// +build windows package term type State struct { mode uint32 } type Winsize struct { Height uint16 Width uint16 x uint16 y uint16 } func GetWinsize(fd uintptr) (*Winsize, error) { ws := &Winsize{} var info *CONSOLE_SCREEN_BUFFER_INFO info, err := GetConsoleScreenBufferInfo(fd) if err != nil { return nil, err } ws.Height = uint16(info.srWindow.Right - info.srWindow.Left + 1) ws.Width = uint16(info.srWindow.Bottom - info.srWindow.Top + 1) ws.x = 0 // todo azlinux -- this is the pixel size of the Window, and not currently used by any caller ws.y = 0 return ws, nil } func SetWinsize(fd uintptr, ws *Winsize) error { return nil } // IsTerminal returns true if the given file descriptor is a terminal. func IsTerminal(fd uintptr) bool { _, e := GetConsoleMode(fd) return e == nil } // Restore restores the terminal connected to the given file descriptor to a // previous state. func RestoreTerminal(fd uintptr, state *State) error { return SetConsoleMode(fd, state.mode) } func SaveState(fd uintptr) (*State, error) { mode, e := GetConsoleMode(fd) if e != nil { return nil, e } return &State{mode}, nil } // see http://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx for these flag settings func DisableEcho(fd uintptr, state *State) error { state.mode &^= (ENABLE_ECHO_INPUT) state.mode |= (ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT) return SetConsoleMode(fd, state.mode) } func SetRawTerminal(fd uintptr) (*State, error) { oldState, err := MakeRaw(fd) if err != nil { return nil, err } // TODO (azlinux): implement handling interrupt and restore state of terminal return oldState, err } // MakeRaw puts the terminal connected to the given file descriptor into raw // mode and returns the previous state of the terminal so that it can be // restored. func MakeRaw(fd uintptr) (*State, error) { var state *State state, err := SaveState(fd) if err != nil { return nil, err } // see http://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx for these flag settings state.mode &^= (ENABLE_ECHO_INPUT | ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT) err = SetConsoleMode(fd, state.mode) if err != nil { return nil, err } return state, nil }