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moby--moby/vendor/github.com/sirupsen/logrus/logrus.go
Sebastiaan van Stijn a38d8b0730
bump sirupsen/logrus v1.4.1
Full diff: https://github.com/sirupsen/logrus/compare/v1.3.0...v1.4.1

Fixes:

- Remove dependency on golang.org/x/crypto
- Fix wrong method calls Logger.Print and Logger.Warningln
- Update Entry.Logf to not do string formatting unless the log level is enabled
- Fix infinite recursion on unknown Level.String()
- Fix race condition in getCaller
- Fix Entry.WithContext method to return a copy of the initial entry

New:

- Add DeferExitHandler, similar to RegisterExitHandler but prepending the handler to the list of handlers (semantically like defer)
- Add CallerPrettyfier to JSONFormatter and `TextFormatter`
- Add Entry.WithContext() and Entry.Context, to set a context on entries to be used e.g. in hooks
- Enhance TextFormatter to not print caller information when they are empty

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
2019-04-03 21:52:58 +02:00

186 lines
4.7 KiB
Go

package logrus
import (
"fmt"
"log"
"strings"
)
// Fields type, used to pass to `WithFields`.
type Fields map[string]interface{}
// Level type
type Level uint32
// Convert the Level to a string. E.g. PanicLevel becomes "panic".
func (level Level) String() string {
if b, err := level.MarshalText(); err == nil {
return string(b)
} else {
return "unknown"
}
}
// ParseLevel takes a string level and returns the Logrus log level constant.
func ParseLevel(lvl string) (Level, error) {
switch strings.ToLower(lvl) {
case "panic":
return PanicLevel, nil
case "fatal":
return FatalLevel, nil
case "error":
return ErrorLevel, nil
case "warn", "warning":
return WarnLevel, nil
case "info":
return InfoLevel, nil
case "debug":
return DebugLevel, nil
case "trace":
return TraceLevel, nil
}
var l Level
return l, fmt.Errorf("not a valid logrus Level: %q", lvl)
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (level *Level) UnmarshalText(text []byte) error {
l, err := ParseLevel(string(text))
if err != nil {
return err
}
*level = Level(l)
return nil
}
func (level Level) MarshalText() ([]byte, error) {
switch level {
case TraceLevel:
return []byte("trace"), nil
case DebugLevel:
return []byte("debug"), nil
case InfoLevel:
return []byte("info"), nil
case WarnLevel:
return []byte("warning"), nil
case ErrorLevel:
return []byte("error"), nil
case FatalLevel:
return []byte("fatal"), nil
case PanicLevel:
return []byte("panic"), nil
}
return nil, fmt.Errorf("not a valid logrus level %d", level)
}
// A constant exposing all logging levels
var AllLevels = []Level{
PanicLevel,
FatalLevel,
ErrorLevel,
WarnLevel,
InfoLevel,
DebugLevel,
TraceLevel,
}
// These are the different logging levels. You can set the logging level to log
// on your instance of logger, obtained with `logrus.New()`.
const (
// PanicLevel level, highest level of severity. Logs and then calls panic with the
// message passed to Debug, Info, ...
PanicLevel Level = iota
// FatalLevel level. Logs and then calls `logger.Exit(1)`. It will exit even if the
// logging level is set to Panic.
FatalLevel
// ErrorLevel level. Logs. Used for errors that should definitely be noted.
// Commonly used for hooks to send errors to an error tracking service.
ErrorLevel
// WarnLevel level. Non-critical entries that deserve eyes.
WarnLevel
// InfoLevel level. General operational entries about what's going on inside the
// application.
InfoLevel
// DebugLevel level. Usually only enabled when debugging. Very verbose logging.
DebugLevel
// TraceLevel level. Designates finer-grained informational events than the Debug.
TraceLevel
)
// Won't compile if StdLogger can't be realized by a log.Logger
var (
_ StdLogger = &log.Logger{}
_ StdLogger = &Entry{}
_ StdLogger = &Logger{}
)
// StdLogger is what your logrus-enabled library should take, that way
// it'll accept a stdlib logger and a logrus logger. There's no standard
// interface, this is the closest we get, unfortunately.
type StdLogger interface {
Print(...interface{})
Printf(string, ...interface{})
Println(...interface{})
Fatal(...interface{})
Fatalf(string, ...interface{})
Fatalln(...interface{})
Panic(...interface{})
Panicf(string, ...interface{})
Panicln(...interface{})
}
// The FieldLogger interface generalizes the Entry and Logger types
type FieldLogger interface {
WithField(key string, value interface{}) *Entry
WithFields(fields Fields) *Entry
WithError(err error) *Entry
Debugf(format string, args ...interface{})
Infof(format string, args ...interface{})
Printf(format string, args ...interface{})
Warnf(format string, args ...interface{})
Warningf(format string, args ...interface{})
Errorf(format string, args ...interface{})
Fatalf(format string, args ...interface{})
Panicf(format string, args ...interface{})
Debug(args ...interface{})
Info(args ...interface{})
Print(args ...interface{})
Warn(args ...interface{})
Warning(args ...interface{})
Error(args ...interface{})
Fatal(args ...interface{})
Panic(args ...interface{})
Debugln(args ...interface{})
Infoln(args ...interface{})
Println(args ...interface{})
Warnln(args ...interface{})
Warningln(args ...interface{})
Errorln(args ...interface{})
Fatalln(args ...interface{})
Panicln(args ...interface{})
// IsDebugEnabled() bool
// IsInfoEnabled() bool
// IsWarnEnabled() bool
// IsErrorEnabled() bool
// IsFatalEnabled() bool
// IsPanicEnabled() bool
}
// Ext1FieldLogger (the first extension to FieldLogger) is superfluous, it is
// here for consistancy. Do not use. Use Logger or Entry instead.
type Ext1FieldLogger interface {
FieldLogger
Tracef(format string, args ...interface{})
Trace(args ...interface{})
Traceln(args ...interface{})
}