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Merge pull request #5422 from shykes/engine-spawn

engine/spawn: run an engine in a subprocess, remote-controlled by Beam
This commit is contained in:
Solomon Hykes 2014-04-28 12:56:02 -07:00
commit d8332f433f
3 changed files with 182 additions and 2 deletions

View file

@ -55,10 +55,10 @@ func (s *Sender) Handle(job *Job) Status {
var status int
r.NewRoute().KeyStartsWith("cmd", "status").Handler(func(p []byte, f *os.File) error {
cmd := data.Message(p).Get("cmd")
if len(cmd) != 3 {
if len(cmd) != 2 {
return fmt.Errorf("usage: %s <0-127>", cmd[0])
}
s, err := strconv.ParseUint(cmd[2], 10, 8)
s, err := strconv.ParseUint(cmd[1], 10, 8)
if err != nil {
return fmt.Errorf("usage: %s <0-127>", cmd[0])
}

119
engine/spawn/spawn.go Normal file
View file

@ -0,0 +1,119 @@
package spawn
import (
"fmt"
"github.com/dotcloud/docker/engine"
"github.com/dotcloud/docker/pkg/beam"
"github.com/dotcloud/docker/utils"
"os"
"os/exec"
)
var initCalled bool
// Init checks if the current process has been created by Spawn.
//
// If no, it returns nil and the original program can continue
// unmodified.
//
// If no, it hijacks the process to run as a child worker controlled
// by its parent over a beam connection, with f exposed as a remote
// service. In this case Init never returns.
//
// The hijacking process takes place as follows:
// - Open file descriptor 3 as a beam endpoint. If this fails,
// terminate the current process.
// - Start a new engine.
// - Call f.Install on the engine. Any handlers registered
// will be available for remote invocation by the parent.
// - Listen for beam messages from the parent and pass them to
// the handlers.
// - When the beam endpoint is closed by the parent, terminate
// the current process.
//
// NOTE: Init must be called at the beginning of the same program
// calling Spawn. This is because Spawn approximates a "fork" by
// re-executing the current binary - where it expects spawn.Init
// to intercept the control flow and execute the worker code.
func Init(f engine.Installer) error {
initCalled = true
if os.Getenv("ENGINESPAWN") != "1" {
return nil
}
fmt.Printf("[%d child]\n", os.Getpid())
// Hijack the process
childErr := func() error {
fd3 := os.NewFile(3, "beam-introspect")
introsp, err := beam.FileConn(fd3)
if err != nil {
return fmt.Errorf("beam introspection error: %v", err)
}
fd3.Close()
defer introsp.Close()
eng := engine.NewReceiver(introsp)
if err := f.Install(eng.Engine); err != nil {
return err
}
if err := eng.Run(); err != nil {
return err
}
return nil
}()
if childErr != nil {
os.Exit(1)
}
os.Exit(0)
return nil // Never reached
}
// Spawn starts a new Engine in a child process and returns
// a proxy Engine through which it can be controlled.
//
// The commands available on the child engine are determined
// by an earlier call to Init. It is important that Init be
// called at the very beginning of the current program - this
// allows it to be called as a re-execution hook in the child
// process.
//
// Long story short, if you want to expose `myservice` in a child
// process, do this:
//
// func main() {
// spawn.Init(myservice)
// [..]
// child, err := spawn.Spawn()
// [..]
// child.Job("dosomething").Run()
// }
func Spawn() (*engine.Engine, error) {
if !initCalled {
return nil, fmt.Errorf("spawn.Init must be called at the top of the main() function")
}
cmd := exec.Command(utils.SelfPath())
cmd.Env = append(cmd.Env, "ENGINESPAWN=1")
local, remote, err := beam.SocketPair()
if err != nil {
return nil, err
}
child, err := beam.FileConn(local)
if err != nil {
local.Close()
remote.Close()
return nil, err
}
local.Close()
cmd.ExtraFiles = append(cmd.ExtraFiles, remote)
// FIXME: the beam/engine glue has no way to inform the caller
// of the child's termination. The next call will simply return
// an error.
if err := cmd.Start(); err != nil {
child.Close()
return nil, err
}
eng := engine.New()
if err := engine.NewSender(child).Install(eng); err != nil {
child.Close()
return nil, err
}
return eng, nil
}

View file

@ -0,0 +1,61 @@
package main
import (
"fmt"
"github.com/dotcloud/docker/engine"
"github.com/dotcloud/docker/engine/spawn"
"log"
"os"
"os/exec"
"strings"
)
func main() {
fmt.Printf("[%d] MAIN\n", os.Getpid())
spawn.Init(&Worker{})
fmt.Printf("[%d parent] spawning\n", os.Getpid())
eng, err := spawn.Spawn()
if err != nil {
log.Fatal(err)
}
fmt.Printf("[parent] spawned\n")
job := eng.Job(os.Args[1], os.Args[2:]...)
job.Stdout.Add(os.Stdout)
job.Stderr.Add(os.Stderr)
job.Run()
// FIXME: use the job's status code
os.Exit(0)
}
type Worker struct {
}
func (w *Worker) Install(eng *engine.Engine) error {
eng.Register("exec", w.Exec)
eng.Register("cd", w.Cd)
eng.Register("echo", w.Echo)
return nil
}
func (w *Worker) Exec(job *engine.Job) engine.Status {
fmt.Printf("--> %v\n", job.Args)
cmd := exec.Command(job.Args[0], job.Args[1:]...)
cmd.Stdout = job.Stdout
cmd.Stderr = os.Stderr
if err := cmd.Run(); err != nil {
return job.Errorf("%v\n", err)
}
return engine.StatusOK
}
func (w *Worker) Cd(job *engine.Job) engine.Status {
if err := os.Chdir(job.Args[0]); err != nil {
return job.Errorf("%v\n", err)
}
return engine.StatusOK
}
func (w *Worker) Echo(job *engine.Job) engine.Status {
fmt.Fprintf(job.Stdout, "%s\n", strings.Join(job.Args, " "))
return engine.StatusOK
}