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	Add some builder getEnv tests
In particular I want to make sure that calling getEnv() when the same var name appears more than once in the env list that we only pick up the first one. PR #15182 counts on this Signed-off-by: Doug Davis <dug@us.ibm.com>
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			@ -49,3 +49,45 @@ func TestShellParser(t *testing.T) {
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		}
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	}
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}
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func TestGetEnv(t *testing.T) {
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	sw := &shellWord{
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		word: "",
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		envs: nil,
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		pos:  0,
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	}
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	sw.envs = []string{}
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	if sw.getEnv("foo") != "" {
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		t.Fatalf("2 - 'foo' should map to ''")
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	}
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	sw.envs = []string{"foo"}
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	if sw.getEnv("foo") != "" {
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		t.Fatalf("3 - 'foo' should map to ''")
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	}
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	sw.envs = []string{"foo="}
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	if sw.getEnv("foo") != "" {
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		t.Fatalf("4 - 'foo' should map to ''")
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	}
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	sw.envs = []string{"foo=bar"}
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	if sw.getEnv("foo") != "bar" {
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		t.Fatalf("5 - 'foo' should map to 'bar'")
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	}
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	sw.envs = []string{"foo=bar", "car=hat"}
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	if sw.getEnv("foo") != "bar" {
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		t.Fatalf("6 - 'foo' should map to 'bar'")
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	}
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	if sw.getEnv("car") != "hat" {
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		t.Fatalf("7 - 'car' should map to 'hat'")
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	}
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	// Make sure we grab the first 'car' in the list
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	sw.envs = []string{"foo=bar", "car=hat", "car=bike"}
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	if sw.getEnv("car") != "hat" {
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		t.Fatalf("8 - 'car' should map to 'hat'")
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	}
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}
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