package term // import "github.com/docker/docker/pkg/term" import ( "io" "os" "os/signal" "syscall" // used for STD_INPUT_HANDLE, STD_OUTPUT_HANDLE and STD_ERROR_HANDLE "github.com/Azure/go-ansiterm/winterm" windowsconsole "github.com/docker/docker/pkg/term/windows" ) // State holds the console mode for the terminal. type State struct { mode uint32 } // Winsize is used for window size. type Winsize struct { Height uint16 Width uint16 } // vtInputSupported is true if winterm.ENABLE_VIRTUAL_TERMINAL_INPUT is supported by the console var vtInputSupported bool // StdStreams returns the standard streams (stdin, stdout, stderr). func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) { // Turn on VT handling on all std handles, if possible. This might // fail, in which case we will fall back to terminal emulation. var emulateStdin, emulateStdout, emulateStderr bool fd := os.Stdin.Fd() if mode, err := winterm.GetConsoleMode(fd); err == nil { // Validate that winterm.ENABLE_VIRTUAL_TERMINAL_INPUT is supported, but do not set it. if err = winterm.SetConsoleMode(fd, mode|winterm.ENABLE_VIRTUAL_TERMINAL_INPUT); err != nil { emulateStdin = true } else { vtInputSupported = true } // Unconditionally set the console mode back even on failure because SetConsoleMode // remembers invalid bits on input handles. winterm.SetConsoleMode(fd, mode) } fd = os.Stdout.Fd() if mode, err := winterm.GetConsoleMode(fd); err == nil { // Validate winterm.DISABLE_NEWLINE_AUTO_RETURN is supported, but do not set it. if err = winterm.SetConsoleMode(fd, mode|winterm.ENABLE_VIRTUAL_TERMINAL_PROCESSING|winterm.DISABLE_NEWLINE_AUTO_RETURN); err != nil { emulateStdout = true } else { winterm.SetConsoleMode(fd, mode|winterm.ENABLE_VIRTUAL_TERMINAL_PROCESSING) } } fd = os.Stderr.Fd() if mode, err := winterm.GetConsoleMode(fd); err == nil { // Validate winterm.DISABLE_NEWLINE_AUTO_RETURN is supported, but do not set it. if err = winterm.SetConsoleMode(fd, mode|winterm.ENABLE_VIRTUAL_TERMINAL_PROCESSING|winterm.DISABLE_NEWLINE_AUTO_RETURN); err != nil { emulateStderr = true } else { winterm.SetConsoleMode(fd, mode|winterm.ENABLE_VIRTUAL_TERMINAL_PROCESSING) } } // Temporarily use STD_INPUT_HANDLE, STD_OUTPUT_HANDLE and // STD_ERROR_HANDLE from syscall rather than x/sys/windows as long as // go-ansiterm hasn't switch to x/sys/windows. // TODO: switch back to x/sys/windows once go-ansiterm has switched if emulateStdin { stdIn = windowsconsole.NewAnsiReader(syscall.STD_INPUT_HANDLE) } else { stdIn = os.Stdin } if emulateStdout { stdOut = windowsconsole.NewAnsiWriter(syscall.STD_OUTPUT_HANDLE) } else { stdOut = os.Stdout } if emulateStderr { stdErr = windowsconsole.NewAnsiWriter(syscall.STD_ERROR_HANDLE) } else { stdErr = os.Stderr } return } // GetFdInfo returns the file descriptor for an os.File and indicates whether the file represents a terminal. func GetFdInfo(in interface{}) (uintptr, bool) { return windowsconsole.GetHandleInfo(in) } // GetWinsize returns the window size based on the specified file descriptor. func GetWinsize(fd uintptr) (*Winsize, error) { info, err := winterm.GetConsoleScreenBufferInfo(fd) if err != nil { return nil, err } winsize := &Winsize{ Width: uint16(info.Window.Right - info.Window.Left + 1), Height: uint16(info.Window.Bottom - info.Window.Top + 1), } return winsize, nil } // IsTerminal returns true if the given file descriptor is a terminal. func IsTerminal(fd uintptr) bool { return windowsconsole.IsConsole(fd) } // RestoreTerminal restores the terminal connected to the given file descriptor // to a previous state. func RestoreTerminal(fd uintptr, state *State) error { return winterm.SetConsoleMode(fd, state.mode) } // SaveState saves the state of the terminal connected to the given file descriptor. func SaveState(fd uintptr) (*State, error) { mode, e := winterm.GetConsoleMode(fd) if e != nil { return nil, e } return &State{mode: mode}, nil } // DisableEcho disables echo for the terminal connected to the given file descriptor. // -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx func DisableEcho(fd uintptr, state *State) error { mode := state.mode mode &^= winterm.ENABLE_ECHO_INPUT mode |= winterm.ENABLE_PROCESSED_INPUT | winterm.ENABLE_LINE_INPUT err := winterm.SetConsoleMode(fd, mode) if err != nil { return err } // Register an interrupt handler to catch and restore prior state restoreAtInterrupt(fd, state) return nil } // SetRawTerminal puts the terminal connected to the given file descriptor into // raw mode and returns the previous state. On UNIX, this puts both the input // and output into raw mode. On Windows, it only puts the input into raw mode. func SetRawTerminal(fd uintptr) (*State, error) { state, err := MakeRaw(fd) if err != nil { return nil, err } // Register an interrupt handler to catch and restore prior state restoreAtInterrupt(fd, state) return state, err } // SetRawTerminalOutput puts the output of terminal connected to the given file // descriptor into raw mode. On UNIX, this does nothing and returns nil for the // state. On Windows, it disables LF -> CRLF translation. func SetRawTerminalOutput(fd uintptr) (*State, error) { state, err := SaveState(fd) if err != nil { return nil, err } // Ignore failures, since winterm.DISABLE_NEWLINE_AUTO_RETURN might not be supported on this // version of Windows. winterm.SetConsoleMode(fd, state.mode|winterm.DISABLE_NEWLINE_AUTO_RETURN) return state, err } // MakeRaw puts the terminal (Windows Console) connected to the given file descriptor into raw // mode and returns the previous state of the terminal so that it can be restored. func MakeRaw(fd uintptr) (*State, error) { state, err := SaveState(fd) if err != nil { return nil, err } mode := state.mode // See // -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx // -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx // Disable these modes mode &^= winterm.ENABLE_ECHO_INPUT mode &^= winterm.ENABLE_LINE_INPUT mode &^= winterm.ENABLE_MOUSE_INPUT mode &^= winterm.ENABLE_WINDOW_INPUT mode &^= winterm.ENABLE_PROCESSED_INPUT // Enable these modes mode |= winterm.ENABLE_EXTENDED_FLAGS mode |= winterm.ENABLE_INSERT_MODE mode |= winterm.ENABLE_QUICK_EDIT_MODE if vtInputSupported { mode |= winterm.ENABLE_VIRTUAL_TERMINAL_INPUT } err = winterm.SetConsoleMode(fd, mode) if err != nil { return nil, err } return state, nil } func restoreAtInterrupt(fd uintptr, state *State) { sigchan := make(chan os.Signal, 1) signal.Notify(sigchan, os.Interrupt) go func() { _ = <-sigchan RestoreTerminal(fd, state) os.Exit(0) }() }