package image import ( "io" "io/ioutil" "encoding/json" "time" "path" "path/filepath" "errors" "sort" "os" "github.com/dotcloud/docker/future" "strings" ) type Store struct { *Index Root string Layers *LayerStore } func New(root string) (*Store, error) { abspath, err := filepath.Abs(root) if err != nil { return nil, err } layers, err := NewLayerStore(path.Join(root, "layers")) if err != nil { return nil, err } if err := layers.Init(); err != nil { return nil, err } return &Store{ Root: abspath, Index: NewIndex(path.Join(root, "index.json")), Layers: layers, }, nil } type Compression uint32 const ( Uncompressed Compression = iota Bzip2 Gzip ) func (store *Store) Import(name string, archive io.Reader, stderr io.Writer, parent *Image, compression Compression) (*Image, error) { layer, err := store.Layers.AddLayer(archive, stderr, compression) if err != nil { return nil, err } layers := []string{layer} if parent != nil { layers = append(layers, parent.Layers...) } var parentId string if parent != nil { parentId = parent.Id } return store.Create(name, parentId, layers...) } func (store *Store) Create(name string, source string, layers ...string) (*Image, error) { image, err := NewImage(name, layers, source) if err != nil { return nil, err } if err := store.Index.Add(name, image); err != nil { return nil, err } return image, nil } // Index type Index struct { Path string ByName map[string]*History ById map[string]*Image } func NewIndex(path string) *Index { return &Index{ Path: path, ByName: make(map[string]*History), ById: make(map[string]*Image), } } func (index *Index) Exists(id string) bool { _, exists := index.ById[id] return exists } func (index *Index) Find(idOrName string) *Image { // Load if err := index.load(); err != nil { return nil } // Lookup by ID if image, exists := index.ById[idOrName]; exists { return image } // Lookup by name if history, exists := index.ByName[idOrName]; exists && history.Len() > 0 { return (*history)[0] } return nil } func (index *Index) Add(name string, image *Image) error { // Load if err := index.load(); err != nil { return err } if _, exists := index.ByName[name]; !exists { index.ByName[name] = new(History) } else { // If this image is already the latest version, don't add it. if (*index.ByName[name])[0].Id == image.Id { return nil } } index.ByName[name].Add(image) index.ById[image.Id] = image // Save if err := index.save(); err != nil { return err } return nil } func (index *Index) Copy(srcNameOrId, dstName string) (*Image, error) { if srcNameOrId == "" || dstName == "" { return nil, errors.New("Illegal image name") } // Load if err := index.load(); err != nil { return nil, err } src := index.Find(srcNameOrId) if src == nil { return nil, errors.New("No such image: " + srcNameOrId) } dst, err := NewImage(dstName, src.Layers, src.Id) if err != nil { return nil, err } if err := index.Add(dstName, dst); err != nil { return nil, err } // Save if err := index.save(); err != nil { return nil, err } return dst, nil } func (index *Index) Rename(oldName, newName string) error { // Load if err := index.load(); err != nil { return err } if _, exists := index.ByName[oldName]; !exists { return errors.New("Can't rename " + oldName + ": no such image.") } if _, exists := index.ByName[newName]; exists { return errors.New("Can't rename to " + newName + ": name is already in use.") } index.ByName[newName] = index.ByName[oldName] delete(index.ByName, oldName) // Change the ID of all images, since they include the name for _, image := range *index.ByName[newName] { if id, err := generateImageId(newName, image.Layers); err != nil { return err } else { oldId := image.Id image.Id = id index.ById[id] = image delete(index.ById, oldId) } } // Save if err := index.save(); err != nil { return err } return nil } // Delete deletes all images with the name `name` func (index *Index) Delete(name string) error { // Load if err := index.load(); err != nil { return err } if _, exists := index.ByName[name]; !exists { return errors.New("No such image: " + name) } // Remove from index lookup for _, image := range *index.ByName[name] { delete(index.ById, image.Id) } // Remove from name lookup delete(index.ByName, name) // Save if err := index.save(); err != nil { return err } return nil } func (index *Index) Names() []string { if err := index.load(); err != nil { return []string{} } var names[]string for name := range index.ByName { names = append(names, name) } sort.Strings(names) return names } func (index *Index) load() error { jsonData, err := ioutil.ReadFile(index.Path) if err != nil { if os.IsNotExist(err) { return nil } return err } path := index.Path if err := json.Unmarshal(jsonData, index); err != nil { return err } index.Path = path return nil } func (index *Index) save() error { jsonData, err := json.Marshal(index) if err != nil { return err } if err := ioutil.WriteFile(index.Path, jsonData, 0600); err != nil { return err } return nil } // History wraps an array of images so they can be sorted by date (most recent first) type History []*Image func (history *History) Len() int { return len(*history) } func (history *History) Less(i, j int) bool { images := *history return images[j].Created.Before(images[i].Created) } func (history *History) Swap(i, j int) { images := *history tmp := images[i] images[i] = images[j] images[j] = tmp } func (history *History) Add(image *Image) { *history = append(*history, image) sort.Sort(history) } func (history *History) Del(id string) { for idx, image := range *history { if image.Id == id { *history = append((*history)[:idx], (*history)[idx + 1:]...) } } } type Image struct { Id string // Globally unique identifier Layers []string // Absolute paths Created time.Time Parent string } func (image *Image) IdParts() (string, string) { if len(image.Id) < 8 { return "", image.Id } hash := image.Id[len(image.Id)-8:len(image.Id)] name := image.Id[:len(image.Id)-9] return name, hash } func (image *Image) IdIsFinal() bool { return len(image.Layers) == 1 } func generateImageId(name string, layers []string) (string, error) { if len(layers) == 0 { return "", errors.New("No layers provided.") } var hash string if len(layers) == 1 { hash = path.Base(layers[0]) } else { var ids string for _, layer := range layers { ids += path.Base(layer) } if h, err := future.ComputeId(strings.NewReader(ids)); err != nil { return "", err } else { hash = h } } return name + ":" + hash, nil } func NewImage(name string, layers []string, parent string) (*Image, error) { id, err := generateImageId(name, layers) if err != nil { return nil, err } return &Image{ Id: id, Layers: layers, Created: time.Now(), Parent: parent, }, nil }