package ipallocator import ( "encoding/binary" "errors" "net" "sync" "github.com/docker/docker/daemon/networkdriver" ) // allocatedMap is thread-unsafe set of allocated IP type allocatedMap struct { p map[uint32]struct{} last uint32 begin uint32 end uint32 } func newAllocatedMap(network *net.IPNet) *allocatedMap { firstIP, lastIP := networkdriver.NetworkRange(network) begin := ipToInt(firstIP) + 2 end := ipToInt(lastIP) - 1 return &allocatedMap{ p: make(map[uint32]struct{}), begin: begin, end: end, last: begin - 1, // so first allocated will be begin } } type networkSet map[string]*allocatedMap var ( ErrNoAvailableIPs = errors.New("no available ip addresses on network") ErrIPAlreadyAllocated = errors.New("ip already allocated") ErrIPOutOfRange = errors.New("requested ip is out of range") ErrNetworkAlreadyRegistered = errors.New("network already registered") ErrBadSubnet = errors.New("network does not contain specified subnet") ) var ( lock = sync.Mutex{} allocatedIPs = networkSet{} ) // RegisterSubnet registers network in global allocator with bounds // defined by subnet. If you want to use network range you must call // this method before first RequestIP, otherwise full network range will be used func RegisterSubnet(network *net.IPNet, subnet *net.IPNet) error { lock.Lock() defer lock.Unlock() key := network.String() if _, ok := allocatedIPs[key]; ok { return ErrNetworkAlreadyRegistered } n := newAllocatedMap(network) beginIP, endIP := networkdriver.NetworkRange(subnet) begin, end := ipToInt(beginIP)+1, ipToInt(endIP)-1 if !(begin >= n.begin && end <= n.end && begin < end) { return ErrBadSubnet } n.begin = begin n.end = end n.last = begin - 1 allocatedIPs[key] = n return nil } // RequestIP requests an available ip from the given network. It // will return the next available ip if the ip provided is nil. If the // ip provided is not nil it will validate that the provided ip is available // for use or return an error func RequestIP(network *net.IPNet, ip net.IP) (net.IP, error) { lock.Lock() defer lock.Unlock() key := network.String() allocated, ok := allocatedIPs[key] if !ok { allocated = newAllocatedMap(network) allocatedIPs[key] = allocated } if ip == nil { return allocated.getNextIP() } return allocated.checkIP(ip) } // ReleaseIP adds the provided ip back into the pool of // available ips to be returned for use. func ReleaseIP(network *net.IPNet, ip net.IP) error { lock.Lock() defer lock.Unlock() if allocated, exists := allocatedIPs[network.String()]; exists { pos := ipToInt(ip) delete(allocated.p, pos) } return nil } func (allocated *allocatedMap) checkIP(ip net.IP) (net.IP, error) { pos := ipToInt(ip) // Verify that the IP address has not been already allocated. if _, ok := allocated.p[pos]; ok { return nil, ErrIPAlreadyAllocated } // Verify that the IP address is within our network range. if pos < allocated.begin || pos > allocated.end { return nil, ErrIPOutOfRange } // Register the IP. allocated.p[pos] = struct{}{} allocated.last = pos return ip, nil } // return an available ip if one is currently available. If not, // return the next available ip for the nextwork func (allocated *allocatedMap) getNextIP() (net.IP, error) { for pos := allocated.last + 1; pos != allocated.last; pos++ { if pos > allocated.end { pos = allocated.begin } if _, ok := allocated.p[pos]; ok { continue } allocated.p[pos] = struct{}{} allocated.last = pos return intToIP(pos), nil } return nil, ErrNoAvailableIPs } // Converts a 4 bytes IP into a 32 bit integer func ipToInt(ip net.IP) uint32 { return binary.BigEndian.Uint32(ip.To4()) } // Converts 32 bit integer into a 4 bytes IP address func intToIP(n uint32) net.IP { b := make([]byte, 4) binary.BigEndian.PutUint32(b, n) ip := net.IP(b) return ip }