The containerd client is very chatty at the best of times. Because the
libcontained API is stateless and references containers and processes by
string ID for every method call, the implementation is essentially
forced to use the containerd client in a way which amplifies the number
of redundant RPCs invoked to perform any operation. The libcontainerd
remote implementation has to reload the containerd container, task
and/or process metadata for nearly every operation. This in turn
amplifies the number of context switches between dockerd and containerd
to perform any container operation or handle a containerd event,
increasing the load on the system which could otherwise be allocated to
workloads.
Overhaul the libcontainerd interface to reduce the impedance mismatch
with the containerd client so that the containerd client can be used
more efficiently. Split the API out into container, task and process
interfaces which the consumer is expected to retain so that
libcontainerd can retain state---especially the analogous containerd
client objects---without having to manage any state-store inside the
libcontainerd client.
Signed-off-by: Cory Snider <csnider@mirantis.com>
The io/ioutil package has been deprecated in Go 1.16. This commit
replaces the existing io/ioutil functions with their new definitions in
io and os packages.
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
I noticed that we're using a homegrown package for assertions. The
functions are extremely similar to testify, but with enough slight
differences to be confusing (for example, Equal takes its arguments in a
different order). We already vendor testify, and it's used in a few
places by tests.
I also found some problems with pkg/testutil/assert. For example, the
NotNil function seems to be broken. It checks the argument against
"nil", which only works for an interface. If you pass in a nil map or
slice, the equality check will fail.
In the interest of avoiding NIH, I'm proposing replacing
pkg/testutil/assert with testify. The test code looks almost the same,
but we avoid the confusion of having two similar but slightly different
assertion packages, and having to maintain our own package instead of
using a commonly-used one.
In the process, I found a few places where the tests should halt if an
assertion fails, so I've made those cases (that I noticed) use "require"
instead of "assert", and I've vendored the "require" package from
testify alongside the already-present "assert" package.
Signed-off-by: Aaron Lehmann <aaron.lehmann@docker.com>
These integration tests were basically testing if a
decent error message was printed when attempting
to remove a running, paused, or restarting container.
Moving these tests to a unit-test to make the tests
not flaky (especially on the "restarting" container
test).
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
- Make the API client library completely standalone.
- Move windows partition isolation detection to the client, so the
driver doesn't use external types.
Signed-off-by: David Calavera <david.calavera@gmail.com>
So other packages don't need to import the daemon package when they
want to use this struct.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Tibor Vass <tibor@docker.com>