mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
1c129103b4
Signed-off-by: Cory Snider <csnider@mirantis.com>
404 lines
11 KiB
Go
404 lines
11 KiB
Go
package cluster // import "github.com/docker/docker/daemon/cluster"
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import (
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"context"
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"fmt"
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"path/filepath"
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"strings"
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"sync"
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"time"
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types "github.com/docker/docker/api/types/swarm"
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"github.com/docker/docker/daemon/cluster/executor/container"
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lncluster "github.com/docker/docker/libnetwork/cluster"
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swarmapi "github.com/moby/swarmkit/v2/api"
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swarmallocator "github.com/moby/swarmkit/v2/manager/allocator/cnmallocator"
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swarmnode "github.com/moby/swarmkit/v2/node"
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"github.com/pkg/errors"
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"github.com/sirupsen/logrus"
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"google.golang.org/grpc"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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)
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// nodeRunner implements a manager for continuously running swarmkit node, restarting them with backoff delays if needed.
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type nodeRunner struct {
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nodeState
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mu sync.RWMutex
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done chan struct{} // closed when swarmNode exits
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ready chan struct{} // closed when swarmNode becomes active
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reconnectDelay time.Duration
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config nodeStartConfig
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repeatedRun bool
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cancelReconnect func()
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stopping bool
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cluster *Cluster // only for accessing config helpers, never call any methods. TODO: change to config struct
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}
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// nodeStartConfig holds configuration needed to start a new node. Exported
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// fields of this structure are saved to disk in json. Unexported fields
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// contain data that shouldn't be persisted between daemon reloads.
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type nodeStartConfig struct {
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// LocalAddr is this machine's local IP or hostname, if specified.
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LocalAddr string
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// RemoteAddr is the address that was given to "swarm join". It is used
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// to find LocalAddr if necessary.
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RemoteAddr string
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// ListenAddr is the address we bind to, including a port.
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ListenAddr string
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// AdvertiseAddr is the address other nodes should connect to,
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// including a port.
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AdvertiseAddr string
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// DataPathAddr is the address that has to be used for the data path
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DataPathAddr string
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// DefaultAddressPool contains list of subnets
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DefaultAddressPool []string
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// SubnetSize contains subnet size of DefaultAddressPool
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SubnetSize uint32
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// DataPathPort contains Data path port (VXLAN UDP port) number that is used for data traffic.
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DataPathPort uint32
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// JoinInProgress is set to true if a join operation has started, but
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// not completed yet.
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JoinInProgress bool
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joinAddr string
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forceNewCluster bool
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joinToken string
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lockKey []byte
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autolock bool
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availability types.NodeAvailability
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}
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func (n *nodeRunner) Ready() chan error {
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c := make(chan error, 1)
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n.mu.RLock()
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ready, done := n.ready, n.done
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n.mu.RUnlock()
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go func() {
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select {
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case <-ready:
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case <-done:
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}
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select {
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case <-ready:
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default:
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n.mu.RLock()
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c <- n.err
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n.mu.RUnlock()
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}
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close(c)
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}()
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return c
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}
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func (n *nodeRunner) Start(conf nodeStartConfig) error {
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n.mu.Lock()
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defer n.mu.Unlock()
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n.reconnectDelay = initialReconnectDelay
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return n.start(conf)
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}
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func (n *nodeRunner) start(conf nodeStartConfig) error {
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var control string
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if isWindows {
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control = `\\.\pipe\` + controlSocket
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} else {
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control = filepath.Join(n.cluster.runtimeRoot, controlSocket)
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}
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joinAddr := conf.joinAddr
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if joinAddr == "" && conf.JoinInProgress {
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// We must have been restarted while trying to join a cluster.
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// Continue trying to join instead of forming our own cluster.
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joinAddr = conf.RemoteAddr
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}
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// Hostname is not set here. Instead, it is obtained from
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// the node description that is reported periodically
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swarmnodeConfig := swarmnode.Config{
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ForceNewCluster: conf.forceNewCluster,
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ListenControlAPI: control,
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ListenRemoteAPI: conf.ListenAddr,
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AdvertiseRemoteAPI: conf.AdvertiseAddr,
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NetworkConfig: &swarmallocator.NetworkConfig{
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DefaultAddrPool: conf.DefaultAddressPool,
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SubnetSize: conf.SubnetSize,
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VXLANUDPPort: conf.DataPathPort,
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},
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JoinAddr: joinAddr,
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StateDir: n.cluster.root,
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JoinToken: conf.joinToken,
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Executor: container.NewExecutor(
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n.cluster.config.Backend,
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n.cluster.config.PluginBackend,
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n.cluster.config.ImageBackend,
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n.cluster.config.VolumeBackend,
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),
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HeartbeatTick: n.cluster.config.RaftHeartbeatTick,
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// Recommended value in etcd/raft is 10 x (HeartbeatTick).
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// Lower values were seen to have caused instability because of
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// frequent leader elections when running on flakey networks.
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ElectionTick: n.cluster.config.RaftElectionTick,
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UnlockKey: conf.lockKey,
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AutoLockManagers: conf.autolock,
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PluginGetter: n.cluster.config.Backend.PluginGetter(),
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}
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if conf.availability != "" {
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avail, ok := swarmapi.NodeSpec_Availability_value[strings.ToUpper(string(conf.availability))]
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if !ok {
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return fmt.Errorf("invalid Availability: %q", conf.availability)
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}
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swarmnodeConfig.Availability = swarmapi.NodeSpec_Availability(avail)
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}
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node, err := swarmnode.New(&swarmnodeConfig)
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if err != nil {
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return err
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}
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if err := node.Start(context.Background()); err != nil {
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return err
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}
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n.done = make(chan struct{})
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n.ready = make(chan struct{})
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n.swarmNode = node
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if conf.joinAddr != "" {
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conf.JoinInProgress = true
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}
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n.config = conf
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savePersistentState(n.cluster.root, conf)
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ctx, cancel := context.WithCancel(context.Background())
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go func() {
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n.handleNodeExit(node)
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cancel()
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}()
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go n.handleReadyEvent(ctx, node, n.ready)
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go n.handleControlSocketChange(ctx, node)
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return nil
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}
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func (n *nodeRunner) handleControlSocketChange(ctx context.Context, node *swarmnode.Node) {
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for conn := range node.ListenControlSocket(ctx) {
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n.mu.Lock()
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if n.grpcConn != conn {
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if conn == nil {
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n.controlClient = nil
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n.logsClient = nil
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} else {
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n.controlClient = swarmapi.NewControlClient(conn)
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n.logsClient = swarmapi.NewLogsClient(conn)
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// push store changes to daemon
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go n.watchClusterEvents(ctx, conn)
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}
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}
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n.grpcConn = conn
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n.mu.Unlock()
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n.cluster.SendClusterEvent(lncluster.EventSocketChange)
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}
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}
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func (n *nodeRunner) watchClusterEvents(ctx context.Context, conn *grpc.ClientConn) {
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client := swarmapi.NewWatchClient(conn)
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watch, err := client.Watch(ctx, &swarmapi.WatchRequest{
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Entries: []*swarmapi.WatchRequest_WatchEntry{
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{
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Kind: "node",
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Action: swarmapi.WatchActionKindCreate | swarmapi.WatchActionKindUpdate | swarmapi.WatchActionKindRemove,
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},
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{
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Kind: "service",
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Action: swarmapi.WatchActionKindCreate | swarmapi.WatchActionKindUpdate | swarmapi.WatchActionKindRemove,
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},
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{
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Kind: "network",
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Action: swarmapi.WatchActionKindCreate | swarmapi.WatchActionKindUpdate | swarmapi.WatchActionKindRemove,
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},
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{
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Kind: "secret",
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Action: swarmapi.WatchActionKindCreate | swarmapi.WatchActionKindUpdate | swarmapi.WatchActionKindRemove,
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},
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{
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Kind: "config",
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Action: swarmapi.WatchActionKindCreate | swarmapi.WatchActionKindUpdate | swarmapi.WatchActionKindRemove,
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},
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},
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IncludeOldObject: true,
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})
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if err != nil {
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logrus.WithError(err).Error("failed to watch cluster store")
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return
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}
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for {
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msg, err := watch.Recv()
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if err != nil {
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// store watch is broken
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errStatus, ok := status.FromError(err)
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if !ok || errStatus.Code() != codes.Canceled {
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logrus.WithError(err).Error("failed to receive changes from store watch API")
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}
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return
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}
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select {
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case <-ctx.Done():
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return
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case n.cluster.watchStream <- msg:
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}
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}
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}
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func (n *nodeRunner) handleReadyEvent(ctx context.Context, node *swarmnode.Node, ready chan struct{}) {
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select {
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case <-node.Ready():
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n.mu.Lock()
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n.err = nil
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if n.config.JoinInProgress {
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n.config.JoinInProgress = false
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savePersistentState(n.cluster.root, n.config)
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}
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n.mu.Unlock()
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close(ready)
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case <-ctx.Done():
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}
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n.cluster.SendClusterEvent(lncluster.EventNodeReady)
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}
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func (n *nodeRunner) handleNodeExit(node *swarmnode.Node) {
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err := detectLockedError(node.Err(context.Background()))
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if err != nil {
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logrus.Errorf("cluster exited with error: %v", err)
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}
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n.mu.Lock()
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n.swarmNode = nil
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n.err = err
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close(n.done)
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select {
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case <-n.ready:
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n.enableReconnectWatcher()
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default:
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if n.repeatedRun {
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n.enableReconnectWatcher()
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}
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}
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n.repeatedRun = true
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n.mu.Unlock()
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}
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// Stop stops the current swarm node if it is running.
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func (n *nodeRunner) Stop() error {
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n.mu.Lock()
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if n.cancelReconnect != nil { // between restarts
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n.cancelReconnect()
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n.cancelReconnect = nil
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}
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if n.swarmNode == nil {
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// even though the swarm node is nil we still may need
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// to send a node leave event to perform any cleanup required.
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if n.cluster != nil {
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n.cluster.SendClusterEvent(lncluster.EventNodeLeave)
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}
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n.mu.Unlock()
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return nil
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}
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n.stopping = true
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ctx, cancel := context.WithTimeout(context.Background(), 15*time.Second)
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defer cancel()
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n.mu.Unlock()
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if err := n.swarmNode.Stop(ctx); err != nil && !strings.Contains(err.Error(), "context canceled") {
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return err
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}
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n.cluster.SendClusterEvent(lncluster.EventNodeLeave)
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<-n.done
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return nil
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}
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func (n *nodeRunner) State() nodeState {
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if n == nil {
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return nodeState{status: types.LocalNodeStateInactive}
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}
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n.mu.RLock()
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defer n.mu.RUnlock()
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ns := n.nodeState
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if ns.err != nil || n.cancelReconnect != nil {
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if errors.Is(ns.err, errSwarmLocked) {
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ns.status = types.LocalNodeStateLocked
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} else {
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ns.status = types.LocalNodeStateError
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}
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} else {
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select {
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case <-n.ready:
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ns.status = types.LocalNodeStateActive
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default:
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ns.status = types.LocalNodeStatePending
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}
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}
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return ns
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}
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func (n *nodeRunner) enableReconnectWatcher() {
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if n.stopping {
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return
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}
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n.reconnectDelay *= 2
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if n.reconnectDelay > maxReconnectDelay {
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n.reconnectDelay = maxReconnectDelay
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}
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logrus.Warnf("Restarting swarm in %.2f seconds", n.reconnectDelay.Seconds())
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delayCtx, cancel := context.WithTimeout(context.Background(), n.reconnectDelay)
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n.cancelReconnect = cancel
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go func() {
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<-delayCtx.Done()
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if delayCtx.Err() != context.DeadlineExceeded {
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return
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}
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n.mu.Lock()
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defer n.mu.Unlock()
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if n.stopping {
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return
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}
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if err := n.start(n.config); err != nil {
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n.err = err
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}
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}()
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}
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// nodeState represents information about the current state of the cluster and
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// provides access to the grpc clients.
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type nodeState struct {
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swarmNode *swarmnode.Node
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grpcConn *grpc.ClientConn
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controlClient swarmapi.ControlClient
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logsClient swarmapi.LogsClient
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status types.LocalNodeState
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actualLocalAddr string
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err error
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}
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// IsActiveManager returns true if node is a manager ready to accept control requests. It is safe to access the client properties if this returns true.
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func (ns nodeState) IsActiveManager() bool {
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return ns.controlClient != nil
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}
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// IsManager returns true if node is a manager.
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func (ns nodeState) IsManager() bool {
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return ns.swarmNode != nil && ns.swarmNode.Manager() != nil
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}
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// NodeID returns node's ID or empty string if node is inactive.
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func (ns nodeState) NodeID() string {
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if ns.swarmNode != nil {
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return ns.swarmNode.NodeID()
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}
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return ""
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}
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