/* Package libnetwork provides the basic functionality and extension points to create network namespaces and allocate interfaces for containers to use. // Create a new controller instance controller, _err := libnetwork.New("/etc/default/libnetwork.toml") // Select and configure the network driver networkType := "bridge" driverOptions := options.Generic{} genericOption := make(map[string]interface{}) genericOption[netlabel.GenericData] = driverOptions err := controller.ConfigureNetworkDriver(networkType, genericOption) if err != nil { return } // Create a network for containers to join. // NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make of network, err := controller.NewNetwork(networkType, "network1") if err != nil { return } // For each new container: allocate IP and interfaces. The returned network // settings will be used for container infos (inspect and such), as well as // iptables rules for port publishing. This info is contained or accessible // from the returned endpoint. ep, err := network.CreateEndpoint("Endpoint1") if err != nil { return } // A container can join the endpoint by providing the container ID to the join // api. // Join acceps Variadic arguments which will be made use of by libnetwork and Drivers err = ep.Join("container1", libnetwork.JoinOptionHostname("test"), libnetwork.JoinOptionDomainname("docker.io")) if err != nil { return } */ package libnetwork import ( "fmt" "net" "os" "strings" "sync" log "github.com/Sirupsen/logrus" "github.com/docker/docker/pkg/plugins" "github.com/docker/docker/pkg/stringid" "github.com/docker/libnetwork/config" "github.com/docker/libnetwork/datastore" "github.com/docker/libnetwork/driverapi" "github.com/docker/libnetwork/hostdiscovery" "github.com/docker/libnetwork/sandbox" "github.com/docker/libnetwork/types" ) // NetworkController provides the interface for controller instance which manages // networks. type NetworkController interface { // ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type ConfigureNetworkDriver(networkType string, options map[string]interface{}) error // Create a new network. The options parameter carries network specific options. // Labels support will be added in the near future. NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) // Networks returns the list of Network(s) managed by this controller. Networks() []Network // WalkNetworks uses the provided function to walk the Network(s) managed by this controller. WalkNetworks(walker NetworkWalker) // NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned. NetworkByName(name string) (Network, error) // NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned. NetworkByID(id string) (Network, error) // GC triggers immediate garbage collection of resources which are garbage collected. GC() } // NetworkWalker is a client provided function which will be used to walk the Networks. // When the function returns true, the walk will stop. type NetworkWalker func(nw Network) bool type networkTable map[types.UUID]*network type endpointTable map[types.UUID]*endpoint type sandboxTable map[string]*sandboxData type controller struct { networks networkTable drivers driverTable sandboxes sandboxTable cfg *config.Config store datastore.DataStore stopChan chan struct{} sync.Mutex } // New creates a new instance of network controller. func New(configFile string) (NetworkController, error) { c := &controller{ networks: networkTable{}, sandboxes: sandboxTable{}, drivers: driverTable{}} if err := initDrivers(c); err != nil { return nil, err } if err := c.initConfig(configFile); err == nil { if err := c.initDataStore(); err != nil { // Failing to initalize datastore is a bad situation to be in. // But it cannot fail creating the Controller log.Warnf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err) } if err := c.initDiscovery(); err != nil { // Failing to initalize discovery is a bad situation to be in. // But it cannot fail creating the Controller log.Warnf("Failed to Initialize Discovery : %v", err) } } else { // Missing Configuration file is not a failure scenario // But without that, datastore cannot be initialized. log.Debugf("Unable to Parse LibNetwork Config file : %v", err) } c.stopChan = make(chan struct{}) return c, nil } const ( cfgFileEnv = "LIBNETWORK_CFG" defaultCfgFile = "/etc/default/libnetwork.toml" ) func (c *controller) initConfig(configFile string) error { cfgFile := configFile if strings.Trim(cfgFile, " ") == "" { cfgFile = os.Getenv(cfgFileEnv) if strings.Trim(cfgFile, " ") == "" { cfgFile = defaultCfgFile } } cfg, err := config.ParseConfig(cfgFile) if err != nil { return ErrInvalidConfigFile(cfgFile) } c.Lock() c.cfg = cfg c.Unlock() return nil } func (c *controller) initDiscovery() error { if c.cfg == nil { return fmt.Errorf("discovery initialization requires a valid configuration") } hostDiscovery := hostdiscovery.NewHostDiscovery() return hostDiscovery.StartDiscovery(&c.cfg.Cluster, c.hostJoinCallback, c.hostLeaveCallback) } func (c *controller) hostJoinCallback(hosts []net.IP) { } func (c *controller) hostLeaveCallback(hosts []net.IP) { } func (c *controller) ConfigureNetworkDriver(networkType string, options map[string]interface{}) error { c.Lock() d, ok := c.drivers[networkType] c.Unlock() if !ok { return NetworkTypeError(networkType) } return d.Config(options) } func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver) error { c.Lock() defer c.Unlock() if _, ok := c.drivers[networkType]; ok { return driverapi.ErrActiveRegistration(networkType) } c.drivers[networkType] = driver return nil } // NewNetwork creates a new network of the specified network type. The options // are network specific and modeled in a generic way. func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) { if name == "" { return nil, ErrInvalidName(name) } // Check if a network already exists with the specified network name c.Lock() for _, n := range c.networks { if n.name == name { c.Unlock() return nil, NetworkNameError(name) } } c.Unlock() // Construct the network object network := &network{ name: name, networkType: networkType, id: types.UUID(stringid.GenerateRandomID()), ctrlr: c, endpoints: endpointTable{}, } network.processOptions(options...) if err := c.addNetwork(network); err != nil { return nil, err } if err := c.addNetworkToStore(network); err != nil { return nil, err } return network, nil } func (c *controller) addNetwork(n *network) error { c.Lock() // Check if a driver for the specified network type is available d, ok := c.drivers[n.networkType] c.Unlock() if !ok { var err error d, err = c.loadDriver(n.networkType) if err != nil { return err } } n.driver = d // Create the network if err := d.CreateNetwork(n.id, n.generic); err != nil { return err } c.Lock() c.networks[n.id] = n c.Unlock() return nil } func (c *controller) Networks() []Network { c.Lock() defer c.Unlock() list := make([]Network, 0, len(c.networks)) for _, n := range c.networks { list = append(list, n) } return list } func (c *controller) WalkNetworks(walker NetworkWalker) { for _, n := range c.Networks() { if walker(n) { return } } } func (c *controller) NetworkByName(name string) (Network, error) { if name == "" { return nil, ErrInvalidName(name) } var n Network s := func(current Network) bool { if current.Name() == name { n = current return true } return false } c.WalkNetworks(s) if n == nil { return nil, ErrNoSuchNetwork(name) } return n, nil } func (c *controller) NetworkByID(id string) (Network, error) { if id == "" { return nil, ErrInvalidID(id) } c.Lock() defer c.Unlock() if n, ok := c.networks[types.UUID(id)]; ok { return n, nil } return nil, ErrNoSuchNetwork(id) } func (c *controller) loadDriver(networkType string) (driverapi.Driver, error) { // Plugins pkg performs lazy loading of plugins that acts as remote drivers. // As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available. _, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType) if err != nil { if err == plugins.ErrNotFound { return nil, types.NotFoundErrorf(err.Error()) } return nil, err } c.Lock() defer c.Unlock() d, ok := c.drivers[networkType] if !ok { return nil, ErrInvalidNetworkDriver(networkType) } return d, nil } func (c *controller) GC() { sandbox.GC() }