The containerd client is very chatty at the best of times. Because the
libcontained API is stateless and references containers and processes by
string ID for every method call, the implementation is essentially
forced to use the containerd client in a way which amplifies the number
of redundant RPCs invoked to perform any operation. The libcontainerd
remote implementation has to reload the containerd container, task
and/or process metadata for nearly every operation. This in turn
amplifies the number of context switches between dockerd and containerd
to perform any container operation or handle a containerd event,
increasing the load on the system which could otherwise be allocated to
workloads.
Overhaul the libcontainerd interface to reduce the impedance mismatch
with the containerd client so that the containerd client can be used
more efficiently. Split the API out into container, task and process
interfaces which the consumer is expected to retain so that
libcontainerd can retain state---especially the analogous containerd
client objects---without having to manage any state-store inside the
libcontainerd client.
Signed-off-by: Cory Snider <csnider@mirantis.com>
Signed-off-by: John Howard <jhoward@microsoft.com>
This is the first step in refactoring moby (dockerd) to use containerd on Windows.
Similar to the current model in Linux, this adds the option to enable it for runtime.
It does not switch the graphdriver to containerd snapshotters.
- Refactors libcontainerd to a series of subpackages so that either a
"local" containerd (1) or a "remote" (2) containerd can be loaded as opposed
to conditional compile as "local" for Windows and "remote" for Linux.
- Updates libcontainerd such that Windows has an option to allow the use of a
"remote" containerd. Here, it communicates over a named pipe using GRPC.
This is currently guarded behind the experimental flag, an environment variable,
and the providing of a pipename to connect to containerd.
- Infrastructure pieces such as under pkg/system to have helper functions for
determining whether containerd is being used.
(1) "local" containerd is what the daemon on Windows has used since inception.
It's not really containerd at all - it's simply local invocation of HCS APIs
directly in-process from the daemon through the Microsoft/hcsshim library.
(2) "remote" containerd is what docker on Linux uses for it's runtime. It means
that there is a separate containerd service running, and docker communicates over
GRPC to it.
To try this out, you will need to start with something like the following:
Window 1:
containerd --log-level debug
Window 2:
$env:DOCKER_WINDOWS_CONTAINERD=1
dockerd --experimental -D --containerd \\.\pipe\containerd-containerd
You will need the following binary from github.com/containerd/containerd in your path:
- containerd.exe
You will need the following binaries from github.com/Microsoft/hcsshim in your path:
- runhcs.exe
- containerd-shim-runhcs-v1.exe
For LCOW, it will require and initrd.img and kernel in `C:\Program Files\Linux Containers`.
This is no different to the current requirements. However, you may need updated binaries,
particularly initrd.img built from Microsoft/opengcs as (at the time of writing), Linuxkit
binaries are somewhat out of date.
Note that containerd and hcsshim for HCS v2 APIs do not yet support all the required
functionality needed for docker. This will come in time - this is a baby (although large)
step to migrating Docker on Windows to containerd.
Note that the HCS v2 APIs are only called on RS5+ builds. RS1..RS4 will still use
HCS v1 APIs as the v2 APIs were not fully developed enough on these builds to be usable.
This abstraction is done in HCSShim. (Referring specifically to runtime)
Note the LCOW graphdriver still uses HCS v1 APIs regardless.
Note also that this does not migrate docker to use containerd snapshotters
rather than graphdrivers. This needs to be done in conjunction with Linux also
doing the same switch.
`time.After` keeps a timer running until the specified duration is
completed. It also allocates a new timer on each call. This can wind up
leaving lots of uneccessary timers running in the background that are
not needed and consume resources.
Instead of `time.After`, use `time.NewTimer` so the timer can actually
be stopped.
In some of these cases it's not a big deal since the duraiton is really
short, but in others it is much worse.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Use strongly typed errors to set HTTP status codes.
Error interfaces are defined in the api/errors package and errors
returned from controllers are checked against these interfaces.
Errors can be wraeped in a pkg/errors.Causer, as long as somewhere in the
line of causes one of the interfaces is implemented. The special error
interfaces take precedence over Causer, meaning if both Causer and one
of the new error interfaces are implemented, the Causer is not
traversed.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Remove double reference between containers and exec configurations by
keeping only the container id.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Although having a request ID available throughout the codebase is very
valuable, the impact of requiring a Context as an argument to every
function in the codepath of an API request, is too significant and was
not properly understood at the time of the review.
Furthermore, mixing API-layer code with non-API-layer code makes the
latter usable only by API-layer code (one that has a notion of Context).
This reverts commit de41640435, reversing
changes made to 7daeecd42d.
Signed-off-by: Tibor Vass <tibor@docker.com>
Conflicts:
api/server/container.go
builder/internals.go
daemon/container_unix.go
daemon/create.go
This PR adds a "request ID" to each event generated, the 'docker events'
stream now looks like this:
```
2015-09-10T15:02:50.000000000-07:00 [reqid: c01e3534ddca] de7c5d4ca927253cf4e978ee9c4545161e406e9b5a14617efb52c658b249174a: (from ubuntu) create
```
Note the `[reqID: c01e3534ddca]` part, that's new.
Each HTTP request will generate its own unique ID. So, if you do a
`docker build` you'll see a series of events all with the same reqID.
This allow for log processing tools to determine which events are all related
to the same http request.
I didn't propigate the context to all possible funcs in the daemon,
I decided to just do the ones that needed it in order to get the reqID
into the events. I'd like to have people review this direction first, and
if we're ok with it then I'll make sure we're consistent about when
we pass around the context - IOW, make sure that all funcs at the same level
have a context passed in even if they don't call the log funcs - this will
ensure we're consistent w/o passing it around for all calls unnecessarily.
ping @icecrime @calavera @crosbymichael
Signed-off-by: Doug Davis <dug@us.ibm.com>
- some method names were changed to have a 'Locking' suffix, as the
downcased versions already existed, and the existing functions simply
had locks around the already downcased version.
- deleting unused functions
- package comment
- magic numbers replaced by golang constants
- comments all over
Signed-off-by: Morgan Bauer <mbauer@us.ibm.com>
1. /container/<name>/exec - Creates a new exec command instance in the daemon and container '<name>'. Returns an unique ID for each exec command.
2. /exec/<name>/start - Starts an existing exec command instance. Removes the exec command from the daemon once it completes.
Adding /exec/<name>/resize to resize tty session of an exec command.
Docker-DCO-1.1-Signed-off-by: Vishnu Kannan <vishnuk@google.com> (github: vishh)
This is part of an effort to break apart the deprecated server/ package
Docker-DCO-1.1-Signed-off-by: Solomon Hykes <solomon@docker.com> (github: shykes)