// Copyright 2014-2016 The Docker & Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package mflag implements command-line flag parsing. // // Usage: // // Define flags using flag.String(), Bool(), Int(), etc. // // This declares an integer flag, -f or --flagname, stored in the pointer ip, with type *int. // import flag "github.com/docker/docker/pkg/mflag" // var ip = flag.Int([]string{"f", "-flagname"}, 1234, "help message for flagname") // If you like, you can bind the flag to a variable using the Var() functions. // var flagvar int // func init() { // // -flaghidden will work, but will be hidden from the usage // flag.IntVar(&flagvar, []string{"f", "#flaghidden", "-flagname"}, 1234, "help message for flagname") // } // Or you can create custom flags that satisfy the Value interface (with // pointer receivers) and couple them to flag parsing by // flag.Var(&flagVal, []string{"name"}, "help message for flagname") // For such flags, the default value is just the initial value of the variable. // // You can also add "deprecated" flags, they are still usable, but are not shown // in the usage and will display a warning when you try to use them. `#` before // an option means this option is deprecated, if there is a following option // without `#` ahead, then that's the replacement, if not, it will just be removed: // var ip = flag.Int([]string{"#f", "#flagname", "-flagname"}, 1234, "help message for flagname") // this will display: `Warning: '-f' is deprecated, it will be replaced by '--flagname' soon. See usage.` or // this will display: `Warning: '-flagname' is deprecated, it will be replaced by '--flagname' soon. See usage.` // var ip = flag.Int([]string{"f", "#flagname"}, 1234, "help message for flagname") // will display: `Warning: '-flagname' is deprecated, it will be removed soon. See usage.` // so you can only use `-f`. // // You can also group one letter flags, if you declare // var v = flag.Bool([]string{"v", "-verbose"}, false, "help message for verbose") // var s = flag.Bool([]string{"s", "-slow"}, false, "help message for slow") // you will be able to use the -vs or -sv // // After all flags are defined, call // flag.Parse() // to parse the command line into the defined flags. // // Flags may then be used directly. If you're using the flags themselves, // they are all pointers; if you bind to variables, they're values. // fmt.Println("ip has value ", *ip) // fmt.Println("flagvar has value ", flagvar) // // After parsing, the arguments after the flag are available as the // slice flag.Args() or individually as flag.Arg(i). // The arguments are indexed from 0 through flag.NArg()-1. // // Command line flag syntax: // -flag // -flag=x // -flag="x" // -flag='x' // -flag x // non-boolean flags only // One or two minus signs may be used; they are equivalent. // The last form is not permitted for boolean flags because the // meaning of the command // cmd -x * // will change if there is a file called 0, false, etc. You must // use the -flag=false form to turn off a boolean flag. // // Flag parsing stops just before the first non-flag argument // ("-" is a non-flag argument) or after the terminator "--". // // Integer flags accept 1234, 0664, 0x1234 and may be negative. // Boolean flags may be 1, 0, t, f, true, false, TRUE, FALSE, True, False. // Duration flags accept any input valid for time.ParseDuration. // // The default set of command-line flags is controlled by // top-level functions. The FlagSet type allows one to define // independent sets of flags, such as to implement subcommands // in a command-line interface. The methods of FlagSet are // analogous to the top-level functions for the command-line // flag set. package mflag import ( "errors" "fmt" "io" "os" "runtime" "sort" "strconv" "strings" "text/tabwriter" "time" "github.com/docker/docker/pkg/homedir" ) // ErrHelp is the error returned if the flag -help is invoked but no such flag is defined. var ErrHelp = errors.New("flag: help requested") // ErrRetry is the error returned if you need to try letter by letter var ErrRetry = errors.New("flag: retry") // -- bool Value type boolValue bool func newBoolValue(val bool, p *bool) *boolValue { *p = val return (*boolValue)(p) } func (b *boolValue) Set(s string) error { v, err := strconv.ParseBool(s) *b = boolValue(v) return err } func (b *boolValue) Get() interface{} { return bool(*b) } func (b *boolValue) String() string { return fmt.Sprintf("%v", *b) } func (b *boolValue) IsBoolFlag() bool { return true } // optional interface to indicate boolean flags that can be // supplied without "=value" text type boolFlag interface { Value IsBoolFlag() bool } // -- int Value type intValue int func newIntValue(val int, p *int) *intValue { *p = val return (*intValue)(p) } func (i *intValue) Set(s string) error { v, err := strconv.ParseInt(s, 0, 64) *i = intValue(v) return err } func (i *intValue) Get() interface{} { return int(*i) } func (i *intValue) String() string { return fmt.Sprintf("%v", *i) } // -- int64 Value type int64Value int64 func newInt64Value(val int64, p *int64) *int64Value { *p = val return (*int64Value)(p) } func (i *int64Value) Set(s string) error { v, err := strconv.ParseInt(s, 0, 64) *i = int64Value(v) return err } func (i *int64Value) Get() interface{} { return int64(*i) } func (i *int64Value) String() string { return fmt.Sprintf("%v", *i) } // -- uint Value type uintValue uint func newUintValue(val uint, p *uint) *uintValue { *p = val return (*uintValue)(p) } func (i *uintValue) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) *i = uintValue(v) return err } func (i *uintValue) Get() interface{} { return uint(*i) } func (i *uintValue) String() string { return fmt.Sprintf("%v", *i) } // -- uint64 Value type uint64Value uint64 func newUint64Value(val uint64, p *uint64) *uint64Value { *p = val return (*uint64Value)(p) } func (i *uint64Value) Set(s string) error { v, err := strconv.ParseUint(s, 0, 64) *i = uint64Value(v) return err } func (i *uint64Value) Get() interface{} { return uint64(*i) } func (i *uint64Value) String() string { return fmt.Sprintf("%v", *i) } // -- uint16 Value type uint16Value uint16 func newUint16Value(val uint16, p *uint16) *uint16Value { *p = val return (*uint16Value)(p) } func (i *uint16Value) Set(s string) error { v, err := strconv.ParseUint(s, 0, 16) *i = uint16Value(v) return err } func (i *uint16Value) Get() interface{} { return uint16(*i) } func (i *uint16Value) String() string { return fmt.Sprintf("%v", *i) } // -- string Value type stringValue string func newStringValue(val string, p *string) *stringValue { *p = val return (*stringValue)(p) } func (s *stringValue) Set(val string) error { *s = stringValue(val) return nil } func (s *stringValue) Get() interface{} { return string(*s) } func (s *stringValue) String() string { return fmt.Sprintf("%s", *s) } // -- float64 Value type float64Value float64 func newFloat64Value(val float64, p *float64) *float64Value { *p = val return (*float64Value)(p) } func (f *float64Value) Set(s string) error { v, err := strconv.ParseFloat(s, 64) *f = float64Value(v) return err } func (f *float64Value) Get() interface{} { return float64(*f) } func (f *float64Value) String() string { return fmt.Sprintf("%v", *f) } // -- time.Duration Value type durationValue time.Duration func newDurationValue(val time.Duration, p *time.Duration) *durationValue { *p = val return (*durationValue)(p) } func (d *durationValue) Set(s string) error { v, err := time.ParseDuration(s) *d = durationValue(v) return err } func (d *durationValue) Get() interface{} { return time.Duration(*d) } func (d *durationValue) String() string { return (*time.Duration)(d).String() } // Value is the interface to the dynamic value stored in a flag. // (The default value is represented as a string.) // // If a Value has an IsBoolFlag() bool method returning true, // the command-line parser makes -name equivalent to -name=true // rather than using the next command-line argument. type Value interface { String() string Set(string) error } // Getter is an interface that allows the contents of a Value to be retrieved. // It wraps the Value interface, rather than being part of it, because it // appeared after Go 1 and its compatibility rules. All Value types provided // by this package satisfy the Getter interface. type Getter interface { Value Get() interface{} } // ErrorHandling defines how to handle flag parsing errors. type ErrorHandling int // ErrorHandling strategies available when a flag parsing error occurs const ( ContinueOnError ErrorHandling = iota ExitOnError PanicOnError ) // A FlagSet represents a set of defined flags. The zero value of a FlagSet // has no name and has ContinueOnError error handling. type FlagSet struct { // Usage is the function called when an error occurs while parsing flags. // The field is a function (not a method) that may be changed to point to // a custom error handler. Usage func() ShortUsage func() name string parsed bool actual map[string]*Flag formal map[string]*Flag args []string // arguments after flags errorHandling ErrorHandling output io.Writer // nil means stderr; use Out() accessor nArgRequirements []nArgRequirement } // A Flag represents the state of a flag. type Flag struct { Names []string // name as it appears on command line Usage string // help message Value Value // value as set DefValue string // default value (as text); for usage message } type flagSlice []string func (p flagSlice) Len() int { return len(p) } func (p flagSlice) Less(i, j int) bool { pi, pj := strings.TrimPrefix(p[i], "-"), strings.TrimPrefix(p[j], "-") lpi, lpj := strings.ToLower(pi), strings.ToLower(pj) if lpi != lpj { return lpi < lpj } return pi < pj } func (p flagSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] } // sortFlags returns the flags as a slice in lexicographical sorted order. func sortFlags(flags map[string]*Flag) []*Flag { var list flagSlice // The sorted list is based on the first name, when flag map might use the other names. nameMap := make(map[string]string) for n, f := range flags { fName := strings.TrimPrefix(f.Names[0], "#") nameMap[fName] = n if len(f.Names) == 1 { list = append(list, fName) continue } found := false for _, name := range list { if name == fName { found = true break } } if !found { list = append(list, fName) } } sort.Sort(list) result := make([]*Flag, len(list)) for i, name := range list { result[i] = flags[nameMap[name]] } return result } // Name returns the name of the FlagSet. func (fs *FlagSet) Name() string { return fs.name } // Out returns the destination for usage and error messages. func (fs *FlagSet) Out() io.Writer { if fs.output == nil { return os.Stderr } return fs.output } // SetOutput sets the destination for usage and error messages. // If output is nil, os.Stderr is used. func (fs *FlagSet) SetOutput(output io.Writer) { fs.output = output } // VisitAll visits the flags in lexicographical order, calling fn for each. // It visits all flags, even those not set. func (fs *FlagSet) VisitAll(fn func(*Flag)) { for _, flag := range sortFlags(fs.formal) { fn(flag) } } // VisitAll visits the command-line flags in lexicographical order, calling // fn for each. It visits all flags, even those not set. func VisitAll(fn func(*Flag)) { CommandLine.VisitAll(fn) } // Visit visits the flags in lexicographical order, calling fn for each. // It visits only those flags that have been set. func (fs *FlagSet) Visit(fn func(*Flag)) { for _, flag := range sortFlags(fs.actual) { fn(flag) } } // Visit visits the command-line flags in lexicographical order, calling fn // for each. It visits only those flags that have been set. func Visit(fn func(*Flag)) { CommandLine.Visit(fn) } // Lookup returns the Flag structure of the named flag, returning nil if none exists. func (fs *FlagSet) Lookup(name string) *Flag { return fs.formal[name] } // IsSet indicates whether the specified flag is set in the given FlagSet func (fs *FlagSet) IsSet(name string) bool { return fs.actual[name] != nil } // Lookup returns the Flag structure of the named command-line flag, // returning nil if none exists. func Lookup(name string) *Flag { return CommandLine.formal[name] } // IsSet indicates whether the specified flag was specified at all on the cmd line. func IsSet(name string) bool { return CommandLine.IsSet(name) } type nArgRequirementType int // Indicator used to pass to BadArgs function const ( Exact nArgRequirementType = iota Max Min ) type nArgRequirement struct { Type nArgRequirementType N int } // Require adds a requirement about the number of arguments for the FlagSet. // The first parameter can be Exact, Max, or Min to respectively specify the exact, // the maximum, or the minimal number of arguments required. // The actual check is done in FlagSet.CheckArgs(). func (fs *FlagSet) Require(nArgRequirementType nArgRequirementType, nArg int) { fs.nArgRequirements = append(fs.nArgRequirements, nArgRequirement{nArgRequirementType, nArg}) } // CheckArgs uses the requirements set by FlagSet.Require() to validate // the number of arguments. If the requirements are not met, // an error message string is returned. func (fs *FlagSet) CheckArgs() (message string) { for _, req := range fs.nArgRequirements { var arguments string if req.N == 1 { arguments = "1 argument" } else { arguments = fmt.Sprintf("%d arguments", req.N) } str := func(kind string) string { return fmt.Sprintf("%q requires %s%s", fs.name, kind, arguments) } switch req.Type { case Exact: if fs.NArg() != req.N { return str("") } case Max: if fs.NArg() > req.N { return str("a maximum of ") } case Min: if fs.NArg() < req.N { return str("a minimum of ") } } } return "" } // Set sets the value of the named flag. func (fs *FlagSet) Set(name, value string) error { flag, ok := fs.formal[name] if !ok { return fmt.Errorf("no such flag -%v", name) } if err := flag.Value.Set(value); err != nil { return err } if fs.actual == nil { fs.actual = make(map[string]*Flag) } fs.actual[name] = flag return nil } // Set sets the value of the named command-line flag. func Set(name, value string) error { return CommandLine.Set(name, value) } // isZeroValue guesses whether the string represents the zero // value for a flag. It is not accurate but in practice works OK. func isZeroValue(value string) bool { switch value { case "false": return true case "": return true case "0": return true } return false } // PrintDefaults prints, to standard error unless configured // otherwise, the default values of all defined flags in the set. func (fs *FlagSet) PrintDefaults() { writer := tabwriter.NewWriter(fs.Out(), 20, 1, 3, ' ', 0) home := homedir.Get() // Don't substitute when HOME is / if runtime.GOOS != "windows" && home == "/" { home = "" } // Add a blank line between cmd description and list of options if fs.FlagCount() > 0 { fmt.Fprintln(writer, "") } fs.VisitAll(func(flag *Flag) { names := []string{} for _, name := range flag.Names { if name[0] != '#' { names = append(names, name) } } if len(names) > 0 && len(flag.Usage) > 0 { val := flag.DefValue if home != "" && strings.HasPrefix(val, home) { val = homedir.GetShortcutString() + val[len(home):] } if isZeroValue(val) { format := " -%s" fmt.Fprintf(writer, format, strings.Join(names, ", -")) } else { format := " -%s=%s" fmt.Fprintf(writer, format, strings.Join(names, ", -"), val) } for _, line := range strings.Split(flag.Usage, "\n") { fmt.Fprintln(writer, "\t", line) } } }) writer.Flush() } // PrintDefaults prints to standard error the default values of all defined command-line flags. func PrintDefaults() { CommandLine.PrintDefaults() } // defaultUsage is the default function to print a usage message. func defaultUsage(fs *FlagSet) { if fs.name == "" { fmt.Fprintf(fs.Out(), "Usage:\n") } else { fmt.Fprintf(fs.Out(), "Usage of %s:\n", fs.name) } fs.PrintDefaults() } // NOTE: Usage is not just defaultUsage(CommandLine) // because it serves (via godoc flag Usage) as the example // for how to write your own usage function. // Usage prints to standard error a usage message documenting all defined command-line flags. // The function is a variable that may be changed to point to a custom function. var Usage = func() { fmt.Fprintf(CommandLine.Out(), "Usage of %s:\n", os.Args[0]) PrintDefaults() } // ShortUsage prints to standard error a usage message documenting the standard command layout // The function is a variable that may be changed to point to a custom function. var ShortUsage = func() { fmt.Fprintf(CommandLine.output, "Usage of %s:\n", os.Args[0]) } // FlagCount returns the number of flags that have been defined. func (fs *FlagSet) FlagCount() int { return len(sortFlags(fs.formal)) } // FlagCountUndeprecated returns the number of undeprecated flags that have been defined. func (fs *FlagSet) FlagCountUndeprecated() int { count := 0 for _, flag := range sortFlags(fs.formal) { for _, name := range flag.Names { if name[0] != '#' { count++ break } } } return count } // NFlag returns the number of flags that have been set. func (fs *FlagSet) NFlag() int { return len(fs.actual) } // NFlag returns the number of command-line flags that have been set. func NFlag() int { return len(CommandLine.actual) } // Arg returns the i'th argument. Arg(0) is the first remaining argument // after flags have been processed. func (fs *FlagSet) Arg(i int) string { if i < 0 || i >= len(fs.args) { return "" } return fs.args[i] } // Arg returns the i'th command-line argument. Arg(0) is the first remaining argument // after flags have been processed. func Arg(i int) string { return CommandLine.Arg(i) } // NArg is the number of arguments remaining after flags have been processed. func (fs *FlagSet) NArg() int { return len(fs.args) } // NArg is the number of arguments remaining after flags have been processed. func NArg() int { return len(CommandLine.args) } // Args returns the non-flag arguments. func (fs *FlagSet) Args() []string { return fs.args } // Args returns the non-flag command-line arguments. func Args() []string { return CommandLine.args } // BoolVar defines a bool flag with specified name, default value, and usage string. // The argument p points to a bool variable in which to store the value of the flag. func (fs *FlagSet) BoolVar(p *bool, names []string, value bool, usage string) { fs.Var(newBoolValue(value, p), names, usage) } // BoolVar defines a bool flag with specified name, default value, and usage string. // The argument p points to a bool variable in which to store the value of the flag. func BoolVar(p *bool, names []string, value bool, usage string) { CommandLine.Var(newBoolValue(value, p), names, usage) } // Bool defines a bool flag with specified name, default value, and usage string. // The return value is the address of a bool variable that stores the value of the flag. func (fs *FlagSet) Bool(names []string, value bool, usage string) *bool { p := new(bool) fs.BoolVar(p, names, value, usage) return p } // Bool defines a bool flag with specified name, default value, and usage string. // The return value is the address of a bool variable that stores the value of the flag. func Bool(names []string, value bool, usage string) *bool { return CommandLine.Bool(names, value, usage) } // IntVar defines an int flag with specified name, default value, and usage string. // The argument p points to an int variable in which to store the value of the flag. func (fs *FlagSet) IntVar(p *int, names []string, value int, usage string) { fs.Var(newIntValue(value, p), names, usage) } // IntVar defines an int flag with specified name, default value, and usage string. // The argument p points to an int variable in which to store the value of the flag. func IntVar(p *int, names []string, value int, usage string) { CommandLine.Var(newIntValue(value, p), names, usage) } // Int defines an int flag with specified name, default value, and usage string. // The return value is the address of an int variable that stores the value of the flag. func (fs *FlagSet) Int(names []string, value int, usage string) *int { p := new(int) fs.IntVar(p, names, value, usage) return p } // Int defines an int flag with specified name, default value, and usage string. // The return value is the address of an int variable that stores the value of the flag. func Int(names []string, value int, usage string) *int { return CommandLine.Int(names, value, usage) } // Int64Var defines an int64 flag with specified name, default value, and usage string. // The argument p points to an int64 variable in which to store the value of the flag. func (fs *FlagSet) Int64Var(p *int64, names []string, value int64, usage string) { fs.Var(newInt64Value(value, p), names, usage) } // Int64Var defines an int64 flag with specified name, default value, and usage string. // The argument p points to an int64 variable in which to store the value of the flag. func Int64Var(p *int64, names []string, value int64, usage string) { CommandLine.Var(newInt64Value(value, p), names, usage) } // Int64 defines an int64 flag with specified name, default value, and usage string. // The return value is the address of an int64 variable that stores the value of the flag. func (fs *FlagSet) Int64(names []string, value int64, usage string) *int64 { p := new(int64) fs.Int64Var(p, names, value, usage) return p } // Int64 defines an int64 flag with specified name, default value, and usage string. // The return value is the address of an int64 variable that stores the value of the flag. func Int64(names []string, value int64, usage string) *int64 { return CommandLine.Int64(names, value, usage) } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func (fs *FlagSet) UintVar(p *uint, names []string, value uint, usage string) { fs.Var(newUintValue(value, p), names, usage) } // UintVar defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func UintVar(p *uint, names []string, value uint, usage string) { CommandLine.Var(newUintValue(value, p), names, usage) } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func (fs *FlagSet) Uint(names []string, value uint, usage string) *uint { p := new(uint) fs.UintVar(p, names, value, usage) return p } // Uint defines a uint flag with specified name, default value, and usage string. // The return value is the address of a uint variable that stores the value of the flag. func Uint(names []string, value uint, usage string) *uint { return CommandLine.Uint(names, value, usage) } // Uint64Var defines a uint64 flag with specified name, default value, and usage string. // The argument p points to a uint64 variable in which to store the value of the flag. func (fs *FlagSet) Uint64Var(p *uint64, names []string, value uint64, usage string) { fs.Var(newUint64Value(value, p), names, usage) } // Uint64Var defines a uint64 flag with specified name, default value, and usage string. // The argument p points to a uint64 variable in which to store the value of the flag. func Uint64Var(p *uint64, names []string, value uint64, usage string) { CommandLine.Var(newUint64Value(value, p), names, usage) } // Uint64 defines a uint64 flag with specified name, default value, and usage string. // The return value is the address of a uint64 variable that stores the value of the flag. func (fs *FlagSet) Uint64(names []string, value uint64, usage string) *uint64 { p := new(uint64) fs.Uint64Var(p, names, value, usage) return p } // Uint64 defines a uint64 flag with specified name, default value, and usage string. // The return value is the address of a uint64 variable that stores the value of the flag. func Uint64(names []string, value uint64, usage string) *uint64 { return CommandLine.Uint64(names, value, usage) } // Uint16Var defines a uint16 flag with specified name, default value, and usage string. // The argument p points to a uint16 variable in which to store the value of the flag. func (fs *FlagSet) Uint16Var(p *uint16, names []string, value uint16, usage string) { fs.Var(newUint16Value(value, p), names, usage) } // Uint16Var defines a uint16 flag with specified name, default value, and usage string. // The argument p points to a uint16 variable in which to store the value of the flag. func Uint16Var(p *uint16, names []string, value uint16, usage string) { CommandLine.Var(newUint16Value(value, p), names, usage) } // Uint16 defines a uint16 flag with specified name, default value, and usage string. // The return value is the address of a uint16 variable that stores the value of the flag. func (fs *FlagSet) Uint16(names []string, value uint16, usage string) *uint16 { p := new(uint16) fs.Uint16Var(p, names, value, usage) return p } // Uint16 defines a uint16 flag with specified name, default value, and usage string. // The return value is the address of a uint16 variable that stores the value of the flag. func Uint16(names []string, value uint16, usage string) *uint16 { return CommandLine.Uint16(names, value, usage) } // StringVar defines a string flag with specified name, default value, and usage string. // The argument p points to a string variable in which to store the value of the flag. func (fs *FlagSet) StringVar(p *string, names []string, value string, usage string) { fs.Var(newStringValue(value, p), names, usage) } // StringVar defines a string flag with specified name, default value, and usage string. // The argument p points to a string variable in which to store the value of the flag. func StringVar(p *string, names []string, value string, usage string) { CommandLine.Var(newStringValue(value, p), names, usage) } // String defines a string flag with specified name, default value, and usage string. // The return value is the address of a string variable that stores the value of the flag. func (fs *FlagSet) String(names []string, value string, usage string) *string { p := new(string) fs.StringVar(p, names, value, usage) return p } // String defines a string flag with specified name, default value, and usage string. // The return value is the address of a string variable that stores the value of the flag. func String(names []string, value string, usage string) *string { return CommandLine.String(names, value, usage) } // Float64Var defines a float64 flag with specified name, default value, and usage string. // The argument p points to a float64 variable in which to store the value of the flag. func (fs *FlagSet) Float64Var(p *float64, names []string, value float64, usage string) { fs.Var(newFloat64Value(value, p), names, usage) } // Float64Var defines a float64 flag with specified name, default value, and usage string. // The argument p points to a float64 variable in which to store the value of the flag. func Float64Var(p *float64, names []string, value float64, usage string) { CommandLine.Var(newFloat64Value(value, p), names, usage) } // Float64 defines a float64 flag with specified name, default value, and usage string. // The return value is the address of a float64 variable that stores the value of the flag. func (fs *FlagSet) Float64(names []string, value float64, usage string) *float64 { p := new(float64) fs.Float64Var(p, names, value, usage) return p } // Float64 defines a float64 flag with specified name, default value, and usage string. // The return value is the address of a float64 variable that stores the value of the flag. func Float64(names []string, value float64, usage string) *float64 { return CommandLine.Float64(names, value, usage) } // DurationVar defines a time.Duration flag with specified name, default value, and usage string. // The argument p points to a time.Duration variable in which to store the value of the flag. func (fs *FlagSet) DurationVar(p *time.Duration, names []string, value time.Duration, usage string) { fs.Var(newDurationValue(value, p), names, usage) } // DurationVar defines a time.Duration flag with specified name, default value, and usage string. // The argument p points to a time.Duration variable in which to store the value of the flag. func DurationVar(p *time.Duration, names []string, value time.Duration, usage string) { CommandLine.Var(newDurationValue(value, p), names, usage) } // Duration defines a time.Duration flag with specified name, default value, and usage string. // The return value is the address of a time.Duration variable that stores the value of the flag. func (fs *FlagSet) Duration(names []string, value time.Duration, usage string) *time.Duration { p := new(time.Duration) fs.DurationVar(p, names, value, usage) return p } // Duration defines a time.Duration flag with specified name, default value, and usage string. // The return value is the address of a time.Duration variable that stores the value of the flag. func Duration(names []string, value time.Duration, usage string) *time.Duration { return CommandLine.Duration(names, value, usage) } // Var defines a flag with the specified name and usage string. The type and // value of the flag are represented by the first argument, of type Value, which // typically holds a user-defined implementation of Value. For instance, the // caller could create a flag that turns a comma-separated string into a slice // of strings by giving the slice the methods of Value; in particular, Set would // decompose the comma-separated string into the slice. func (fs *FlagSet) Var(value Value, names []string, usage string) { // Remember the default value as a string; it won't change. flag := &Flag{names, usage, value, value.String()} for _, name := range names { name = strings.TrimPrefix(name, "#") _, alreadythere := fs.formal[name] if alreadythere { var msg string if fs.name == "" { msg = fmt.Sprintf("flag redefined: %s", name) } else { msg = fmt.Sprintf("%s flag redefined: %s", fs.name, name) } fmt.Fprintln(fs.Out(), msg) panic(msg) // Happens only if flags are declared with identical names } if fs.formal == nil { fs.formal = make(map[string]*Flag) } fs.formal[name] = flag } } // Var defines a flag with the specified name and usage string. The type and // value of the flag are represented by the first argument, of type Value, which // typically holds a user-defined implementation of Value. For instance, the // caller could create a flag that turns a comma-separated string into a slice // of strings by giving the slice the methods of Value; in particular, Set would // decompose the comma-separated string into the slice. func Var(value Value, names []string, usage string) { CommandLine.Var(value, names, usage) } // failf prints to standard error a formatted error and usage message and // returns the error. func (fs *FlagSet) failf(format string, a ...interface{}) error { err := fmt.Errorf(format, a...) fmt.Fprintln(fs.Out(), err) if os.Args[0] == fs.name { fmt.Fprintf(fs.Out(), "See '%s --help'.\n", os.Args[0]) } else { fmt.Fprintf(fs.Out(), "See '%s %s --help'.\n", os.Args[0], fs.name) } return err } // usage calls the Usage method for the flag set, or the usage function if // the flag set is CommandLine. func (fs *FlagSet) usage() { if fs == CommandLine { Usage() } else if fs.Usage == nil { defaultUsage(fs) } else { fs.Usage() } } func trimQuotes(str string) string { if len(str) == 0 { return str } type quote struct { start, end byte } // All valid quote types. quotes := []quote{ // Double quotes { start: '"', end: '"', }, // Single quotes { start: '\'', end: '\'', }, } for _, quote := range quotes { // Only strip if outermost match. if str[0] == quote.start && str[len(str)-1] == quote.end { str = str[1 : len(str)-1] break } } return str } // parseOne parses one flag. It reports whether a flag was seen. func (fs *FlagSet) parseOne() (bool, string, error) { if len(fs.args) == 0 { return false, "", nil } s := fs.args[0] if len(s) == 0 || s[0] != '-' || len(s) == 1 { return false, "", nil } if s[1] == '-' && len(s) == 2 { // "--" terminates the flags fs.args = fs.args[1:] return false, "", nil } name := s[1:] if len(name) == 0 || name[0] == '=' { return false, "", fs.failf("bad flag syntax: %s", s) } // it's a flag. does it have an argument? fs.args = fs.args[1:] hasValue := false value := "" if i := strings.Index(name, "="); i != -1 { value = trimQuotes(name[i+1:]) hasValue = true name = name[:i] } m := fs.formal flag, alreadythere := m[name] // BUG if !alreadythere { if name == "-help" || name == "help" || name == "h" { // special case for nice help message. fs.usage() return false, "", ErrHelp } if len(name) > 0 && name[0] == '-' { return false, "", fs.failf("flag provided but not defined: -%s", name) } return false, name, ErrRetry } if fv, ok := flag.Value.(boolFlag); ok && fv.IsBoolFlag() { // special case: doesn't need an arg if hasValue { if err := fv.Set(value); err != nil { return false, "", fs.failf("invalid boolean value %q for -%s: %v", value, name, err) } } else { fv.Set("true") } } else { // It must have a value, which might be the next argument. if !hasValue && len(fs.args) > 0 { // value is the next arg hasValue = true value, fs.args = fs.args[0], fs.args[1:] } if !hasValue { return false, "", fs.failf("flag needs an argument: -%s", name) } if err := flag.Value.Set(value); err != nil { return false, "", fs.failf("invalid value %q for flag -%s: %v", value, name, err) } } if fs.actual == nil { fs.actual = make(map[string]*Flag) } fs.actual[name] = flag for i, n := range flag.Names { if n == fmt.Sprintf("#%s", name) { replacement := "" for j := i; j < len(flag.Names); j++ { if flag.Names[j][0] != '#' { replacement = flag.Names[j] break } } if replacement != "" { fmt.Fprintf(fs.Out(), "Warning: '-%s' is deprecated, it will be replaced by '-%s' soon. See usage.\n", name, replacement) } else { fmt.Fprintf(fs.Out(), "Warning: '-%s' is deprecated, it will be removed soon. See usage.\n", name) } } } return true, "", nil } // Parse parses flag definitions from the argument list, which should not // include the command name. Must be called after all flags in the FlagSet // are defined and before flags are accessed by the program. // The return value will be ErrHelp if -help was set but not defined. func (fs *FlagSet) Parse(arguments []string) error { fs.parsed = true fs.args = arguments for { seen, name, err := fs.parseOne() if seen { continue } if err == nil { break } if err == ErrRetry { if len(name) > 1 { err = nil for _, letter := range strings.Split(name, "") { fs.args = append([]string{"-" + letter}, fs.args...) seen2, _, err2 := fs.parseOne() if seen2 { continue } if err2 != nil { err = fs.failf("flag provided but not defined: -%s", name) break } } if err == nil { continue } } else { err = fs.failf("flag provided but not defined: -%s", name) } } switch fs.errorHandling { case ContinueOnError: return err case ExitOnError: os.Exit(125) case PanicOnError: panic(err) } } return nil } // ParseFlags is a utility function that adds a help flag if withHelp is true, // calls fs.Parse(args) and prints a relevant error message if there are // incorrect number of arguments. It returns error only if error handling is // set to ContinueOnError and parsing fails. If error handling is set to // ExitOnError, it's safe to ignore the return value. func (fs *FlagSet) ParseFlags(args []string, withHelp bool) error { var help *bool if withHelp { help = fs.Bool([]string{"#help", "-help"}, false, "Print usage") } if err := fs.Parse(args); err != nil { return err } if help != nil && *help { fs.SetOutput(os.Stdout) fs.Usage() os.Exit(0) } if str := fs.CheckArgs(); str != "" { fs.SetOutput(os.Stderr) fs.ReportError(str, withHelp) fs.ShortUsage() os.Exit(1) } return nil } // ReportError is a utility method that prints a user-friendly message // containing the error that occurred during parsing and a suggestion to get help func (fs *FlagSet) ReportError(str string, withHelp bool) { if withHelp { if os.Args[0] == fs.Name() { str += ".\nSee '" + os.Args[0] + " --help'" } else { str += ".\nSee '" + os.Args[0] + " " + fs.Name() + " --help'" } } fmt.Fprintf(fs.Out(), "%s: %s.\n", os.Args[0], str) } // Parsed reports whether fs.Parse has been called. func (fs *FlagSet) Parsed() bool { return fs.parsed } // Parse parses the command-line flags from os.Args[1:]. Must be called // after all flags are defined and before flags are accessed by the program. func Parse() { // Ignore errors; CommandLine is set for ExitOnError. CommandLine.Parse(os.Args[1:]) } // Parsed returns true if the command-line flags have been parsed. func Parsed() bool { return CommandLine.Parsed() } // CommandLine is the default set of command-line flags, parsed from os.Args. // The top-level functions such as BoolVar, Arg, and on are wrappers for the // methods of CommandLine. var CommandLine = NewFlagSet(os.Args[0], ExitOnError) // NewFlagSet returns a new, empty flag set with the specified name and // error handling property. func NewFlagSet(name string, errorHandling ErrorHandling) *FlagSet { f := &FlagSet{ name: name, errorHandling: errorHandling, } return f } // Init sets the name and error handling property for a flag set. // By default, the zero FlagSet uses an empty name and the // ContinueOnError error handling policy. func (fs *FlagSet) Init(name string, errorHandling ErrorHandling) { fs.name = name fs.errorHandling = errorHandling } type mergeVal struct { Value key string fset *FlagSet } func (v mergeVal) Set(s string) error { return v.fset.Set(v.key, s) } func (v mergeVal) IsBoolFlag() bool { if b, ok := v.Value.(boolFlag); ok { return b.IsBoolFlag() } return false } // Name returns the name of a mergeVal. // If the original value had a name, return the original name, // otherwise, return the key asinged to this mergeVal. func (v mergeVal) Name() string { type namedValue interface { Name() string } if nVal, ok := v.Value.(namedValue); ok { return nVal.Name() } return v.key } // Merge is a helper function that merges n FlagSets into a single dest FlagSet // In case of name collision between the flagsets it will apply // the destination FlagSet's errorHandling behavior. func Merge(dest *FlagSet, flagsets ...*FlagSet) error { for _, fset := range flagsets { if fset.formal == nil { continue } for k, f := range fset.formal { if _, ok := dest.formal[k]; ok { var err error if fset.name == "" { err = fmt.Errorf("flag redefined: %s", k) } else { err = fmt.Errorf("%s flag redefined: %s", fset.name, k) } fmt.Fprintln(fset.Out(), err.Error()) // Happens only if flags are declared with identical names switch dest.errorHandling { case ContinueOnError: return err case ExitOnError: os.Exit(2) case PanicOnError: panic(err) } } newF := *f newF.Value = mergeVal{f.Value, k, fset} if dest.formal == nil { dest.formal = make(map[string]*Flag) } dest.formal[k] = &newF } } return nil } // IsEmpty reports if the FlagSet is actually empty. func (fs *FlagSet) IsEmpty() bool { return len(fs.actual) == 0 }