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1323730eca
- Otherwise operation will unnecessarely block for five seconds. - This is particularly noticeable on graceful shutdown of daemon in one node cluster. Signed-off-by: Alessandro Boch <aboch@docker.com>
171 lines
3.2 KiB
Go
171 lines
3.2 KiB
Go
package networkdb
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import (
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"errors"
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"time"
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"github.com/hashicorp/memberlist"
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"github.com/hashicorp/serf/serf"
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)
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const broadcastTimeout = 5 * time.Second
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type networkEventMessage struct {
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id string
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node string
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msg []byte
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}
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func (m *networkEventMessage) Invalidates(other memberlist.Broadcast) bool {
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otherm := other.(*networkEventMessage)
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return m.id == otherm.id && m.node == otherm.node
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}
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func (m *networkEventMessage) Message() []byte {
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return m.msg
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}
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func (m *networkEventMessage) Finished() {
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}
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func (nDB *NetworkDB) sendNetworkEvent(nid string, event NetworkEvent_Type, ltime serf.LamportTime) error {
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nEvent := NetworkEvent{
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Type: event,
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LTime: ltime,
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NodeName: nDB.config.NodeName,
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NetworkID: nid,
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}
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raw, err := encodeMessage(MessageTypeNetworkEvent, &nEvent)
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if err != nil {
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return err
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}
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nDB.networkBroadcasts.QueueBroadcast(&networkEventMessage{
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msg: raw,
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id: nid,
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node: nDB.config.NodeName,
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})
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return nil
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}
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type nodeEventMessage struct {
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msg []byte
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notify chan<- struct{}
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}
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func (m *nodeEventMessage) Invalidates(other memberlist.Broadcast) bool {
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return false
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}
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func (m *nodeEventMessage) Message() []byte {
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return m.msg
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}
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func (m *nodeEventMessage) Finished() {
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if m.notify != nil {
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close(m.notify)
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}
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}
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func (nDB *NetworkDB) sendNodeEvent(event NodeEvent_Type) error {
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nEvent := NodeEvent{
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Type: event,
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LTime: nDB.networkClock.Increment(),
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NodeName: nDB.config.NodeName,
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}
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raw, err := encodeMessage(MessageTypeNodeEvent, &nEvent)
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if err != nil {
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return err
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}
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notifyCh := make(chan struct{})
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nDB.nodeBroadcasts.QueueBroadcast(&nodeEventMessage{
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msg: raw,
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notify: notifyCh,
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})
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nDB.RLock()
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noPeers := len(nDB.nodes) <= 1
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nDB.RUnlock()
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// Message enqueued, do not wait for a send if no peer is present
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if noPeers {
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return nil
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}
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// Wait for the broadcast
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select {
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case <-notifyCh:
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case <-time.After(broadcastTimeout):
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return errors.New("timed out broadcasting node event")
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}
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return nil
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}
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type tableEventMessage struct {
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id string
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tname string
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key string
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msg []byte
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node string
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}
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func (m *tableEventMessage) Invalidates(other memberlist.Broadcast) bool {
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return false
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}
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func (m *tableEventMessage) Message() []byte {
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return m.msg
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}
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func (m *tableEventMessage) Finished() {
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}
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func (nDB *NetworkDB) sendTableEvent(event TableEvent_Type, nid string, tname string, key string, entry *entry) error {
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tEvent := TableEvent{
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Type: event,
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LTime: entry.ltime,
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NodeName: nDB.config.NodeName,
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NetworkID: nid,
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TableName: tname,
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Key: key,
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Value: entry.value,
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}
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raw, err := encodeMessage(MessageTypeTableEvent, &tEvent)
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if err != nil {
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return err
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}
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var broadcastQ *memberlist.TransmitLimitedQueue
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nDB.RLock()
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thisNodeNetworks, ok := nDB.networks[nDB.config.NodeName]
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if ok {
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// The network may have been removed
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network, networkOk := thisNodeNetworks[nid]
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if !networkOk {
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nDB.RUnlock()
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return nil
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}
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broadcastQ = network.tableBroadcasts
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}
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nDB.RUnlock()
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// The network may have been removed
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if broadcastQ == nil {
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return nil
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}
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broadcastQ.QueueBroadcast(&tableEventMessage{
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msg: raw,
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id: nid,
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tname: tname,
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key: key,
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node: nDB.config.NodeName,
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})
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return nil
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}
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