// +build windows package winio import ( "errors" "io" "net" "os" "syscall" "time" "unsafe" ) //sys connectNamedPipe(pipe syscall.Handle, o *syscall.Overlapped) (err error) = ConnectNamedPipe //sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *securityAttributes) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateNamedPipeW //sys createFile(name string, access uint32, mode uint32, sa *securityAttributes, createmode uint32, attrs uint32, templatefile syscall.Handle) (handle syscall.Handle, err error) [failretval==syscall.InvalidHandle] = CreateFileW //sys waitNamedPipe(name string, timeout uint32) (err error) = WaitNamedPipeW //sys getNamedPipeInfo(pipe syscall.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo //sys getNamedPipeHandleState(pipe syscall.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW type securityAttributes struct { Length uint32 SecurityDescriptor *byte InheritHandle uint32 } const ( cERROR_PIPE_BUSY = syscall.Errno(231) cERROR_PIPE_CONNECTED = syscall.Errno(535) cERROR_SEM_TIMEOUT = syscall.Errno(121) cPIPE_ACCESS_DUPLEX = 0x3 cFILE_FLAG_FIRST_PIPE_INSTANCE = 0x80000 cSECURITY_SQOS_PRESENT = 0x100000 cSECURITY_ANONYMOUS = 0 cPIPE_REJECT_REMOTE_CLIENTS = 0x8 cPIPE_UNLIMITED_INSTANCES = 255 cNMPWAIT_USE_DEFAULT_WAIT = 0 cNMPWAIT_NOWAIT = 1 cPIPE_TYPE_MESSAGE = 4 cPIPE_READMODE_MESSAGE = 2 ) var ( // ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed. // This error should match net.errClosing since docker takes a dependency on its text. ErrPipeListenerClosed = errors.New("use of closed network connection") errPipeWriteClosed = errors.New("pipe has been closed for write") ) type win32Pipe struct { *win32File path string } type win32MessageBytePipe struct { win32Pipe writeClosed bool readEOF bool } type pipeAddress string func (f *win32Pipe) LocalAddr() net.Addr { return pipeAddress(f.path) } func (f *win32Pipe) RemoteAddr() net.Addr { return pipeAddress(f.path) } func (f *win32Pipe) SetDeadline(t time.Time) error { f.SetReadDeadline(t) f.SetWriteDeadline(t) return nil } // CloseWrite closes the write side of a message pipe in byte mode. func (f *win32MessageBytePipe) CloseWrite() error { if f.writeClosed { return errPipeWriteClosed } err := f.win32File.Flush() if err != nil { return err } _, err = f.win32File.Write(nil) if err != nil { return err } f.writeClosed = true return nil } // Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since // they are used to implement CloseWrite(). func (f *win32MessageBytePipe) Write(b []byte) (int, error) { if f.writeClosed { return 0, errPipeWriteClosed } if len(b) == 0 { return 0, nil } return f.win32File.Write(b) } // Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message // mode pipe will return io.EOF, as will all subsequent reads. func (f *win32MessageBytePipe) Read(b []byte) (int, error) { if f.readEOF { return 0, io.EOF } n, err := f.win32File.Read(b) if err == io.EOF { // If this was the result of a zero-byte read, then // it is possible that the read was due to a zero-size // message. Since we are simulating CloseWrite with a // zero-byte message, ensure that all future Read() calls // also return EOF. f.readEOF = true } return n, err } func (s pipeAddress) Network() string { return "pipe" } func (s pipeAddress) String() string { return string(s) } // DialPipe connects to a named pipe by path, timing out if the connection // takes longer than the specified duration. If timeout is nil, then the timeout // is the default timeout established by the pipe server. func DialPipe(path string, timeout *time.Duration) (net.Conn, error) { var absTimeout time.Time if timeout != nil { absTimeout = time.Now().Add(*timeout) } var err error var h syscall.Handle for { h, err = createFile(path, syscall.GENERIC_READ|syscall.GENERIC_WRITE, 0, nil, syscall.OPEN_EXISTING, syscall.FILE_FLAG_OVERLAPPED|cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0) if err != cERROR_PIPE_BUSY { break } now := time.Now() var ms uint32 if absTimeout.IsZero() { ms = cNMPWAIT_USE_DEFAULT_WAIT } else if now.After(absTimeout) { ms = cNMPWAIT_NOWAIT } else { ms = uint32(absTimeout.Sub(now).Nanoseconds() / 1000 / 1000) } err = waitNamedPipe(path, ms) if err != nil { if err == cERROR_SEM_TIMEOUT { return nil, ErrTimeout } break } } if err != nil { return nil, &os.PathError{Op: "open", Path: path, Err: err} } var flags uint32 err = getNamedPipeInfo(h, &flags, nil, nil, nil) if err != nil { return nil, err } var state uint32 err = getNamedPipeHandleState(h, &state, nil, nil, nil, nil, 0) if err != nil { return nil, err } if state&cPIPE_READMODE_MESSAGE != 0 { return nil, &os.PathError{Op: "open", Path: path, Err: errors.New("message readmode pipes not supported")} } f, err := makeWin32File(h) if err != nil { syscall.Close(h) return nil, err } // If the pipe is in message mode, return a message byte pipe, which // supports CloseWrite(). if flags&cPIPE_TYPE_MESSAGE != 0 { return &win32MessageBytePipe{ win32Pipe: win32Pipe{win32File: f, path: path}, }, nil } return &win32Pipe{win32File: f, path: path}, nil } type acceptResponse struct { f *win32File err error } type win32PipeListener struct { firstHandle syscall.Handle path string securityDescriptor []byte config PipeConfig acceptCh chan (chan acceptResponse) closeCh chan int doneCh chan int } func makeServerPipeHandle(path string, securityDescriptor []byte, c *PipeConfig, first bool) (syscall.Handle, error) { var flags uint32 = cPIPE_ACCESS_DUPLEX | syscall.FILE_FLAG_OVERLAPPED if first { flags |= cFILE_FLAG_FIRST_PIPE_INSTANCE } var mode uint32 = cPIPE_REJECT_REMOTE_CLIENTS if c.MessageMode { mode |= cPIPE_TYPE_MESSAGE } var sa securityAttributes sa.Length = uint32(unsafe.Sizeof(sa)) if securityDescriptor != nil { sa.SecurityDescriptor = &securityDescriptor[0] } h, err := createNamedPipe(path, flags, mode, cPIPE_UNLIMITED_INSTANCES, uint32(c.OutputBufferSize), uint32(c.InputBufferSize), 0, &sa) if err != nil { return 0, &os.PathError{Op: "open", Path: path, Err: err} } return h, nil } func (l *win32PipeListener) makeServerPipe() (*win32File, error) { h, err := makeServerPipeHandle(l.path, l.securityDescriptor, &l.config, false) if err != nil { return nil, err } f, err := makeWin32File(h) if err != nil { syscall.Close(h) return nil, err } return f, nil } func (l *win32PipeListener) listenerRoutine() { closed := false for !closed { select { case <-l.closeCh: closed = true case responseCh := <-l.acceptCh: p, err := l.makeServerPipe() if err == nil { // Wait for the client to connect. ch := make(chan error) go func() { ch <- connectPipe(p) }() select { case err = <-ch: if err != nil { p.Close() p = nil } case <-l.closeCh: // Abort the connect request by closing the handle. p.Close() p = nil err = <-ch if err == nil || err == ErrFileClosed { err = ErrPipeListenerClosed } closed = true } } responseCh <- acceptResponse{p, err} } } syscall.Close(l.firstHandle) l.firstHandle = 0 // Notify Close() and Accept() callers that the handle has been closed. close(l.doneCh) } // PipeConfig contain configuration for the pipe listener. type PipeConfig struct { // SecurityDescriptor contains a Windows security descriptor in SDDL format. SecurityDescriptor string // MessageMode determines whether the pipe is in byte or message mode. In either // case the pipe is read in byte mode by default. The only practical difference in // this implementation is that CloseWrite() is only supported for message mode pipes; // CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only // transferred to the reader (and returned as io.EOF in this implementation) // when the pipe is in message mode. MessageMode bool // InputBufferSize specifies the size the input buffer, in bytes. InputBufferSize int32 // OutputBufferSize specifies the size the input buffer, in bytes. OutputBufferSize int32 } // ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe. // The pipe must not already exist. func ListenPipe(path string, c *PipeConfig) (net.Listener, error) { var ( sd []byte err error ) if c == nil { c = &PipeConfig{} } if c.SecurityDescriptor != "" { sd, err = SddlToSecurityDescriptor(c.SecurityDescriptor) if err != nil { return nil, err } } h, err := makeServerPipeHandle(path, sd, c, true) if err != nil { return nil, err } // Immediately open and then close a client handle so that the named pipe is // created but not currently accepting connections. h2, err := createFile(path, 0, 0, nil, syscall.OPEN_EXISTING, cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0) if err != nil { syscall.Close(h) return nil, err } syscall.Close(h2) l := &win32PipeListener{ firstHandle: h, path: path, securityDescriptor: sd, config: *c, acceptCh: make(chan (chan acceptResponse)), closeCh: make(chan int), doneCh: make(chan int), } go l.listenerRoutine() return l, nil } func connectPipe(p *win32File) error { c, err := p.prepareIo() if err != nil { return err } err = connectNamedPipe(p.handle, &c.o) _, err = p.asyncIo(c, time.Time{}, 0, err) if err != nil && err != cERROR_PIPE_CONNECTED { return err } return nil } func (l *win32PipeListener) Accept() (net.Conn, error) { ch := make(chan acceptResponse) select { case l.acceptCh <- ch: response := <-ch err := response.err if err != nil { return nil, err } if l.config.MessageMode { return &win32MessageBytePipe{ win32Pipe: win32Pipe{win32File: response.f, path: l.path}, }, nil } return &win32Pipe{win32File: response.f, path: l.path}, nil case <-l.doneCh: return nil, ErrPipeListenerClosed } } func (l *win32PipeListener) Close() error { select { case l.closeCh <- 1: <-l.doneCh case <-l.doneCh: } return nil } func (l *win32PipeListener) Addr() net.Addr { return pipeAddress(l.path) }