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17 commits

Author SHA1 Message Date
Victor Vieux
8e5ab5bfca improve tests on the engine 2013-11-19 11:47:47 -08:00
Solomon Hykes
359a6f49b9 Move integration tests to integration/, expose missing public methods in the core 2013-11-14 10:50:00 -08:00
Solomon Hykes
b00d5f0185 gofmt 2013-11-13 19:25:55 +00:00
Solomon Hykes
6c4393ccbb Merge branch 'job-create-start-clean' into engine-patch-2
Conflicts:
	engine/engine.go
	engine/job.go
	server.go
	utils_test.go
2013-11-13 00:36:20 +00:00
Guillaume J. Charmes
6998c3c387
go fmt 2013-11-07 12:27:33 -08:00
Solomon Hykes
8d6df3a7e2 Remove debug messages 2013-11-05 23:00:20 +00:00
Solomon Hykes
e5f8ab6160 Engine: 'create' creates a container and prints its ID on stdout 2013-11-05 23:00:20 +00:00
Solomon Hykes
434f06d03d Engine: fix a bug when encoding a job environment to json 2013-11-05 23:00:20 +00:00
Solomon Hykes
4e7cb37dcc Engine: improved logging and identification of jobs 2013-11-05 18:39:59 +00:00
Solomon Hykes
ca6f0aa107 Engine: don't export private testing utilities 2013-11-05 18:39:59 +00:00
Solomon Hykes
847411a1ee Engine: fix a bug which caused handlers to be shared between multiple engine instances 2013-11-05 18:39:59 +00:00
Solomon Hykes
958b4a8757 Engine: 'start' starts the specified container 2013-11-05 18:39:59 +00:00
Solomon Hykes
a13241d370 Engine: Engine.Job() never fails, to mimic the os/exec API (and make usage less verbose) 2013-10-26 17:49:16 -07:00
Solomon Hykes
e8491ae54c Engine: cleanly log the start and end of each engine job 2013-10-26 17:17:45 -07:00
Solomon Hykes
1b8eef4efb Engine: centralize checks for supported architectures and kernel versions 2013-10-26 14:21:04 -07:00
Solomon Hykes
2a29bf6245 Engine: basic testing harness 2013-10-26 14:18:28 -07:00
Solomon Hykes
0d1a825137 Minimal, unintrusive implementation of a cleaner Job API.
* Implement a new package: engine. It exposes a useful but minimalist job API.
* Refactor main() to instanciate an Engine instead of a Server directly.
* Refactor server.go to register an engine job.

This is the smallest possible refactor which can include the new Engine design
into master. More gradual refactoring will follow.
2013-10-26 14:18:13 -07:00