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7368e41c07
This fix tries to address issues raised in #20936 and #22443 where `docker pull` or `docker push` fails because of the concurrent connection failing. Currently, the number of maximum concurrent connections is controlled by `maxDownloadConcurrency` and `maxUploadConcurrency` which are hardcoded to 3 and 5 respectively. Therefore, in situations where network connections don't support multiple downloads/uploads, failures may encounter for `docker push` or `docker pull`. This fix tries changes `maxDownloadConcurrency` and `maxUploadConcurrency` to adjustable by passing `--max-concurrent-uploads` and `--max-concurrent-downloads` to `docker daemon` command. The documentation related to docker daemon has been updated. Additional test case have been added to cover the changes in this fix. This fix fixes #20936. This fix fixes #22443. Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
401 lines
11 KiB
Go
401 lines
11 KiB
Go
package xfer
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import (
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"runtime"
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"sync"
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"github.com/docker/docker/pkg/progress"
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"golang.org/x/net/context"
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)
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// DoNotRetry is an error wrapper indicating that the error cannot be resolved
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// with a retry.
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type DoNotRetry struct {
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Err error
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}
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// Error returns the stringified representation of the encapsulated error.
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func (e DoNotRetry) Error() string {
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return e.Err.Error()
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}
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// Watcher is returned by Watch and can be passed to Release to stop watching.
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type Watcher struct {
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// signalChan is used to signal to the watcher goroutine that
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// new progress information is available, or that the transfer
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// has finished.
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signalChan chan struct{}
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// releaseChan signals to the watcher goroutine that the watcher
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// should be detached.
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releaseChan chan struct{}
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// running remains open as long as the watcher is watching the
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// transfer. It gets closed if the transfer finishes or the
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// watcher is detached.
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running chan struct{}
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}
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// Transfer represents an in-progress transfer.
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type Transfer interface {
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Watch(progressOutput progress.Output) *Watcher
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Release(*Watcher)
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Context() context.Context
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Close()
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Done() <-chan struct{}
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Released() <-chan struct{}
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Broadcast(masterProgressChan <-chan progress.Progress)
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}
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type transfer struct {
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mu sync.Mutex
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ctx context.Context
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cancel context.CancelFunc
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// watchers keeps track of the goroutines monitoring progress output,
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// indexed by the channels that release them.
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watchers map[chan struct{}]*Watcher
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// lastProgress is the most recently received progress event.
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lastProgress progress.Progress
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// hasLastProgress is true when lastProgress has been set.
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hasLastProgress bool
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// running remains open as long as the transfer is in progress.
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running chan struct{}
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// released stays open until all watchers release the transfer and
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// the transfer is no longer tracked by the transfer manager.
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released chan struct{}
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// broadcastDone is true if the master progress channel has closed.
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broadcastDone bool
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// closed is true if Close has been called
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closed bool
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// broadcastSyncChan allows watchers to "ping" the broadcasting
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// goroutine to wait for it for deplete its input channel. This ensures
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// a detaching watcher won't miss an event that was sent before it
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// started detaching.
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broadcastSyncChan chan struct{}
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}
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// NewTransfer creates a new transfer.
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func NewTransfer() Transfer {
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t := &transfer{
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watchers: make(map[chan struct{}]*Watcher),
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running: make(chan struct{}),
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released: make(chan struct{}),
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broadcastSyncChan: make(chan struct{}),
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}
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// This uses context.Background instead of a caller-supplied context
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// so that a transfer won't be cancelled automatically if the client
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// which requested it is ^C'd (there could be other viewers).
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t.ctx, t.cancel = context.WithCancel(context.Background())
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return t
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}
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// Broadcast copies the progress and error output to all viewers.
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func (t *transfer) Broadcast(masterProgressChan <-chan progress.Progress) {
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for {
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var (
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p progress.Progress
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ok bool
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)
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select {
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case p, ok = <-masterProgressChan:
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default:
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// We've depleted the channel, so now we can handle
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// reads on broadcastSyncChan to let detaching watchers
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// know we're caught up.
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select {
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case <-t.broadcastSyncChan:
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continue
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case p, ok = <-masterProgressChan:
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}
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}
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t.mu.Lock()
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if ok {
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t.lastProgress = p
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t.hasLastProgress = true
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for _, w := range t.watchers {
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select {
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case w.signalChan <- struct{}{}:
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default:
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}
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}
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} else {
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t.broadcastDone = true
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}
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t.mu.Unlock()
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if !ok {
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close(t.running)
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return
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}
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}
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}
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// Watch adds a watcher to the transfer. The supplied channel gets progress
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// updates and is closed when the transfer finishes.
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func (t *transfer) Watch(progressOutput progress.Output) *Watcher {
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t.mu.Lock()
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defer t.mu.Unlock()
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w := &Watcher{
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releaseChan: make(chan struct{}),
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signalChan: make(chan struct{}),
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running: make(chan struct{}),
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}
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t.watchers[w.releaseChan] = w
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if t.broadcastDone {
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close(w.running)
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return w
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}
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go func() {
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defer func() {
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close(w.running)
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}()
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var (
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done bool
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lastWritten progress.Progress
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hasLastWritten bool
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)
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for {
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t.mu.Lock()
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hasLastProgress := t.hasLastProgress
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lastProgress := t.lastProgress
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t.mu.Unlock()
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// Make sure we don't write the last progress item
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// twice.
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if hasLastProgress && (!done || !hasLastWritten || lastProgress != lastWritten) {
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progressOutput.WriteProgress(lastProgress)
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lastWritten = lastProgress
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hasLastWritten = true
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}
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if done {
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return
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}
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select {
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case <-w.signalChan:
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case <-w.releaseChan:
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done = true
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// Since the watcher is going to detach, make
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// sure the broadcaster is caught up so we
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// don't miss anything.
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select {
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case t.broadcastSyncChan <- struct{}{}:
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case <-t.running:
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}
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case <-t.running:
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done = true
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}
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}
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}()
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return w
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}
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// Release is the inverse of Watch; indicating that the watcher no longer wants
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// to be notified about the progress of the transfer. All calls to Watch must
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// be paired with later calls to Release so that the lifecycle of the transfer
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// is properly managed.
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func (t *transfer) Release(watcher *Watcher) {
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t.mu.Lock()
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delete(t.watchers, watcher.releaseChan)
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if len(t.watchers) == 0 {
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if t.closed {
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// released may have been closed already if all
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// watchers were released, then another one was added
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// while waiting for a previous watcher goroutine to
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// finish.
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select {
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case <-t.released:
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default:
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close(t.released)
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}
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} else {
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t.cancel()
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}
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}
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t.mu.Unlock()
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close(watcher.releaseChan)
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// Block until the watcher goroutine completes
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<-watcher.running
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}
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// Done returns a channel which is closed if the transfer completes or is
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// cancelled. Note that having 0 watchers causes a transfer to be cancelled.
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func (t *transfer) Done() <-chan struct{} {
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// Note that this doesn't return t.ctx.Done() because that channel will
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// be closed the moment Cancel is called, and we need to return a
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// channel that blocks until a cancellation is actually acknowledged by
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// the transfer function.
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return t.running
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}
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// Released returns a channel which is closed once all watchers release the
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// transfer AND the transfer is no longer tracked by the transfer manager.
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func (t *transfer) Released() <-chan struct{} {
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return t.released
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}
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// Context returns the context associated with the transfer.
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func (t *transfer) Context() context.Context {
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return t.ctx
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}
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// Close is called by the transfer manager when the transfer is no longer
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// being tracked.
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func (t *transfer) Close() {
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t.mu.Lock()
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t.closed = true
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if len(t.watchers) == 0 {
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close(t.released)
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}
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t.mu.Unlock()
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}
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// DoFunc is a function called by the transfer manager to actually perform
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// a transfer. It should be non-blocking. It should wait until the start channel
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// is closed before transferring any data. If the function closes inactive, that
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// signals to the transfer manager that the job is no longer actively moving
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// data - for example, it may be waiting for a dependent transfer to finish.
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// This prevents it from taking up a slot.
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type DoFunc func(progressChan chan<- progress.Progress, start <-chan struct{}, inactive chan<- struct{}) Transfer
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// TransferManager is used by LayerDownloadManager and LayerUploadManager to
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// schedule and deduplicate transfers. It is up to the TransferManager
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// implementation to make the scheduling and concurrency decisions.
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type TransferManager interface {
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// Transfer checks if a transfer with the given key is in progress. If
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// so, it returns progress and error output from that transfer.
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// Otherwise, it will call xferFunc to initiate the transfer.
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Transfer(key string, xferFunc DoFunc, progressOutput progress.Output) (Transfer, *Watcher)
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// SetConcurrency set the concurrencyLimit so that it is adjustable daemon reload
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SetConcurrency(concurrency int)
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}
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type transferManager struct {
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mu sync.Mutex
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concurrencyLimit int
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activeTransfers int
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transfers map[string]Transfer
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waitingTransfers []chan struct{}
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}
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// NewTransferManager returns a new TransferManager.
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func NewTransferManager(concurrencyLimit int) TransferManager {
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return &transferManager{
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concurrencyLimit: concurrencyLimit,
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transfers: make(map[string]Transfer),
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}
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}
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// SetConcurrency set the concurrencyLimit
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func (tm *transferManager) SetConcurrency(concurrency int) {
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tm.mu.Lock()
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tm.concurrencyLimit = concurrency
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tm.mu.Unlock()
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}
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// Transfer checks if a transfer matching the given key is in progress. If not,
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// it starts one by calling xferFunc. The caller supplies a channel which
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// receives progress output from the transfer.
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func (tm *transferManager) Transfer(key string, xferFunc DoFunc, progressOutput progress.Output) (Transfer, *Watcher) {
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tm.mu.Lock()
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defer tm.mu.Unlock()
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for {
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xfer, present := tm.transfers[key]
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if !present {
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break
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}
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// Transfer is already in progress.
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watcher := xfer.Watch(progressOutput)
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select {
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case <-xfer.Context().Done():
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// We don't want to watch a transfer that has been cancelled.
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// Wait for it to be removed from the map and try again.
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xfer.Release(watcher)
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tm.mu.Unlock()
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// The goroutine that removes this transfer from the
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// map is also waiting for xfer.Done(), so yield to it.
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// This could be avoided by adding a Closed method
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// to Transfer to allow explicitly waiting for it to be
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// removed the map, but forcing a scheduling round in
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// this very rare case seems better than bloating the
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// interface definition.
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runtime.Gosched()
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<-xfer.Done()
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tm.mu.Lock()
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default:
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return xfer, watcher
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}
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}
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start := make(chan struct{})
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inactive := make(chan struct{})
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if tm.concurrencyLimit == 0 || tm.activeTransfers < tm.concurrencyLimit {
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close(start)
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tm.activeTransfers++
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} else {
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tm.waitingTransfers = append(tm.waitingTransfers, start)
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}
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masterProgressChan := make(chan progress.Progress)
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xfer := xferFunc(masterProgressChan, start, inactive)
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watcher := xfer.Watch(progressOutput)
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go xfer.Broadcast(masterProgressChan)
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tm.transfers[key] = xfer
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// When the transfer is finished, remove from the map.
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go func() {
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for {
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select {
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case <-inactive:
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tm.mu.Lock()
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tm.inactivate(start)
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tm.mu.Unlock()
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inactive = nil
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case <-xfer.Done():
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tm.mu.Lock()
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if inactive != nil {
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tm.inactivate(start)
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}
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delete(tm.transfers, key)
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tm.mu.Unlock()
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xfer.Close()
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return
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}
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}
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}()
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return xfer, watcher
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}
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func (tm *transferManager) inactivate(start chan struct{}) {
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// If the transfer was started, remove it from the activeTransfers
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// count.
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select {
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case <-start:
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// Start next transfer if any are waiting
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if len(tm.waitingTransfers) != 0 {
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close(tm.waitingTransfers[0])
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tm.waitingTransfers = tm.waitingTransfers[1:]
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} else {
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tm.activeTransfers--
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}
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default:
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}
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}
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