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moby--moby/libnetwork/bitseq/sequence.go
Abhinandan Prativadi 3d44975995 Adding a unit case to verify rollover
Signed-off-by: Abhinandan Prativadi <abhi@docker.com>
2017-10-03 12:15:34 -07:00

712 lines
19 KiB
Go

// Package bitseq provides a structure and utilities for representing long bitmask
// as sequence of run-length encoded blocks. It operates directly on the encoded
// representation, it does not decode/encode.
package bitseq
import (
"encoding/binary"
"encoding/json"
"errors"
"fmt"
"sync"
"github.com/docker/libnetwork/datastore"
"github.com/docker/libnetwork/types"
"github.com/sirupsen/logrus"
)
// block sequence constants
// If needed we can think of making these configurable
const (
blockLen = uint32(32)
blockBytes = uint64(blockLen / 8)
blockMAX = uint32(1<<blockLen - 1)
blockFirstBit = uint32(1) << (blockLen - 1)
invalidPos = uint64(0xFFFFFFFFFFFFFFFF)
)
var (
// ErrNoBitAvailable is returned when no more bits are available to set
ErrNoBitAvailable = errors.New("no bit available")
// ErrBitAllocated is returned when the specific bit requested is already set
ErrBitAllocated = errors.New("requested bit is already allocated")
)
// Handle contains the sequece representing the bitmask and its identifier
type Handle struct {
bits uint64
unselected uint64
head *sequence
app string
id string
dbIndex uint64
dbExists bool
curr uint64
store datastore.DataStore
sync.Mutex
}
// NewHandle returns a thread-safe instance of the bitmask handler
func NewHandle(app string, ds datastore.DataStore, id string, numElements uint64) (*Handle, error) {
h := &Handle{
app: app,
id: id,
store: ds,
bits: numElements,
unselected: numElements,
head: &sequence{
block: 0x0,
count: getNumBlocks(numElements),
},
}
if h.store == nil {
return h, nil
}
// Get the initial status from the ds if present.
if err := h.store.GetObject(datastore.Key(h.Key()...), h); err != nil && err != datastore.ErrKeyNotFound {
return nil, err
}
// If the handle is not in store, write it.
if !h.Exists() {
if err := h.writeToStore(); err != nil {
return nil, fmt.Errorf("failed to write bitsequence to store: %v", err)
}
}
return h, nil
}
// sequence represents a recurring sequence of 32 bits long bitmasks
type sequence struct {
block uint32 // block is a symbol representing 4 byte long allocation bitmask
count uint64 // number of consecutive blocks (symbols)
next *sequence // next sequence
}
// String returns a string representation of the block sequence starting from this block
func (s *sequence) toString() string {
var nextBlock string
if s.next == nil {
nextBlock = "end"
} else {
nextBlock = s.next.toString()
}
return fmt.Sprintf("(0x%x, %d)->%s", s.block, s.count, nextBlock)
}
// GetAvailableBit returns the position of the first unset bit in the bitmask represented by this sequence
func (s *sequence) getAvailableBit(from uint64) (uint64, uint64, error) {
if s.block == blockMAX || s.count == 0 {
return invalidPos, invalidPos, ErrNoBitAvailable
}
bits := from
bitSel := blockFirstBit >> from
for bitSel > 0 && s.block&bitSel != 0 {
bitSel >>= 1
bits++
}
return bits / 8, bits % 8, nil
}
// GetCopy returns a copy of the linked list rooted at this node
func (s *sequence) getCopy() *sequence {
n := &sequence{block: s.block, count: s.count}
pn := n
ps := s.next
for ps != nil {
pn.next = &sequence{block: ps.block, count: ps.count}
pn = pn.next
ps = ps.next
}
return n
}
// Equal checks if this sequence is equal to the passed one
func (s *sequence) equal(o *sequence) bool {
this := s
other := o
for this != nil {
if other == nil {
return false
}
if this.block != other.block || this.count != other.count {
return false
}
this = this.next
other = other.next
}
// Check if other is longer than this
if other != nil {
return false
}
return true
}
// ToByteArray converts the sequence into a byte array
func (s *sequence) toByteArray() ([]byte, error) {
var bb []byte
p := s
for p != nil {
b := make([]byte, 12)
binary.BigEndian.PutUint32(b[0:], p.block)
binary.BigEndian.PutUint64(b[4:], p.count)
bb = append(bb, b...)
p = p.next
}
return bb, nil
}
// fromByteArray construct the sequence from the byte array
func (s *sequence) fromByteArray(data []byte) error {
l := len(data)
if l%12 != 0 {
return fmt.Errorf("cannot deserialize byte sequence of length %d (%v)", l, data)
}
p := s
i := 0
for {
p.block = binary.BigEndian.Uint32(data[i : i+4])
p.count = binary.BigEndian.Uint64(data[i+4 : i+12])
i += 12
if i == l {
break
}
p.next = &sequence{}
p = p.next
}
return nil
}
func (h *Handle) getCopy() *Handle {
return &Handle{
bits: h.bits,
unselected: h.unselected,
head: h.head.getCopy(),
app: h.app,
id: h.id,
dbIndex: h.dbIndex,
dbExists: h.dbExists,
store: h.store,
curr: h.curr,
}
}
// SetAnyInRange atomically sets the first unset bit in the specified range in the sequence and returns the corresponding ordinal
func (h *Handle) SetAnyInRange(start, end uint64, serial bool) (uint64, error) {
if end < start || end >= h.bits {
return invalidPos, fmt.Errorf("invalid bit range [%d, %d]", start, end)
}
if h.Unselected() == 0 {
return invalidPos, ErrNoBitAvailable
}
return h.set(0, start, end, true, false, serial)
}
// SetAny atomically sets the first unset bit in the sequence and returns the corresponding ordinal
func (h *Handle) SetAny(serial bool) (uint64, error) {
if h.Unselected() == 0 {
return invalidPos, ErrNoBitAvailable
}
return h.set(0, 0, h.bits-1, true, false, serial)
}
// Set atomically sets the corresponding bit in the sequence
func (h *Handle) Set(ordinal uint64) error {
if err := h.validateOrdinal(ordinal); err != nil {
return err
}
_, err := h.set(ordinal, 0, 0, false, false, false)
return err
}
// Unset atomically unsets the corresponding bit in the sequence
func (h *Handle) Unset(ordinal uint64) error {
if err := h.validateOrdinal(ordinal); err != nil {
return err
}
_, err := h.set(ordinal, 0, 0, false, true, false)
return err
}
// IsSet atomically checks if the ordinal bit is set. In case ordinal
// is outside of the bit sequence limits, false is returned.
func (h *Handle) IsSet(ordinal uint64) bool {
if err := h.validateOrdinal(ordinal); err != nil {
return false
}
h.Lock()
_, _, err := checkIfAvailable(h.head, ordinal)
h.Unlock()
return err != nil
}
func (h *Handle) runConsistencyCheck() bool {
corrupted := false
for p, c := h.head, h.head.next; c != nil; c = c.next {
if c.count == 0 {
corrupted = true
p.next = c.next
continue // keep same p
}
p = c
}
return corrupted
}
// CheckConsistency checks if the bit sequence is in an inconsistent state and attempts to fix it.
// It looks for a corruption signature that may happen in docker 1.9.0 and 1.9.1.
func (h *Handle) CheckConsistency() error {
for {
h.Lock()
store := h.store
h.Unlock()
if store != nil {
if err := store.GetObject(datastore.Key(h.Key()...), h); err != nil && err != datastore.ErrKeyNotFound {
return err
}
}
h.Lock()
nh := h.getCopy()
h.Unlock()
if !nh.runConsistencyCheck() {
return nil
}
if err := nh.writeToStore(); err != nil {
if _, ok := err.(types.RetryError); !ok {
return fmt.Errorf("internal failure while fixing inconsistent bitsequence: %v", err)
}
continue
}
logrus.Infof("Fixed inconsistent bit sequence in datastore:\n%s\n%s", h, nh)
h.Lock()
h.head = nh.head
h.Unlock()
return nil
}
}
// set/reset the bit
func (h *Handle) set(ordinal, start, end uint64, any bool, release bool, serial bool) (uint64, error) {
var (
bitPos uint64
bytePos uint64
ret uint64
err error
)
for {
var store datastore.DataStore
curr := uint64(0)
h.Lock()
store = h.store
h.Unlock()
if store != nil {
if err := store.GetObject(datastore.Key(h.Key()...), h); err != nil && err != datastore.ErrKeyNotFound {
return ret, err
}
}
h.Lock()
if serial {
curr = h.curr
}
// Get position if available
if release {
bytePos, bitPos = ordinalToPos(ordinal)
} else {
if any {
bytePos, bitPos, err = getAvailableFromCurrent(h.head, start, curr, end)
ret = posToOrdinal(bytePos, bitPos)
if err == nil {
h.curr = ret + 1
}
} else {
bytePos, bitPos, err = checkIfAvailable(h.head, ordinal)
ret = ordinal
}
}
if err != nil {
h.Unlock()
return ret, err
}
// Create a private copy of h and work on it
nh := h.getCopy()
h.Unlock()
nh.head = pushReservation(bytePos, bitPos, nh.head, release)
if release {
nh.unselected++
} else {
nh.unselected--
}
// Attempt to write private copy to store
if err := nh.writeToStore(); err != nil {
if _, ok := err.(types.RetryError); !ok {
return ret, fmt.Errorf("internal failure while setting the bit: %v", err)
}
// Retry
continue
}
// Previous atomic push was succesfull. Save private copy to local copy
h.Lock()
defer h.Unlock()
h.unselected = nh.unselected
h.head = nh.head
h.dbExists = nh.dbExists
h.dbIndex = nh.dbIndex
return ret, nil
}
}
// checks is needed because to cover the case where the number of bits is not a multiple of blockLen
func (h *Handle) validateOrdinal(ordinal uint64) error {
h.Lock()
defer h.Unlock()
if ordinal >= h.bits {
return errors.New("bit does not belong to the sequence")
}
return nil
}
// Destroy removes from the datastore the data belonging to this handle
func (h *Handle) Destroy() error {
for {
if err := h.deleteFromStore(); err != nil {
if _, ok := err.(types.RetryError); !ok {
return fmt.Errorf("internal failure while destroying the sequence: %v", err)
}
// Fetch latest
if err := h.store.GetObject(datastore.Key(h.Key()...), h); err != nil {
if err == datastore.ErrKeyNotFound { // already removed
return nil
}
return fmt.Errorf("failed to fetch from store when destroying the sequence: %v", err)
}
continue
}
return nil
}
}
// ToByteArray converts this handle's data into a byte array
func (h *Handle) ToByteArray() ([]byte, error) {
h.Lock()
defer h.Unlock()
ba := make([]byte, 16)
binary.BigEndian.PutUint64(ba[0:], h.bits)
binary.BigEndian.PutUint64(ba[8:], h.unselected)
bm, err := h.head.toByteArray()
if err != nil {
return nil, fmt.Errorf("failed to serialize head: %s", err.Error())
}
ba = append(ba, bm...)
return ba, nil
}
// FromByteArray reads his handle's data from a byte array
func (h *Handle) FromByteArray(ba []byte) error {
if ba == nil {
return errors.New("nil byte array")
}
nh := &sequence{}
err := nh.fromByteArray(ba[16:])
if err != nil {
return fmt.Errorf("failed to deserialize head: %s", err.Error())
}
h.Lock()
h.head = nh
h.bits = binary.BigEndian.Uint64(ba[0:8])
h.unselected = binary.BigEndian.Uint64(ba[8:16])
h.Unlock()
return nil
}
// Bits returns the length of the bit sequence
func (h *Handle) Bits() uint64 {
return h.bits
}
// Unselected returns the number of bits which are not selected
func (h *Handle) Unselected() uint64 {
h.Lock()
defer h.Unlock()
return h.unselected
}
func (h *Handle) String() string {
h.Lock()
defer h.Unlock()
return fmt.Sprintf("App: %s, ID: %s, DBIndex: 0x%x, bits: %d, unselected: %d, sequence: %s",
h.app, h.id, h.dbIndex, h.bits, h.unselected, h.head.toString())
}
// MarshalJSON encodes Handle into json message
func (h *Handle) MarshalJSON() ([]byte, error) {
m := map[string]interface{}{
"id": h.id,
}
b, err := h.ToByteArray()
if err != nil {
return nil, err
}
m["sequence"] = b
return json.Marshal(m)
}
// UnmarshalJSON decodes json message into Handle
func (h *Handle) UnmarshalJSON(data []byte) error {
var (
m map[string]interface{}
b []byte
err error
)
if err = json.Unmarshal(data, &m); err != nil {
return err
}
h.id = m["id"].(string)
bi, _ := json.Marshal(m["sequence"])
if err := json.Unmarshal(bi, &b); err != nil {
return err
}
return h.FromByteArray(b)
}
// getFirstAvailable looks for the first unset bit in passed mask starting from start
func getFirstAvailable(head *sequence, start uint64) (uint64, uint64, error) {
// Find sequence which contains the start bit
byteStart, bitStart := ordinalToPos(start)
current, _, _, inBlockBytePos := findSequence(head, byteStart)
// Derive the this sequence offsets
byteOffset := byteStart - inBlockBytePos
bitOffset := inBlockBytePos*8 + bitStart
var firstOffset uint64
if current == head {
firstOffset = byteOffset
}
for current != nil {
if current.block != blockMAX {
bytePos, bitPos, err := current.getAvailableBit(bitOffset)
return byteOffset + bytePos, bitPos, err
}
// Moving to next block: Reset bit offset.
bitOffset = 0
byteOffset += (current.count * blockBytes) - firstOffset
firstOffset = 0
current = current.next
}
return invalidPos, invalidPos, ErrNoBitAvailable
}
// getAvailableFromCurrent will look for available ordinal from the current ordinal.
// If none found then it will loop back to the start to check of the available bit.
// This can be further optimized to check from start till curr in case of a rollover
func getAvailableFromCurrent(head *sequence, start, curr, end uint64) (uint64, uint64, error) {
var bytePos, bitPos uint64
if curr != 0 && curr > start {
bytePos, bitPos, _ = getFirstAvailable(head, curr)
ret := posToOrdinal(bytePos, bitPos)
if end < ret {
goto begin
}
return bytePos, bitPos, nil
}
begin:
bytePos, bitPos, _ = getFirstAvailable(head, start)
ret := posToOrdinal(bytePos, bitPos)
if end < ret {
return invalidPos, invalidPos, ErrNoBitAvailable
}
return bytePos, bitPos, nil
}
// checkIfAvailable checks if the bit correspondent to the specified ordinal is unset
// If the ordinal is beyond the sequence limits, a negative response is returned
func checkIfAvailable(head *sequence, ordinal uint64) (uint64, uint64, error) {
bytePos, bitPos := ordinalToPos(ordinal)
// Find the sequence containing this byte
current, _, _, inBlockBytePos := findSequence(head, bytePos)
if current != nil {
// Check whether the bit corresponding to the ordinal address is unset
bitSel := blockFirstBit >> (inBlockBytePos*8 + bitPos)
if current.block&bitSel == 0 {
return bytePos, bitPos, nil
}
}
return invalidPos, invalidPos, ErrBitAllocated
}
// Given the byte position and the sequences list head, return the pointer to the
// sequence containing the byte (current), the pointer to the previous sequence,
// the number of blocks preceding the block containing the byte inside the current sequence.
// If bytePos is outside of the list, function will return (nil, nil, 0, invalidPos)
func findSequence(head *sequence, bytePos uint64) (*sequence, *sequence, uint64, uint64) {
// Find the sequence containing this byte
previous := head
current := head
n := bytePos
for current.next != nil && n >= (current.count*blockBytes) { // Nil check for less than 32 addresses masks
n -= (current.count * blockBytes)
previous = current
current = current.next
}
// If byte is outside of the list, let caller know
if n >= (current.count * blockBytes) {
return nil, nil, 0, invalidPos
}
// Find the byte position inside the block and the number of blocks
// preceding the block containing the byte inside this sequence
precBlocks := n / blockBytes
inBlockBytePos := bytePos % blockBytes
return current, previous, precBlocks, inBlockBytePos
}
// PushReservation pushes the bit reservation inside the bitmask.
// Given byte and bit positions, identify the sequence (current) which holds the block containing the affected bit.
// Create a new block with the modified bit according to the operation (allocate/release).
// Create a new sequence containing the new block and insert it in the proper position.
// Remove current sequence if empty.
// Check if new sequence can be merged with neighbour (previous/next) sequences.
//
//
// Identify "current" sequence containing block:
// [prev seq] [current seq] [next seq]
//
// Based on block position, resulting list of sequences can be any of three forms:
//
// block position Resulting list of sequences
// A) block is first in current: [prev seq] [new] [modified current seq] [next seq]
// B) block is last in current: [prev seq] [modified current seq] [new] [next seq]
// C) block is in the middle of current: [prev seq] [curr pre] [new] [curr post] [next seq]
func pushReservation(bytePos, bitPos uint64, head *sequence, release bool) *sequence {
// Store list's head
newHead := head
// Find the sequence containing this byte
current, previous, precBlocks, inBlockBytePos := findSequence(head, bytePos)
if current == nil {
return newHead
}
// Construct updated block
bitSel := blockFirstBit >> (inBlockBytePos*8 + bitPos)
newBlock := current.block
if release {
newBlock &^= bitSel
} else {
newBlock |= bitSel
}
// Quit if it was a redundant request
if current.block == newBlock {
return newHead
}
// Current sequence inevitably looses one block, upadate count
current.count--
// Create new sequence
newSequence := &sequence{block: newBlock, count: 1}
// Insert the new sequence in the list based on block position
if precBlocks == 0 { // First in sequence (A)
newSequence.next = current
if current == head {
newHead = newSequence
previous = newHead
} else {
previous.next = newSequence
}
removeCurrentIfEmpty(&newHead, newSequence, current)
mergeSequences(previous)
} else if precBlocks == current.count { // Last in sequence (B)
newSequence.next = current.next
current.next = newSequence
mergeSequences(current)
} else { // In between the sequence (C)
currPre := &sequence{block: current.block, count: precBlocks, next: newSequence}
currPost := current
currPost.count -= precBlocks
newSequence.next = currPost
if currPost == head {
newHead = currPre
} else {
previous.next = currPre
}
// No merging or empty current possible here
}
return newHead
}
// Removes the current sequence from the list if empty, adjusting the head pointer if needed
func removeCurrentIfEmpty(head **sequence, previous, current *sequence) {
if current.count == 0 {
if current == *head {
*head = current.next
} else {
previous.next = current.next
current = current.next
}
}
}
// Given a pointer to a sequence, it checks if it can be merged with any following sequences
// It stops when no more merging is possible.
// TODO: Optimization: only attempt merge from start to end sequence, no need to scan till the end of the list
func mergeSequences(seq *sequence) {
if seq != nil {
// Merge all what possible from seq
for seq.next != nil && seq.block == seq.next.block {
seq.count += seq.next.count
seq.next = seq.next.next
}
// Move to next
mergeSequences(seq.next)
}
}
func getNumBlocks(numBits uint64) uint64 {
numBlocks := numBits / uint64(blockLen)
if numBits%uint64(blockLen) != 0 {
numBlocks++
}
return numBlocks
}
func ordinalToPos(ordinal uint64) (uint64, uint64) {
return ordinal / 8, ordinal % 8
}
func posToOrdinal(bytePos, bitPos uint64) uint64 {
return bytePos*8 + bitPos
}