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moby--moby/daemon/state_test.go
Alexandr Morozov 47065b9045 State refactoring and add waiting functions
Docker-DCO-1.1-Signed-off-by: Alexandr Morozov <lk4d4math@gmail.com> (github: LK4D4)
2014-06-27 15:05:48 +04:00

102 lines
2.5 KiB
Go

package daemon
import (
"sync/atomic"
"testing"
"time"
)
func TestStateRunStop(t *testing.T) {
s := NewState()
for i := 1; i < 3; i++ { // full lifecycle two times
started := make(chan struct{})
var pid int64
go func() {
runPid, _ := s.WaitRunning(-1 * time.Second)
atomic.StoreInt64(&pid, int64(runPid))
close(started)
}()
s.SetRunning(i + 100)
if !s.IsRunning() {
t.Fatal("State not running")
}
if s.Pid != i+100 {
t.Fatalf("Pid %v, expected %v", s.Pid, i+100)
}
if s.ExitCode != 0 {
t.Fatalf("ExitCode %v, expected 0", s.ExitCode)
}
select {
case <-time.After(100 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
case <-started:
t.Log("Start callback fired")
}
runPid := int(atomic.LoadInt64(&pid))
if runPid != i+100 {
t.Fatalf("Pid %v, expected %v", runPid, i+100)
}
if pid, err := s.WaitRunning(-1 * time.Second); err != nil || pid != i+100 {
t.Fatal("WaitRunning returned pid: %v, err: %v, expected pid: %v, err: %v", pid, err, i+100, nil)
}
stopped := make(chan struct{})
var exit int64
go func() {
exitCode, _ := s.WaitStop(-1 * time.Second)
atomic.StoreInt64(&exit, int64(exitCode))
close(stopped)
}()
s.SetStopped(i)
if s.IsRunning() {
t.Fatal("State is running")
}
if s.ExitCode != i {
t.Fatalf("ExitCode %v, expected %v", s.ExitCode, i)
}
if s.Pid != 0 {
t.Fatalf("Pid %v, expected 0", s.Pid)
}
select {
case <-time.After(100 * time.Millisecond):
t.Fatal("Stop callback doesn't fire in 100 milliseconds")
case <-stopped:
t.Log("Stop callback fired")
}
exitCode := int(atomic.LoadInt64(&exit))
if exitCode != i {
t.Fatalf("ExitCode %v, expected %v", exitCode, i)
}
if exitCode, err := s.WaitStop(-1 * time.Second); err != nil || exitCode != i {
t.Fatal("WaitStop returned exitCode: %v, err: %v, expected exitCode: %v, err: %v", exitCode, err, i, nil)
}
}
}
func TestStateTimeoutWait(t *testing.T) {
s := NewState()
started := make(chan struct{})
go func() {
s.WaitRunning(100 * time.Millisecond)
close(started)
}()
select {
case <-time.After(200 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
case <-started:
t.Log("Start callback fired")
}
s.SetRunning(42)
stopped := make(chan struct{})
go func() {
s.WaitRunning(100 * time.Millisecond)
close(stopped)
}()
select {
case <-time.After(200 * time.Millisecond):
t.Fatal("Start callback doesn't fire in 100 milliseconds")
case <-stopped:
t.Log("Start callback fired")
}
}