mirror of
https://github.com/moby/moby.git
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20881f1f78
Hold the read lock while reading the child graph, then walk over the children without any lock, in order to avoid deadlock.
473 lines
9.8 KiB
Go
473 lines
9.8 KiB
Go
package gograph
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import (
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"database/sql"
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"fmt"
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"path"
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"sync"
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)
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const (
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createEntityTable = `
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CREATE TABLE IF NOT EXISTS entity (
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id text NOT NULL PRIMARY KEY
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);`
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createEdgeTable = `
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CREATE TABLE IF NOT EXISTS edge (
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"entity_id" text NOT NULL,
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"parent_id" text NULL,
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"name" text NOT NULL,
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CONSTRAINT "parent_fk" FOREIGN KEY ("parent_id") REFERENCES "entity" ("id"),
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CONSTRAINT "entity_fk" FOREIGN KEY ("entity_id") REFERENCES "entity" ("id")
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);
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`
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createEdgeIndices = `
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CREATE UNIQUE INDEX IF NOT EXISTS "name_parent_ix" ON "edge" (parent_id, name);
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`
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)
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// Entity with a unique id
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type Entity struct {
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id string
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}
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// An Edge connects two entities together
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type Edge struct {
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EntityID string
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Name string
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ParentID string
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}
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type Entities map[string]*Entity
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type Edges []*Edge
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type WalkFunc func(fullPath string, entity *Entity) error
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// Graph database for storing entities and their relationships
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type Database struct {
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conn *sql.DB
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mux sync.RWMutex
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}
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// Create a new graph database initialized with a root entity
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func NewDatabase(conn *sql.DB, init bool) (*Database, error) {
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if conn == nil {
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return nil, fmt.Errorf("Database connection cannot be nil")
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}
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db := &Database{conn: conn}
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if init {
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if _, err := conn.Exec(createEntityTable); err != nil {
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return nil, err
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}
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if _, err := conn.Exec(createEdgeTable); err != nil {
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return nil, err
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}
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if _, err := conn.Exec(createEdgeIndices); err != nil {
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return nil, err
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}
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rollback := func() {
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conn.Exec("ROLLBACK")
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}
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// Create root entities
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if _, err := conn.Exec("BEGIN"); err != nil {
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return nil, err
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}
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if _, err := conn.Exec("INSERT INTO entity (id) VALUES (?);", "0"); err != nil {
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rollback()
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return nil, err
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}
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if _, err := conn.Exec("INSERT INTO edge (entity_id, name) VALUES(?,?);", "0", "/"); err != nil {
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rollback()
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return nil, err
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}
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if _, err := conn.Exec("COMMIT"); err != nil {
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return nil, err
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}
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}
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return db, nil
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}
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// Close the underlying connection to the database
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func (db *Database) Close() error {
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return db.conn.Close()
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}
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// Set the entity id for a given path
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func (db *Database) Set(fullPath, id string) (*Entity, error) {
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db.mux.Lock()
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defer db.mux.Unlock()
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rollback := func() {
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db.conn.Exec("ROLLBACK")
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}
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if _, err := db.conn.Exec("BEGIN EXCLUSIVE"); err != nil {
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return nil, err
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}
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var entityId string
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if err := db.conn.QueryRow("SELECT id FROM entity WHERE id = ?;", id).Scan(&entityId); err != nil {
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if err == sql.ErrNoRows {
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if _, err := db.conn.Exec("INSERT INTO entity (id) VALUES(?);", id); err != nil {
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rollback()
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return nil, err
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}
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} else {
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rollback()
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return nil, err
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}
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}
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e := &Entity{id}
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parentPath, name := splitPath(fullPath)
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if err := db.setEdge(parentPath, name, e); err != nil {
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rollback()
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return nil, err
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}
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if _, err := db.conn.Exec("COMMIT"); err != nil {
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return nil, err
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}
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return e, nil
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}
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// Return true if a name already exists in the database
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func (db *Database) Exists(name string) bool {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return false
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}
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return e != nil
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}
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func (db *Database) setEdge(parentPath, name string, e *Entity) error {
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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if parent.id == e.id {
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return fmt.Errorf("Cannot set self as child")
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}
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if _, err := db.conn.Exec("INSERT INTO edge (parent_id, name, entity_id) VALUES (?,?,?);", parent.id, name, e.id); err != nil {
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return err
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}
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return nil
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}
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// Return the root "/" entity for the database
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func (db *Database) RootEntity() *Entity {
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return &Entity{
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id: "0",
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}
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}
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// Return the entity for a given path
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func (db *Database) Get(name string) *Entity {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return nil
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}
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return e
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}
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func (db *Database) get(name string) (*Entity, error) {
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e := db.RootEntity()
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// We always know the root name so return it if
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// it is requested
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if name == "/" {
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return e, nil
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}
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parts := split(name)
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for i := 1; i < len(parts); i++ {
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p := parts[i]
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if p == "" {
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continue
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}
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next := db.child(e, p)
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if next == nil {
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return nil, fmt.Errorf("Cannot find child for %s", name)
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}
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e = next
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}
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return e, nil
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}
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// List all entities by from the name
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// The key will be the full path of the entity
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func (db *Database) List(name string, depth int) Entities {
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db.mux.RLock()
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defer db.mux.RUnlock()
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out := Entities{}
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e, err := db.get(name)
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if err != nil {
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return out
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}
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children, err := db.children(e, name, depth, nil)
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if err != nil {
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return out
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}
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for _, c := range children {
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out[c.FullPath] = c.Entity
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}
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return out
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}
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// Walk through the child graph of an entity, calling walkFunc for each child entity.
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// It is safe for walkFunc to call graph functions.
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func (db *Database) Walk(name string, walkFunc WalkFunc, depth int) error {
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children, err := db.Children(name, depth)
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if err != nil {
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return err
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}
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// Note: the database lock must not be held while calling walkFunc
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for _, c := range children {
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if err := walkFunc(c.FullPath, c.Entity); err != nil {
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return err
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}
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}
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return nil
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}
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// Return the children of the specified entity
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func (db *Database) Children(name string, depth int) ([]WalkMeta, error) {
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db.mux.RLock()
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defer db.mux.RUnlock()
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e, err := db.get(name)
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if err != nil {
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return nil, err
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}
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return db.children(e, name, depth, nil)
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}
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// Return the refrence count for a specified id
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func (db *Database) Refs(id string) int {
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db.mux.RLock()
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defer db.mux.RUnlock()
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var count int
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if err := db.conn.QueryRow("SELECT COUNT(*) FROM edge WHERE entity_id = ?;", id).Scan(&count); err != nil {
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return 0
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}
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return count
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}
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// Return all the id's path references
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func (db *Database) RefPaths(id string) Edges {
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db.mux.RLock()
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defer db.mux.RUnlock()
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refs := Edges{}
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rows, err := db.conn.Query("SELECT name, parent_id FROM edge WHERE entity_id = ?;", id)
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if err != nil {
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return refs
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}
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defer rows.Close()
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for rows.Next() {
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var name string
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var parentId string
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if err := rows.Scan(&name, &parentId); err != nil {
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return refs
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}
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refs = append(refs, &Edge{
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EntityID: id,
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Name: name,
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ParentID: parentId,
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})
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}
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return refs
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}
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// Delete the reference to an entity at a given path
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func (db *Database) Delete(name string) error {
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db.mux.Lock()
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defer db.mux.Unlock()
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if name == "/" {
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return fmt.Errorf("Cannot delete root entity")
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}
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parentPath, n := splitPath(name)
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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if _, err := db.conn.Exec("DELETE FROM edge WHERE parent_id = ? AND name = ?;", parent.id, n); err != nil {
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return err
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}
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return nil
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}
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// Remove the entity with the specified id
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// Walk the graph to make sure all references to the entity
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// are removed and return the number of references removed
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func (db *Database) Purge(id string) (int, error) {
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db.mux.Lock()
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defer db.mux.Unlock()
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rollback := func() {
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db.conn.Exec("ROLLBACK")
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}
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if _, err := db.conn.Exec("BEGIN"); err != nil {
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return -1, err
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}
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// Delete all edges
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rows, err := db.conn.Exec("DELETE FROM edge WHERE entity_id = ?;", id)
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if err != nil {
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rollback()
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return -1, err
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}
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changes, err := rows.RowsAffected()
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if err != nil {
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return -1, err
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}
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// Delete entity
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if _, err := db.conn.Exec("DELETE FROM entity where id = ?;", id); err != nil {
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rollback()
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return -1, err
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}
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if _, err := db.conn.Exec("COMMIT"); err != nil {
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return -1, err
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}
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return int(changes), nil
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}
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// Rename an edge for a given path
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func (db *Database) Rename(currentName, newName string) error {
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db.mux.Lock()
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defer db.mux.Unlock()
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parentPath, name := splitPath(currentName)
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newParentPath, newEdgeName := splitPath(newName)
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if parentPath != newParentPath {
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return fmt.Errorf("Cannot rename when root paths do not match %s != %s", parentPath, newParentPath)
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}
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parent, err := db.get(parentPath)
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if err != nil {
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return err
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}
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rows, err := db.conn.Exec("UPDATE edge SET name = ? WHERE parent_id = ? AND name = ?;", newEdgeName, parent.id, name)
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if err != nil {
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return err
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}
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i, err := rows.RowsAffected()
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if err != nil {
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return err
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}
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if i == 0 {
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return fmt.Errorf("Cannot locate edge for %s %s", parent.id, name)
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}
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return nil
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}
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type WalkMeta struct {
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Parent *Entity
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Entity *Entity
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FullPath string
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Edge *Edge
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}
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func (db *Database) children(e *Entity, name string, depth int, entities []WalkMeta) ([]WalkMeta, error) {
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if e == nil {
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return entities, nil
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}
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rows, err := db.conn.Query("SELECT entity_id, name FROM edge where parent_id = ?;", e.id)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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for rows.Next() {
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var entityId, entityName string
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if err := rows.Scan(&entityId, &entityName); err != nil {
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return nil, err
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}
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child := &Entity{entityId}
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edge := &Edge{
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ParentID: e.id,
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Name: entityName,
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EntityID: child.id,
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}
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meta := WalkMeta{
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Parent: e,
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Entity: child,
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FullPath: path.Join(name, edge.Name),
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Edge: edge,
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}
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entities = append(entities, meta)
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if depth != 0 {
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nDepth := depth
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if depth != -1 {
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nDepth -= 1
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}
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entities, err = db.children(child, meta.FullPath, nDepth, entities)
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if err != nil {
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return nil, err
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}
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}
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}
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return entities, nil
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}
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// Return the entity based on the parent path and name
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func (db *Database) child(parent *Entity, name string) *Entity {
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var id string
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if err := db.conn.QueryRow("SELECT entity_id FROM edge WHERE parent_id = ? AND name = ?;", parent.id, name).Scan(&id); err != nil {
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return nil
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}
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return &Entity{id}
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}
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// Return the id used to reference this entity
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func (e *Entity) ID() string {
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return e.id
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}
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// Return the paths sorted by depth
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func (e Entities) Paths() []string {
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out := make([]string, len(e))
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var i int
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for k := range e {
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out[i] = k
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i++
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}
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sortByDepth(out)
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return out
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}
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