This removes the SetStoppedLocking, and
SetRestartingLocking functions, which
were not used anywhere.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
As described in our ROADMAP.md, introduce new Swarm management API
endpoints relying on swarmkit to deploy services. It currently vendors
docker/engine-api changes.
This PR is fully backward compatible (joining a Swarm is an optional
feature of the Engine, and existing commands are not impacted).
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Victor Vieux <vieux@docker.com>
Signed-off-by: Daniel Nephin <dnephin@docker.com>
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>
This PR adds support for user-defined health-check probes for Docker
containers. It adds a `HEALTHCHECK` instruction to the Dockerfile syntax plus
some corresponding "docker run" options. It can be used with a restart policy
to automatically restart a container if the check fails.
The `HEALTHCHECK` instruction has two forms:
* `HEALTHCHECK [OPTIONS] CMD command` (check container health by running a command inside the container)
* `HEALTHCHECK NONE` (disable any healthcheck inherited from the base image)
The `HEALTHCHECK` instruction tells Docker how to test a container to check that
it is still working. This can detect cases such as a web server that is stuck in
an infinite loop and unable to handle new connections, even though the server
process is still running.
When a container has a healthcheck specified, it has a _health status_ in
addition to its normal status. This status is initially `starting`. Whenever a
health check passes, it becomes `healthy` (whatever state it was previously in).
After a certain number of consecutive failures, it becomes `unhealthy`.
The options that can appear before `CMD` are:
* `--interval=DURATION` (default: `30s`)
* `--timeout=DURATION` (default: `30s`)
* `--retries=N` (default: `1`)
The health check will first run **interval** seconds after the container is
started, and then again **interval** seconds after each previous check completes.
If a single run of the check takes longer than **timeout** seconds then the check
is considered to have failed.
It takes **retries** consecutive failures of the health check for the container
to be considered `unhealthy`.
There can only be one `HEALTHCHECK` instruction in a Dockerfile. If you list
more than one then only the last `HEALTHCHECK` will take effect.
The command after the `CMD` keyword can be either a shell command (e.g. `HEALTHCHECK
CMD /bin/check-running`) or an _exec_ array (as with other Dockerfile commands;
see e.g. `ENTRYPOINT` for details).
The command's exit status indicates the health status of the container.
The possible values are:
- 0: success - the container is healthy and ready for use
- 1: unhealthy - the container is not working correctly
- 2: starting - the container is not ready for use yet, but is working correctly
If the probe returns 2 ("starting") when the container has already moved out of the
"starting" state then it is treated as "unhealthy" instead.
For example, to check every five minutes or so that a web-server is able to
serve the site's main page within three seconds:
HEALTHCHECK --interval=5m --timeout=3s \
CMD curl -f http://localhost/ || exit 1
To help debug failing probes, any output text (UTF-8 encoded) that the command writes
on stdout or stderr will be stored in the health status and can be queried with
`docker inspect`. Such output should be kept short (only the first 4096 bytes
are stored currently).
When the health status of a container changes, a `health_status` event is
generated with the new status. The health status is also displayed in the
`docker ps` output.
Signed-off-by: Thomas Leonard <thomas.leonard@docker.com>
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Remove function `WaitRunning` because it's actually not necessary, also
remove wait channel for state "running" to avoid mixed use of the state
wait channel.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Add `--restart` flag for `update` command, so we can change restart
policy for a container no matter it's running or stopped.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Currently if we exec a restarting container, client will fail silently,
and daemon will print error that container can't be found which is not a
very meaningful prompt to user.
This commit will stop user from exec a restarting container and gives
more explicit error message.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Don't involve code waiting for blocking channel in locked critical
section because it has potential risk of hanging forever.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
So other packages don't need to import the daemon package when they
want to use this struct.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Tibor Vass <tibor@docker.com>