Unix sockets are limited to 108 bytes. As a result, we need to be
careful in not using exec-root as the parent directory for pluginID
(which is already 64 bytes), since it can result in socket path names
longer than 108 bytes. Use /tmp instead. Before this change, setting:
- dockerd --exec-root=/go/src/github.com/do passes
- dockerd --exec-root=/go/src/github.com/doc fails
After this change, there's no failure.
Also, write a volume plugins test to verify that the plugins socket
responds.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
(cherry picked from commit 21ecd5a93d)
Signed-off-by: Tibor Vass <tibor@docker.com>
This way, you don't have to specify the ":latest" tag for some command
and not for others
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
(cherry picked from commit cb321e82db)
This ensures that:
- The in-memory plugin store is populated with all the plugins
- Plugins which were active before daemon restart are active after.
This utilizes the liverestore feature when available, otherwise it
manually starts the plugin.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
(cherry picked from commit dfd9187305)
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.
For more background, have a look at issue #20363.
Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.
Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.
Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>