := data.Message(p).Get("cmd")
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if len(cmd) != 3 {
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if len(cmd) != 2 {
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return fmt.Errorf("usage: %s <0-127>", cmd[0])
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}
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s, err := strconv.ParseUint(cmd[2], 10, 8)
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s, err := strconv.ParseUint(cmd[1], 10, 8)
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if err != nil {
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return fmt.Errorf("usage: %s <0-127>", cmd[0])
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}
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119
engine/spawn/spawn.go
Normal file
119
engine/spawn/spawn.go
Normal file
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@ -0,0 +1,119 @@
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package spawn
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import (
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"fmt"
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"github.com/dotcloud/docker/engine"
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"github.com/dotcloud/docker/pkg/beam"
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"github.com/dotcloud/docker/utils"
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"os"
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"os/exec"
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)
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var initCalled bool
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// Init checks if the current process has been created by Spawn.
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//
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// If no, it returns nil and the original program can continue
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// unmodified.
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//
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// If no, it hijacks the process to run as a child worker controlled
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// by its parent over a beam connection, with f exposed as a remote
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// service. In this case Init never returns.
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//
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// The hijacking process takes place as follows:
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// - Open file descriptor 3 as a beam endpoint. If this fails,
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// terminate the current process.
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// - Start a new engine.
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// - Call f.Install on the engine. Any handlers registered
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// will be available for remote invocation by the parent.
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// - Listen for beam messages from the parent and pass them to
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// the handlers.
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// - When the beam endpoint is closed by the parent, terminate
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// the current process.
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//
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// NOTE: Init must be called at the beginning of the same program
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// calling Spawn. This is because Spawn approximates a "fork" by
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// re-executing the current binary - where it expects spawn.Init
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// to intercept the control flow and execute the worker code.
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func Init(f engine.Installer) error {
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initCalled = true
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if os.Getenv("ENGINESPAWN") != "1" {
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return nil
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}
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fmt.Printf("[%d child]\n", os.Getpid())
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// Hijack the process
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childErr := func() error {
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fd3 := os.NewFile(3, "beam-introspect")
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introsp, err := beam.FileConn(fd3)
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if err != nil {
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return fmt.Errorf("beam introspection error: %v", err)
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}
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fd3.Close()
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defer introsp.Close()
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eng := engine.NewReceiver(introsp)
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if err := f.Install(eng.Engine); err != nil {
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return err
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}
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if err := eng.Run(); err != nil {
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return err
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}
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return nil
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}()
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if childErr != nil {
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os.Exit(1)
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}
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os.Exit(0)
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return nil // Never reached
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}
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// Spawn starts a new Engine in a child process and returns
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// a proxy Engine through which it can be controlled.
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//
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// The commands available on the child engine are determined
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// by an earlier call to Init. It is important that Init be
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// called at the very beginning of the current program - this
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// allows it to be called as a re-execution hook in the child
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// process.
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//
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// Long story short, if you want to expose `myservice` in a child
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// process, do this:
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//
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// func main() {
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// spawn.Init(myservice)
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// [..]
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// child, err := spawn.Spawn()
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// [..]
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// child.Job("dosomething").Run()
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// }
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func Spawn() (*engine.Engine, error) {
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if !initCalled {
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return nil, fmt.Errorf("spawn.Init must be called at the top of the main() function")
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}
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cmd := exec.Command(utils.SelfPath())
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cmd.Env = append(cmd.Env, "ENGINESPAWN=1")
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local, remote, err := beam.SocketPair()
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if err != nil {
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return nil, err
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}
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child, err := beam.FileConn(local)
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if err != nil {
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local.Close()
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remote.Close()
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return nil, err
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}
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local.Close()
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cmd.ExtraFiles = append(cmd.ExtraFiles, remote)
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// FIXME: the beam/engine glue has no way to inform the caller
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// of the child's termination. The next call will simply return
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// an error.
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if err := cmd.Start(); err != nil {
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child.Close()
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return nil, err
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}
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eng := engine.New()
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if err := engine.NewSender(child).Install(eng); err != nil {
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child.Close()
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return nil, err
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}
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return eng, nil
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}
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61
engine/spawn/subengine/main.go
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61
engine/spawn/subengine/main.go
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@ -0,0 +1,61 @@
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package main
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import (
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"fmt"
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"github.com/dotcloud/docker/engine"
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"github.com/dotcloud/docker/engine/spawn"
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"log"
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"os"
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"os/exec"
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"strings"
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)
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func main() {
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fmt.Printf("[%d] MAIN\n", os.Getpid())
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spawn.Init(&Worker{})
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fmt.Printf("[%d parent] spawning\n", os.Getpid())
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eng, err := spawn.Spawn()
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if err != nil {
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log.Fatal(err)
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}
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fmt.Printf("[parent] spawned\n")
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job := eng.Job(os.Args[1], os.Args[2:]...)
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job.Stdout.Add(os.Stdout)
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job.Stderr.Add(os.Stderr)
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job.Run()
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// FIXME: use the job's status code
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os.Exit(0)
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}
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type Worker struct {
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}
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func (w *Worker) Install(eng *engine.Engine) error {
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eng.Register("exec", w.Exec)
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eng.Register("cd", w.Cd)
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eng.Register("echo", w.Echo)
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return nil
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}
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func (w *Worker) Exec(job *engine.Job) engine.Status {
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fmt.Printf("--> %v\n", job.Args)
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cmd := exec.Command(job.Args[0], job.Args[1:]...)
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cmd.Stdout = job.Stdout
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cmd.Stderr = os.Stderr
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if err := cmd.Run(); err != nil {
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return job.Errorf("%v\n", err)
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}
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return engine.StatusOK
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}
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func (w *Worker) Cd(job *engine.Job) engine.Status {
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if err := os.Chdir(job.Args[0]); err != nil {
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return job.Errorf("%v\n", err)
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}
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return engine.StatusOK
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}
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func (w *Worker) Echo(job *engine.Job) engine.Status {
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fmt.Fprintf(job.Stdout, "%s\n", strings.Join(job.Args, " "))
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return engine.StatusOK
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}
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