/* Package libnetwork provides the basic functionality and extension points to create network namespaces and allocate interfaces for containers to use. // Create a new controller instance controller, _err := libnetwork.New(nil) // Select and configure the network driver networkType := "bridge" driverOptions := options.Generic{} genericOption := make(map[string]interface{}) genericOption[netlabel.GenericData] = driverOptions err := controller.ConfigureNetworkDriver(networkType, genericOption) if err != nil { return } // Create a network for containers to join. // NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make use of network, err := controller.NewNetwork(networkType, "network1") if err != nil { return } // For each new container: allocate IP and interfaces. The returned network // settings will be used for container infos (inspect and such), as well as // iptables rules for port publishing. This info is contained or accessible // from the returned endpoint. ep, err := network.CreateEndpoint("Endpoint1") if err != nil { return } // A container can join the endpoint by providing the container ID to the join api. // Join accepts Variadic arguments which will be made use of by libnetwork and Drivers err = ep.Join("container1", libnetwork.JoinOptionHostname("test"), libnetwork.JoinOptionDomainname("docker.io")) if err != nil { return } */ package libnetwork import ( "container/heap" "fmt" "net" "strings" "sync" log "github.com/Sirupsen/logrus" "github.com/docker/docker/pkg/plugins" "github.com/docker/docker/pkg/stringid" "github.com/docker/libnetwork/config" "github.com/docker/libnetwork/datastore" "github.com/docker/libnetwork/driverapi" "github.com/docker/libnetwork/hostdiscovery" "github.com/docker/libnetwork/netlabel" "github.com/docker/libnetwork/osl" "github.com/docker/libnetwork/types" ) // NetworkController provides the interface for controller instance which manages // networks. type NetworkController interface { // ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type ConfigureNetworkDriver(networkType string, options map[string]interface{}) error // Config method returns the bootup configuration for the controller Config() config.Config // Create a new network. The options parameter carries network specific options. // Labels support will be added in the near future. NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) // Networks returns the list of Network(s) managed by this controller. Networks() []Network // WalkNetworks uses the provided function to walk the Network(s) managed by this controller. WalkNetworks(walker NetworkWalker) // NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned. NetworkByName(name string) (Network, error) // NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned. NetworkByID(id string) (Network, error) // NewSandbox cretes a new network sandbox for the passed container id NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error) // Sandboxes returns the list of Sandbox(s) managed by this controller. Sandboxes() []Sandbox // WlakSandboxes uses the provided function to walk the Sandbox(s) managed by this controller. WalkSandboxes(walker SandboxWalker) // SandboxByID returns the Sandbox which has the passed id. If not found, a types.NotFoundError is returned. SandboxByID(id string) (Sandbox, error) // GC triggers immediate garbage collection of resources which are garbage collected. GC() } // NetworkWalker is a client provided function which will be used to walk the Networks. // When the function returns true, the walk will stop. type NetworkWalker func(nw Network) bool // SandboxWalker is a client provided function which will be used to walk the Sandboxes. // When the function returns true, the walk will stop. type SandboxWalker func(sb Sandbox) bool type driverData struct { driver driverapi.Driver capability driverapi.Capability } type driverTable map[string]*driverData type networkTable map[string]*network type endpointTable map[string]*endpoint type sandboxTable map[string]*sandbox type controller struct { networks networkTable drivers driverTable sandboxes sandboxTable cfg *config.Config store datastore.DataStore sync.Mutex } // New creates a new instance of network controller. func New(cfgOptions ...config.Option) (NetworkController, error) { var cfg *config.Config if len(cfgOptions) > 0 { cfg = &config.Config{} cfg.ProcessOptions(cfgOptions...) } c := &controller{ cfg: cfg, networks: networkTable{}, sandboxes: sandboxTable{}, drivers: driverTable{}} if err := initDrivers(c); err != nil { return nil, err } if cfg != nil { if err := c.initDataStore(); err != nil { // Failing to initalize datastore is a bad situation to be in. // But it cannot fail creating the Controller log.Debugf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err) } if err := c.initDiscovery(); err != nil { // Failing to initalize discovery is a bad situation to be in. // But it cannot fail creating the Controller log.Debugf("Failed to Initialize Discovery : %v", err) } } return c, nil } func (c *controller) validateHostDiscoveryConfig() bool { if c.cfg == nil || c.cfg.Cluster.Discovery == "" || c.cfg.Cluster.Address == "" { return false } return true } func (c *controller) initDiscovery() error { if c.cfg == nil { return fmt.Errorf("discovery initialization requires a valid configuration") } hostDiscovery := hostdiscovery.NewHostDiscovery() return hostDiscovery.StartDiscovery(&c.cfg.Cluster, c.hostJoinCallback, c.hostLeaveCallback) } func (c *controller) hostJoinCallback(hosts []net.IP) { } func (c *controller) hostLeaveCallback(hosts []net.IP) { } func (c *controller) Config() config.Config { c.Lock() defer c.Unlock() if c.cfg == nil { return config.Config{} } return *c.cfg } func (c *controller) ConfigureNetworkDriver(networkType string, options map[string]interface{}) error { c.Lock() dd, ok := c.drivers[networkType] c.Unlock() if !ok { return NetworkTypeError(networkType) } return dd.driver.Config(options) } func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver, capability driverapi.Capability) error { c.Lock() if !config.IsValidName(networkType) { c.Unlock() return ErrInvalidName(networkType) } if _, ok := c.drivers[networkType]; ok { c.Unlock() return driverapi.ErrActiveRegistration(networkType) } c.drivers[networkType] = &driverData{driver, capability} if c.cfg == nil { c.Unlock() return nil } opt := make(map[string]interface{}) for _, label := range c.cfg.Daemon.Labels { if strings.HasPrefix(label, netlabel.DriverPrefix+"."+networkType) { opt[netlabel.Key(label)] = netlabel.Value(label) } } if capability.Scope == driverapi.GlobalScope && c.validateDatastoreConfig() { opt[netlabel.KVProvider] = c.cfg.Datastore.Client.Provider opt[netlabel.KVProviderURL] = c.cfg.Datastore.Client.Address } c.Unlock() if len(opt) != 0 { if err := driver.Config(opt); err != nil { return err } } return nil } // NewNetwork creates a new network of the specified network type. The options // are network specific and modeled in a generic way. func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) { if !config.IsValidName(name) { return nil, ErrInvalidName(name) } // Check if a network already exists with the specified network name c.Lock() for _, n := range c.networks { if n.name == name { c.Unlock() return nil, NetworkNameError(name) } } c.Unlock() // Construct the network object network := &network{ name: name, networkType: networkType, id: stringid.GenerateRandomID(), ctrlr: c, endpoints: endpointTable{}, } network.processOptions(options...) if err := c.addNetwork(network); err != nil { return nil, err } if err := c.updateNetworkToStore(network); err != nil { log.Warnf("couldnt create network %s: %v", network.name, err) if e := network.Delete(); e != nil { log.Warnf("couldnt cleanup network %s: %v", network.name, err) } return nil, err } return network, nil } func (c *controller) addNetwork(n *network) error { c.Lock() // Check if a driver for the specified network type is available dd, ok := c.drivers[n.networkType] c.Unlock() if !ok { var err error dd, err = c.loadDriver(n.networkType) if err != nil { return err } } n.Lock() n.svcRecords = svcMap{} n.driver = dd.driver d := n.driver n.Unlock() // Create the network if err := d.CreateNetwork(n.id, n.generic); err != nil { return err } if err := n.watchEndpoints(); err != nil { return err } c.Lock() c.networks[n.id] = n c.Unlock() return nil } func (c *controller) Networks() []Network { c.Lock() defer c.Unlock() list := make([]Network, 0, len(c.networks)) for _, n := range c.networks { list = append(list, n) } return list } func (c *controller) WalkNetworks(walker NetworkWalker) { for _, n := range c.Networks() { if walker(n) { return } } } func (c *controller) NetworkByName(name string) (Network, error) { if name == "" { return nil, ErrInvalidName(name) } var n Network s := func(current Network) bool { if current.Name() == name { n = current return true } return false } c.WalkNetworks(s) if n == nil { return nil, ErrNoSuchNetwork(name) } return n, nil } func (c *controller) NetworkByID(id string) (Network, error) { if id == "" { return nil, ErrInvalidID(id) } c.Lock() defer c.Unlock() if n, ok := c.networks[id]; ok { return n, nil } return nil, ErrNoSuchNetwork(id) } // NewSandbox creates a new sandbox for the passed container id func (c *controller) NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error) { var err error if containerID == "" { return nil, types.BadRequestErrorf("invalid container ID") } var existing Sandbox look := SandboxContainerWalker(&existing, containerID) c.WalkSandboxes(look) if existing != nil { return nil, types.BadRequestErrorf("container %s is already present: %v", containerID, existing) } // Create sandbox and process options first. Key generation depends on an option sb := &sandbox{ id: stringid.GenerateRandomID(), containerID: containerID, endpoints: epHeap{}, epPriority: map[string]int{}, config: containerConfig{}, controller: c, } // This sandbox may be using an existing osl sandbox, sharing it with another sandbox var peerSb Sandbox c.WalkSandboxes(SandboxKeyWalker(&peerSb, sb.Key())) if peerSb != nil { sb.osSbox = peerSb.(*sandbox).osSbox } heap.Init(&sb.endpoints) sb.processOptions(options...) err = sb.buildHostsFile() if err != nil { return nil, err } err = sb.updateParentHosts() if err != nil { return nil, err } err = sb.setupDNS() if err != nil { return nil, err } if sb.osSbox == nil { if sb.osSbox, err = osl.NewSandbox(sb.Key(), !sb.config.useDefaultSandBox); err != nil { return nil, fmt.Errorf("failed to create new osl sandbox: %v", err) } } c.Lock() c.sandboxes[sb.id] = sb c.Unlock() return sb, nil } func (c *controller) Sandboxes() []Sandbox { c.Lock() defer c.Unlock() list := make([]Sandbox, 0, len(c.sandboxes)) for _, s := range c.sandboxes { list = append(list, s) } return list } func (c *controller) WalkSandboxes(walker SandboxWalker) { for _, sb := range c.Sandboxes() { if walker(sb) { return } } } func (c *controller) SandboxByID(id string) (Sandbox, error) { if id == "" { return nil, ErrInvalidID(id) } c.Lock() s, ok := c.sandboxes[id] c.Unlock() if !ok { return nil, types.NotFoundErrorf("sandbox %s not found", id) } return s, nil } // SandboxContainerWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed containerID func SandboxContainerWalker(out *Sandbox, containerID string) SandboxWalker { return func(sb Sandbox) bool { if sb.ContainerID() == containerID { *out = sb return true } return false } } // SandboxKeyWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed key func SandboxKeyWalker(out *Sandbox, key string) SandboxWalker { return func(sb Sandbox) bool { if sb.Key() == key { *out = sb return true } return false } } func (c *controller) loadDriver(networkType string) (*driverData, error) { // Plugins pkg performs lazy loading of plugins that acts as remote drivers. // As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available. _, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType) if err != nil { if err == plugins.ErrNotFound { return nil, types.NotFoundErrorf(err.Error()) } return nil, err } c.Lock() defer c.Unlock() dd, ok := c.drivers[networkType] if !ok { return nil, ErrInvalidNetworkDriver(networkType) } return dd, nil } func (c *controller) isDriverGlobalScoped(networkType string) (bool, error) { c.Lock() dd, ok := c.drivers[networkType] c.Unlock() if !ok { return false, types.NotFoundErrorf("driver not found for %s", networkType) } if dd.capability.Scope == driverapi.GlobalScope { return true, nil } return false, nil } func (c *controller) GC() { osl.GC() }