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moby--moby/libnetwork/controller.go
Jana Radhakrishnan 1ac72c85cb Add LeaveAll support
Currently container can join one endpoint when it is started.
More endpoints can be attached at a later point in time. But
when that happens this attachment should only have meaning
only as long as the container is alive. The attachment should
lose it's meaning when the container goes away. Cuurently there
is no way for the container management code to tell libnetwork
to detach the container from all attached endpoints. This PR
provides an additional API `LeaveAll` which adds this
functionality,

To facilitate this and make the sanbox lifecycle consistent
some slight changes have been made to the behavior of sandbox
management code. The sandbox is no longer destroyed when the
last endpoint is detached from the container. Instead the sandbox
ie kept alive and can only be destroyed with a `LeaveAll` call.
This gives better control of sandbox lifecycle by the container
management code and the sandbox doesn't get destroyed from under
the carpet while the container is still using it.

Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
2015-06-19 18:55:26 -07:00

398 lines
10 KiB
Go

/*
Package libnetwork provides the basic functionality and extension points to
create network namespaces and allocate interfaces for containers to use.
// Create a new controller instance
controller, _err := libnetwork.New(nil)
// Select and configure the network driver
networkType := "bridge"
driverOptions := options.Generic{}
genericOption := make(map[string]interface{})
genericOption[netlabel.GenericData] = driverOptions
err := controller.ConfigureNetworkDriver(networkType, genericOption)
if err != nil {
return
}
// Create a network for containers to join.
// NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make of
network, err := controller.NewNetwork(networkType, "network1")
if err != nil {
return
}
// For each new container: allocate IP and interfaces. The returned network
// settings will be used for container infos (inspect and such), as well as
// iptables rules for port publishing. This info is contained or accessible
// from the returned endpoint.
ep, err := network.CreateEndpoint("Endpoint1")
if err != nil {
return
}
// A container can join the endpoint by providing the container ID to the join
// api.
// Join acceps Variadic arguments which will be made use of by libnetwork and Drivers
err = ep.Join("container1",
libnetwork.JoinOptionHostname("test"),
libnetwork.JoinOptionDomainname("docker.io"))
if err != nil {
return
}
*/
package libnetwork
import (
"fmt"
"net"
"strings"
"sync"
log "github.com/Sirupsen/logrus"
"github.com/docker/docker/pkg/plugins"
"github.com/docker/docker/pkg/stringid"
"github.com/docker/libnetwork/config"
"github.com/docker/libnetwork/datastore"
"github.com/docker/libnetwork/driverapi"
"github.com/docker/libnetwork/hostdiscovery"
"github.com/docker/libnetwork/netlabel"
"github.com/docker/libnetwork/sandbox"
"github.com/docker/libnetwork/types"
)
// NetworkController provides the interface for controller instance which manages
// networks.
type NetworkController interface {
// ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type
ConfigureNetworkDriver(networkType string, options map[string]interface{}) error
// Config method returns the bootup configuration for the controller
Config() config.Config
// Create a new network. The options parameter carries network specific options.
// Labels support will be added in the near future.
NewNetwork(networkType, name string, options ...NetworkOption) (Network, error)
// Networks returns the list of Network(s) managed by this controller.
Networks() []Network
// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
WalkNetworks(walker NetworkWalker)
// NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned.
NetworkByName(name string) (Network, error)
// NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned.
NetworkByID(id string) (Network, error)
// LeaveAll accepts a container id and attempts to leave all endpoints that the container has joined
LeaveAll(id string) error
// GC triggers immediate garbage collection of resources which are garbage collected.
GC()
}
// NetworkWalker is a client provided function which will be used to walk the Networks.
// When the function returns true, the walk will stop.
type NetworkWalker func(nw Network) bool
type driverData struct {
driver driverapi.Driver
capability driverapi.Capability
}
type driverTable map[string]*driverData
type networkTable map[types.UUID]*network
type endpointTable map[types.UUID]*endpoint
type sandboxTable map[string]*sandboxData
type controller struct {
networks networkTable
drivers driverTable
sandboxes sandboxTable
cfg *config.Config
store datastore.DataStore
sync.Mutex
}
// New creates a new instance of network controller.
func New(cfgOptions ...config.Option) (NetworkController, error) {
var cfg *config.Config
if len(cfgOptions) > 0 {
cfg = &config.Config{}
cfg.ProcessOptions(cfgOptions...)
}
c := &controller{
cfg: cfg,
networks: networkTable{},
sandboxes: sandboxTable{},
drivers: driverTable{}}
if err := initDrivers(c); err != nil {
return nil, err
}
if cfg != nil {
if err := c.initDataStore(); err != nil {
// Failing to initalize datastore is a bad situation to be in.
// But it cannot fail creating the Controller
log.Debugf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err)
}
if err := c.initDiscovery(); err != nil {
// Failing to initalize discovery is a bad situation to be in.
// But it cannot fail creating the Controller
log.Debugf("Failed to Initialize Discovery : %v", err)
}
}
return c, nil
}
func (c *controller) validateHostDiscoveryConfig() bool {
if c.cfg == nil || c.cfg.Cluster.Discovery == "" || c.cfg.Cluster.Address == "" {
return false
}
return true
}
func (c *controller) initDiscovery() error {
if c.cfg == nil {
return fmt.Errorf("discovery initialization requires a valid configuration")
}
hostDiscovery := hostdiscovery.NewHostDiscovery()
return hostDiscovery.StartDiscovery(&c.cfg.Cluster, c.hostJoinCallback, c.hostLeaveCallback)
}
func (c *controller) hostJoinCallback(hosts []net.IP) {
}
func (c *controller) hostLeaveCallback(hosts []net.IP) {
}
func (c *controller) Config() config.Config {
c.Lock()
defer c.Unlock()
if c.cfg == nil {
return config.Config{}
}
return *c.cfg
}
func (c *controller) ConfigureNetworkDriver(networkType string, options map[string]interface{}) error {
c.Lock()
dd, ok := c.drivers[networkType]
c.Unlock()
if !ok {
return NetworkTypeError(networkType)
}
return dd.driver.Config(options)
}
func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver, capability driverapi.Capability) error {
c.Lock()
if !config.IsValidName(networkType) {
c.Unlock()
return ErrInvalidName(networkType)
}
if _, ok := c.drivers[networkType]; ok {
c.Unlock()
return driverapi.ErrActiveRegistration(networkType)
}
c.drivers[networkType] = &driverData{driver, capability}
if c.cfg == nil {
c.Unlock()
return nil
}
opt := make(map[string]interface{})
for _, label := range c.cfg.Daemon.Labels {
if strings.HasPrefix(label, netlabel.DriverPrefix+"."+networkType) {
opt[netlabel.Key(label)] = netlabel.Value(label)
}
}
if capability.Scope == driverapi.GlobalScope && c.validateDatastoreConfig() {
opt[netlabel.KVProvider] = c.cfg.Datastore.Client.Provider
opt[netlabel.KVProviderURL] = c.cfg.Datastore.Client.Address
}
c.Unlock()
if len(opt) != 0 {
if err := driver.Config(opt); err != nil {
return err
}
}
return nil
}
// NewNetwork creates a new network of the specified network type. The options
// are network specific and modeled in a generic way.
func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) {
if !config.IsValidName(name) {
return nil, ErrInvalidName(name)
}
// Check if a network already exists with the specified network name
c.Lock()
for _, n := range c.networks {
if n.name == name {
c.Unlock()
return nil, NetworkNameError(name)
}
}
c.Unlock()
// Construct the network object
network := &network{
name: name,
networkType: networkType,
id: types.UUID(stringid.GenerateRandomID()),
ctrlr: c,
endpoints: endpointTable{},
}
network.processOptions(options...)
if err := c.addNetwork(network); err != nil {
return nil, err
}
if err := c.updateNetworkToStore(network); err != nil {
if e := network.Delete(); e != nil {
log.Warnf("couldnt cleanup network %s: %v", network.name, err)
}
return nil, err
}
return network, nil
}
func (c *controller) addNetwork(n *network) error {
c.Lock()
// Check if a driver for the specified network type is available
dd, ok := c.drivers[n.networkType]
c.Unlock()
if !ok {
var err error
dd, err = c.loadDriver(n.networkType)
if err != nil {
return err
}
}
n.Lock()
n.svcRecords = svcMap{}
n.driver = dd.driver
d := n.driver
n.Unlock()
// Create the network
if err := d.CreateNetwork(n.id, n.generic); err != nil {
return err
}
if err := n.watchEndpoints(); err != nil {
return err
}
c.Lock()
c.networks[n.id] = n
c.Unlock()
return nil
}
func (c *controller) Networks() []Network {
c.Lock()
defer c.Unlock()
list := make([]Network, 0, len(c.networks))
for _, n := range c.networks {
list = append(list, n)
}
return list
}
func (c *controller) WalkNetworks(walker NetworkWalker) {
for _, n := range c.Networks() {
if walker(n) {
return
}
}
}
func (c *controller) NetworkByName(name string) (Network, error) {
if name == "" {
return nil, ErrInvalidName(name)
}
var n Network
s := func(current Network) bool {
if current.Name() == name {
n = current
return true
}
return false
}
c.WalkNetworks(s)
if n == nil {
return nil, ErrNoSuchNetwork(name)
}
return n, nil
}
func (c *controller) NetworkByID(id string) (Network, error) {
if id == "" {
return nil, ErrInvalidID(id)
}
c.Lock()
defer c.Unlock()
if n, ok := c.networks[types.UUID(id)]; ok {
return n, nil
}
return nil, ErrNoSuchNetwork(id)
}
func (c *controller) loadDriver(networkType string) (*driverData, error) {
// Plugins pkg performs lazy loading of plugins that acts as remote drivers.
// As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available.
_, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType)
if err != nil {
if err == plugins.ErrNotFound {
return nil, types.NotFoundErrorf(err.Error())
}
return nil, err
}
c.Lock()
defer c.Unlock()
dd, ok := c.drivers[networkType]
if !ok {
return nil, ErrInvalidNetworkDriver(networkType)
}
return dd, nil
}
func (c *controller) isDriverGlobalScoped(networkType string) (bool, error) {
c.Lock()
dd, ok := c.drivers[networkType]
c.Unlock()
if !ok {
return false, types.NotFoundErrorf("driver not found for %s", networkType)
}
if dd.capability.Scope == driverapi.GlobalScope {
return true, nil
}
return false, nil
}
func (c *controller) GC() {
sandbox.GC()
}