1
0
Fork 0
mirror of https://github.com/moby/moby.git synced 2022-11-09 12:21:53 -05:00
moby--moby/pkg/term/term_windows.go
John Starks 4acc2c7499 Windows: Always enable VT emulation
Always enable VT output emulation when starting the process so that
non-attaching commands can still output VT codes.

Also remove the version block for using the native console and just rely
on supported flags being present.

Signed-off-by: John Starks <jostarks@microsoft.com>
2016-06-23 13:14:39 -07:00

230 lines
6.4 KiB
Go

// +build windows
package term
import (
"io"
"os"
"os/signal"
"syscall"
"github.com/Azure/go-ansiterm/winterm"
"github.com/docker/docker/pkg/term/windows"
)
// State holds the console mode for the terminal.
type State struct {
mode uint32
}
// Winsize is used for window size.
type Winsize struct {
Height uint16
Width uint16
}
const (
// https://msdn.microsoft.com/en-us/library/windows/desktop/ms683167(v=vs.85).aspx
enableVirtualTerminalInput = 0x0200
enableVirtualTerminalProcessing = 0x0004
disableNewlineAutoReturn = 0x0008
)
// vtInputSupported is true if enableVirtualTerminalInput is supported by the console
var vtInputSupported bool
// StdStreams returns the standard streams (stdin, stdout, stedrr).
func StdStreams() (stdIn io.ReadCloser, stdOut, stdErr io.Writer) {
// Turn on VT handling on all std handles, if possible. This might
// fail, in which case we will fall back to terminal emulation.
var emulateStdin, emulateStdout, emulateStderr bool
fd := os.Stdin.Fd()
if mode, err := winterm.GetConsoleMode(fd); err == nil {
// Validate that enableVirtualTerminalInput is supported, but do not set it.
if err = winterm.SetConsoleMode(fd, mode|enableVirtualTerminalInput); err != nil {
emulateStdin = true
} else {
winterm.SetConsoleMode(fd, mode)
vtInputSupported = true
}
}
fd = os.Stdout.Fd()
if mode, err := winterm.GetConsoleMode(fd); err == nil {
// Validate disableNewlineAutoReturn is supported, but do not set it.
if err = winterm.SetConsoleMode(fd, mode|enableVirtualTerminalProcessing|disableNewlineAutoReturn); err != nil {
emulateStdout = true
} else {
winterm.SetConsoleMode(fd, mode|enableVirtualTerminalProcessing)
}
}
fd = os.Stderr.Fd()
if mode, err := winterm.GetConsoleMode(fd); err == nil {
// Validate disableNewlineAutoReturn is supported, but do not set it.
if err = winterm.SetConsoleMode(fd, mode|enableVirtualTerminalProcessing|disableNewlineAutoReturn); err != nil {
emulateStderr = true
} else {
winterm.SetConsoleMode(fd, mode|enableVirtualTerminalProcessing)
}
}
if os.Getenv("ConEmuANSI") == "ON" {
// The ConEmu terminal emulates ANSI on output streams well.
emulateStdout = false
emulateStderr = false
}
if emulateStdin {
stdIn = windows.NewAnsiReader(syscall.STD_INPUT_HANDLE)
} else {
stdIn = os.Stdin
}
if emulateStdout {
stdOut = windows.NewAnsiWriter(syscall.STD_OUTPUT_HANDLE)
} else {
stdOut = os.Stdout
}
if emulateStderr {
stdErr = windows.NewAnsiWriter(syscall.STD_ERROR_HANDLE)
} else {
stdErr = os.Stderr
}
return
}
// GetFdInfo returns the file descriptor for an os.File and indicates whether the file represents a terminal.
func GetFdInfo(in interface{}) (uintptr, bool) {
return windows.GetHandleInfo(in)
}
// GetWinsize returns the window size based on the specified file descriptor.
func GetWinsize(fd uintptr) (*Winsize, error) {
info, err := winterm.GetConsoleScreenBufferInfo(fd)
if err != nil {
return nil, err
}
winsize := &Winsize{
Width: uint16(info.Window.Right - info.Window.Left + 1),
Height: uint16(info.Window.Bottom - info.Window.Top + 1),
}
return winsize, nil
}
// IsTerminal returns true if the given file descriptor is a terminal.
func IsTerminal(fd uintptr) bool {
return windows.IsConsole(fd)
}
// RestoreTerminal restores the terminal connected to the given file descriptor
// to a previous state.
func RestoreTerminal(fd uintptr, state *State) error {
return winterm.SetConsoleMode(fd, state.mode)
}
// SaveState saves the state of the terminal connected to the given file descriptor.
func SaveState(fd uintptr) (*State, error) {
mode, e := winterm.GetConsoleMode(fd)
if e != nil {
return nil, e
}
return &State{mode: mode}, nil
}
// DisableEcho disables echo for the terminal connected to the given file descriptor.
// -- See https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
func DisableEcho(fd uintptr, state *State) error {
mode := state.mode
mode &^= winterm.ENABLE_ECHO_INPUT
mode |= winterm.ENABLE_PROCESSED_INPUT | winterm.ENABLE_LINE_INPUT
err := winterm.SetConsoleMode(fd, mode)
if err != nil {
return err
}
// Register an interrupt handler to catch and restore prior state
restoreAtInterrupt(fd, state)
return nil
}
// SetRawTerminal puts the terminal connected to the given file descriptor into
// raw mode and returns the previous state. On UNIX, this puts both the input
// and output into raw mode. On Windows, it only puts the input into raw mode.
func SetRawTerminal(fd uintptr) (*State, error) {
state, err := MakeRaw(fd)
if err != nil {
return nil, err
}
// Register an interrupt handler to catch and restore prior state
restoreAtInterrupt(fd, state)
return state, err
}
// SetRawTerminalOutput puts the output of terminal connected to the given file
// descriptor into raw mode. On UNIX, this does nothing and returns nil for the
// state. On Windows, it disables LF -> CRLF translation.
func SetRawTerminalOutput(fd uintptr) (*State, error) {
state, err := SaveState(fd)
if err != nil {
return nil, err
}
// Ignore failures, since disableNewlineAutoReturn might not be supported on this
// version of Windows.
winterm.SetConsoleMode(fd, state.mode|disableNewlineAutoReturn)
return state, err
}
// MakeRaw puts the terminal (Windows Console) connected to the given file descriptor into raw
// mode and returns the previous state of the terminal so that it can be restored.
func MakeRaw(fd uintptr) (*State, error) {
state, err := SaveState(fd)
if err != nil {
return nil, err
}
mode := state.mode
// See
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
// Disable these modes
mode &^= winterm.ENABLE_ECHO_INPUT
mode &^= winterm.ENABLE_LINE_INPUT
mode &^= winterm.ENABLE_MOUSE_INPUT
mode &^= winterm.ENABLE_WINDOW_INPUT
mode &^= winterm.ENABLE_PROCESSED_INPUT
// Enable these modes
mode |= winterm.ENABLE_EXTENDED_FLAGS
mode |= winterm.ENABLE_INSERT_MODE
mode |= winterm.ENABLE_QUICK_EDIT_MODE
if vtInputSupported {
mode |= enableVirtualTerminalInput
}
err = winterm.SetConsoleMode(fd, mode)
if err != nil {
return nil, err
}
return state, nil
}
func restoreAtInterrupt(fd uintptr, state *State) {
sigchan := make(chan os.Signal, 1)
signal.Notify(sigchan, os.Interrupt)
go func() {
_ = <-sigchan
RestoreTerminal(fd, state)
os.Exit(0)
}()
}