package setmatrix import ( "sync" mapset "github.com/deckarep/golang-set" ) // SetMatrix is a map of Sets type SetMatrix interface { // Get returns the members of the set for a specific key as a slice. Get(key string) ([]interface{}, bool) // Contains is used to verify if an element is in a set for a specific key // returns true if the element is in the set // returns true if there is a set for the key Contains(key string, value interface{}) (bool, bool) // Insert inserts the value in the set of a key // returns true if the value is inserted (was not already in the set), false otherwise // returns also the length of the set for the key Insert(key string, value interface{}) (bool, int) // Remove removes the value in the set for a specific key // returns true if the value is deleted, false otherwise // returns also the length of the set for the key Remove(key string, value interface{}) (bool, int) // Cardinality returns the number of elements in the set for a key // returns false if the set is not present Cardinality(key string) (int, bool) // String returns the string version of the set, empty otherwise // returns false if the set is not present String(key string) (string, bool) // Returns all the keys in the map Keys() []string } type setMatrix struct { matrix map[string]mapset.Set sync.Mutex } // NewSetMatrix creates a new set matrix object func NewSetMatrix() SetMatrix { s := &setMatrix{} s.init() return s } func (s *setMatrix) init() { s.matrix = make(map[string]mapset.Set) } func (s *setMatrix) Get(key string) ([]interface{}, bool) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { return nil, ok } return set.ToSlice(), ok } func (s *setMatrix) Contains(key string, value interface{}) (bool, bool) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { return false, ok } return set.Contains(value), ok } func (s *setMatrix) Insert(key string, value interface{}) (bool, int) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { s.matrix[key] = mapset.NewSet() s.matrix[key].Add(value) return true, 1 } return set.Add(value), set.Cardinality() } func (s *setMatrix) Remove(key string, value interface{}) (bool, int) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { return false, 0 } var removed bool if set.Contains(value) { set.Remove(value) removed = true // If the set is empty remove it from the matrix if set.Cardinality() == 0 { delete(s.matrix, key) } } return removed, set.Cardinality() } func (s *setMatrix) Cardinality(key string) (int, bool) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { return 0, ok } return set.Cardinality(), ok } func (s *setMatrix) String(key string) (string, bool) { s.Lock() defer s.Unlock() set, ok := s.matrix[key] if !ok { return "", ok } return set.String(), ok } func (s *setMatrix) Keys() []string { s.Lock() defer s.Unlock() keys := make([]string, 0, len(s.matrix)) for k := range s.matrix { keys = append(keys, k) } return keys }