mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
342 lines
8.3 KiB
Go
342 lines
8.3 KiB
Go
package engine
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import (
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"bufio"
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"bytes"
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"encoding/json"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"strconv"
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"strings"
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"sync"
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)
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// A job is the fundamental unit of work in the docker engine.
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// Everything docker can do should eventually be exposed as a job.
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// For example: execute a process in a container, create a new container,
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// download an archive from the internet, serve the http api, etc.
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//
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// The job API is designed after unix processes: a job has a name, arguments,
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// environment variables, standard streams for input, output and error, and
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// an exit status which can indicate success (0) or error (anything else).
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//
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// One slight variation is that jobs report their status as a string. The
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// string "0" indicates success, and any other strings indicates an error.
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// This allows for richer error reporting.
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//
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type Job struct {
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Eng *Engine
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Name string
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Args []string
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env []string
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Stdin io.Reader
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Stdout io.Writer
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Stderr io.Writer
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handler func(*Job) string
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status string
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onExit []func()
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}
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// Run executes the job and blocks until the job completes.
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// If the job returns a failure status, an error is returned
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// which includes the status.
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func (job *Job) Run() error {
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defer func() {
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var wg sync.WaitGroup
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for _, f := range job.onExit {
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wg.Add(1)
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go func(f func()) {
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f()
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wg.Done()
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}(f)
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}
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wg.Wait()
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}()
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if job.Stdout != nil && job.Stdout != os.Stdout {
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job.Stdout = io.MultiWriter(job.Stdout, os.Stdout)
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}
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if job.Stderr != nil && job.Stderr != os.Stderr {
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job.Stderr = io.MultiWriter(job.Stderr, os.Stderr)
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}
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job.Eng.Logf("+job %s", job.CallString())
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defer func() {
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job.Eng.Logf("-job %s%s", job.CallString(), job.StatusString())
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}()
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if job.handler == nil {
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job.status = "command not found"
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} else {
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job.status = job.handler(job)
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}
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if job.status != "0" {
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return fmt.Errorf("%s: %s", job.Name, job.status)
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}
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return nil
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}
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func (job *Job) StdoutParseLines(dst *[]string, limit int) {
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job.parseLines(job.StdoutPipe(), dst, limit)
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}
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func (job *Job) StderrParseLines(dst *[]string, limit int) {
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job.parseLines(job.StderrPipe(), dst, limit)
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}
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func (job *Job) parseLines(src io.Reader, dst *[]string, limit int) {
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var wg sync.WaitGroup
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wg.Add(1)
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go func() {
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defer wg.Done()
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scanner := bufio.NewScanner(src)
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for scanner.Scan() {
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// If the limit is reached, flush the rest of the source and return
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if limit > 0 && len(*dst) >= limit {
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io.Copy(ioutil.Discard, src)
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return
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}
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line := scanner.Text()
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// Append the line (with delimitor removed)
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*dst = append(*dst, line)
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}
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}()
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job.onExit = append(job.onExit, wg.Wait)
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}
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func (job *Job) StdoutParseString(dst *string) {
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lines := make([]string, 0, 1)
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job.StdoutParseLines(&lines, 1)
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job.onExit = append(job.onExit, func() {
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if len(lines) >= 1 {
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*dst = lines[0]
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}
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})
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}
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func (job *Job) StderrParseString(dst *string) {
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lines := make([]string, 0, 1)
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job.StderrParseLines(&lines, 1)
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job.onExit = append(job.onExit, func() { *dst = lines[0] })
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}
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func (job *Job) StdoutPipe() io.ReadCloser {
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r, w := io.Pipe()
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job.Stdout = w
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job.onExit = append(job.onExit, func() { w.Close() })
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return r
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}
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func (job *Job) StderrPipe() io.ReadCloser {
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r, w := io.Pipe()
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job.Stderr = w
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job.onExit = append(job.onExit, func() { w.Close() })
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return r
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}
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func (job *Job) CallString() string {
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return fmt.Sprintf("%s(%s)", job.Name, strings.Join(job.Args, ", "))
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}
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func (job *Job) StatusString() string {
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// FIXME: if a job returns the empty string, it will be printed
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// as not having returned.
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// (this only affects String which is a convenience function).
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if job.status != "" {
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var okerr string
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if job.status == "0" {
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okerr = "OK"
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} else {
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okerr = "ERR"
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}
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return fmt.Sprintf(" = %s (%s)", okerr, job.status)
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}
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return ""
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}
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// String returns a human-readable description of `job`
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func (job *Job) String() string {
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return fmt.Sprintf("%s.%s%s", job.Eng, job.CallString(), job.StatusString())
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}
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func (job *Job) Getenv(key string) (value string) {
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for _, kv := range job.env {
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if strings.Index(kv, "=") == -1 {
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continue
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}
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parts := strings.SplitN(kv, "=", 2)
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if parts[0] != key {
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continue
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}
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if len(parts) < 2 {
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value = ""
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} else {
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value = parts[1]
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}
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}
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return
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}
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func (job *Job) GetenvBool(key string) (value bool) {
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s := strings.ToLower(strings.Trim(job.Getenv(key), " \t"))
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if s == "" || s == "0" || s == "no" || s == "false" || s == "none" {
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return false
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}
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return true
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}
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func (job *Job) SetenvBool(key string, value bool) {
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if value {
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job.Setenv(key, "1")
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} else {
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job.Setenv(key, "0")
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}
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}
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func (job *Job) GetenvInt(key string) int64 {
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s := strings.Trim(job.Getenv(key), " \t")
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val, err := strconv.ParseInt(s, 10, 64)
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if err != nil {
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return -1
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}
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return val
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}
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func (job *Job) SetenvInt(key string, value int64) {
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job.Setenv(key, fmt.Sprintf("%d", value))
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}
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// Returns nil if key not found
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func (job *Job) GetenvList(key string) []string {
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sval := job.Getenv(key)
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if sval == "" {
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return nil
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}
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l := make([]string, 0, 1)
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if err := json.Unmarshal([]byte(sval), &l); err != nil {
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l = append(l, sval)
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}
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return l
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}
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func (job *Job) SetenvJson(key string, value interface{}) error {
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sval, err := json.Marshal(value)
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if err != nil {
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return err
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}
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job.Setenv(key, string(sval))
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return nil
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}
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func (job *Job) SetenvList(key string, value []string) error {
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return job.SetenvJson(key, value)
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}
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func (job *Job) Setenv(key, value string) {
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job.env = append(job.env, key+"="+value)
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}
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// DecodeEnv decodes `src` as a json dictionary, and adds
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// each decoded key-value pair to the environment.
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//
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// If `src` cannot be decoded as a json dictionary, an error
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// is returned.
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func (job *Job) DecodeEnv(src io.Reader) error {
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m := make(map[string]interface{})
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if err := json.NewDecoder(src).Decode(&m); err != nil {
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return err
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}
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for k, v := range m {
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// FIXME: we fix-convert float values to int, because
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// encoding/json decodes integers to float64, but cannot encode them back.
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// (See http://golang.org/src/pkg/encoding/json/decode.go#L46)
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if fval, ok := v.(float64); ok {
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job.SetenvInt(k, int64(fval))
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} else if sval, ok := v.(string); ok {
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job.Setenv(k, sval)
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} else if val, err := json.Marshal(v); err == nil {
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job.Setenv(k, string(val))
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} else {
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job.Setenv(k, fmt.Sprintf("%v", v))
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}
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}
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return nil
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}
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func (job *Job) EncodeEnv(dst io.Writer) error {
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m := make(map[string]interface{})
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for k, v := range job.Environ() {
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var val interface{}
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if err := json.Unmarshal([]byte(v), &val); err == nil {
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// FIXME: we fix-convert float values to int, because
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// encoding/json decodes integers to float64, but cannot encode them back.
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// (See http://golang.org/src/pkg/encoding/json/decode.go#L46)
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if fval, isFloat := val.(float64); isFloat {
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val = int(fval)
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}
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m[k] = val
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} else {
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m[k] = v
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}
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}
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if err := json.NewEncoder(dst).Encode(&m); err != nil {
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return err
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}
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return nil
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}
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func (job *Job) ExportEnv(dst interface{}) (err error) {
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defer func() {
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if err != nil {
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err = fmt.Errorf("ExportEnv %s", err)
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}
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}()
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var buf bytes.Buffer
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// step 1: encode/marshal the env to an intermediary json representation
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if err := job.EncodeEnv(&buf); err != nil {
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return err
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}
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// step 2: decode/unmarshal the intermediary json into the destination object
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if err := json.NewDecoder(&buf).Decode(dst); err != nil {
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return err
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}
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return nil
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}
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func (job *Job) ImportEnv(src interface{}) (err error) {
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defer func() {
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if err != nil {
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err = fmt.Errorf("ImportEnv: %s", err)
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}
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}()
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var buf bytes.Buffer
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if err := json.NewEncoder(&buf).Encode(src); err != nil {
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return err
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}
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if err := job.DecodeEnv(&buf); err != nil {
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return err
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}
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return nil
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}
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func (job *Job) Environ() map[string]string {
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m := make(map[string]string)
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for _, kv := range job.env {
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parts := strings.SplitN(kv, "=", 2)
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m[parts[0]] = parts[1]
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}
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return m
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}
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func (job *Job) Logf(format string, args ...interface{}) (n int, err error) {
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prefixedFormat := fmt.Sprintf("[%s] %s\n", job, strings.TrimRight(format, "\n"))
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return fmt.Fprintf(job.Stderr, prefixedFormat, args...)
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}
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func (job *Job) Printf(format string, args ...interface{}) (n int, err error) {
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return fmt.Fprintf(job.Stdout, format, args...)
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}
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func (job *Job) Errorf(format string, args ...interface{}) (n int, err error) {
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return fmt.Fprintf(job.Stderr, format, args...)
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}
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