// +build !windows package xnet import ( "net" "time" ) // ListenLocal opens a local socket for control communication func ListenLocal(socket string) (net.Listener, error) { // on unix it's just a unix socket return net.Listen("unix", socket) } // DialTimeoutLocal is a DialTimeout function for local sockets func DialTimeoutLocal(socket string, timeout time.Duration) (net.Conn, error) { // on unix, we dial a unix socket return net.DialTimeout("unix", socket, timeout) }