1
0
Fork 0
mirror of https://github.com/moby/moby.git synced 2022-11-09 12:21:53 -05:00
moby--moby/plugin/v2/plugin.go
Tonis Tiigi 3d86b0c79b Implement content addressability for plugins
Move plugins to shared distribution stack with images.

Create immutable plugin config that matches schema2 requirements.

Ensure data being pushed is same as pulled/created.

Store distribution artifacts in a blobstore.

Run init layer setup for every plugin start.

Fix breakouts from unsafe file accesses.

Add support for `docker plugin install --alias`

Uses normalized references for default names to avoid collisions when using default hosts/tags.

Some refactoring of the plugin manager to support the change, like removing the singleton manager and adding manager config struct.

Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Derek McGowan <derek@mcgstyle.net>
2016-12-23 13:29:58 -08:00

244 lines
6.5 KiB
Go

package v2
import (
"fmt"
"strings"
"sync"
"github.com/docker/distribution/digest"
"github.com/docker/docker/api/types"
"github.com/docker/docker/pkg/plugingetter"
"github.com/docker/docker/pkg/plugins"
)
// Plugin represents an individual plugin.
type Plugin struct {
mu sync.RWMutex
PluginObj types.Plugin `json:"plugin"` // todo: embed struct
pClient *plugins.Client
refCount int
PropagatedMount string // TODO: make private
Rootfs string // TODO: make private
Config digest.Digest
Blobsums []digest.Digest
}
const defaultPluginRuntimeDestination = "/run/docker/plugins"
// ErrInadequateCapability indicates that the plugin did not have the requested capability.
type ErrInadequateCapability struct {
cap string
}
func (e ErrInadequateCapability) Error() string {
return fmt.Sprintf("plugin does not provide %q capability", e.cap)
}
// BasePath returns the path to which all paths returned by the plugin are relative to.
// For Plugin objects this returns the host path of the plugin container's rootfs.
func (p *Plugin) BasePath() string {
return p.Rootfs
}
// Client returns the plugin client.
func (p *Plugin) Client() *plugins.Client {
p.mu.RLock()
defer p.mu.RUnlock()
return p.pClient
}
// SetPClient set the plugin client.
func (p *Plugin) SetPClient(client *plugins.Client) {
p.mu.Lock()
defer p.mu.Unlock()
p.pClient = client
}
// IsV1 returns true for V1 plugins and false otherwise.
func (p *Plugin) IsV1() bool {
return false
}
// Name returns the plugin name.
func (p *Plugin) Name() string {
return p.PluginObj.Name
}
// FilterByCap query the plugin for a given capability.
func (p *Plugin) FilterByCap(capability string) (*Plugin, error) {
capability = strings.ToLower(capability)
for _, typ := range p.PluginObj.Config.Interface.Types {
if typ.Capability == capability && typ.Prefix == "docker" {
return p, nil
}
}
return nil, ErrInadequateCapability{capability}
}
// InitEmptySettings initializes empty settings for a plugin.
func (p *Plugin) InitEmptySettings() {
p.PluginObj.Settings.Mounts = make([]types.PluginMount, len(p.PluginObj.Config.Mounts))
copy(p.PluginObj.Settings.Mounts, p.PluginObj.Config.Mounts)
p.PluginObj.Settings.Devices = make([]types.PluginDevice, len(p.PluginObj.Config.Linux.Devices))
copy(p.PluginObj.Settings.Devices, p.PluginObj.Config.Linux.Devices)
p.PluginObj.Settings.Env = make([]string, 0, len(p.PluginObj.Config.Env))
for _, env := range p.PluginObj.Config.Env {
if env.Value != nil {
p.PluginObj.Settings.Env = append(p.PluginObj.Settings.Env, fmt.Sprintf("%s=%s", env.Name, *env.Value))
}
}
p.PluginObj.Settings.Args = make([]string, len(p.PluginObj.Config.Args.Value))
copy(p.PluginObj.Settings.Args, p.PluginObj.Config.Args.Value)
}
// Set is used to pass arguments to the plugin.
func (p *Plugin) Set(args []string) error {
p.mu.Lock()
defer p.mu.Unlock()
if p.PluginObj.Enabled {
return fmt.Errorf("cannot set on an active plugin, disable plugin before setting")
}
sets, err := newSettables(args)
if err != nil {
return err
}
// TODO(vieux): lots of code duplication here, needs to be refactored.
next:
for _, s := range sets {
// range over all the envs in the config
for _, env := range p.PluginObj.Config.Env {
// found the env in the config
if env.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsEnv, env.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// is it, so lets update the settings in memory
updateSettingsEnv(&p.PluginObj.Settings.Env, &s)
continue next
}
}
// range over all the mounts in the config
for _, mount := range p.PluginObj.Config.Mounts {
// found the mount in the config
if mount.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsMounts, mount.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
*mount.Source = s.value
continue next
}
}
// range over all the devices in the config
for _, device := range p.PluginObj.Config.Linux.Devices {
// found the device in the config
if device.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsDevices, device.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
*device.Path = s.value
continue next
}
}
// found the name in the config
if p.PluginObj.Config.Args.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsArgs, p.PluginObj.Config.Args.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
p.PluginObj.Settings.Args = strings.Split(s.value, " ")
continue next
}
return fmt.Errorf("setting %q not found in the plugin configuration", s.name)
}
return nil
}
// IsEnabled returns the active state of the plugin.
func (p *Plugin) IsEnabled() bool {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Enabled
}
// GetID returns the plugin's ID.
func (p *Plugin) GetID() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.ID
}
// GetSocket returns the plugin socket.
func (p *Plugin) GetSocket() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Socket
}
// GetTypes returns the interface types of a plugin.
func (p *Plugin) GetTypes() []types.PluginInterfaceType {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Types
}
// GetRefCount returns the reference count.
func (p *Plugin) GetRefCount() int {
p.mu.RLock()
defer p.mu.RUnlock()
return p.refCount
}
// AddRefCount adds to reference count.
func (p *Plugin) AddRefCount(count int) {
p.mu.Lock()
defer p.mu.Unlock()
p.refCount += count
}
// Acquire increments the plugin's reference count
// This should be followed up by `Release()` when the plugin is no longer in use.
func (p *Plugin) Acquire() {
p.AddRefCount(plugingetter.ACQUIRE)
}
// Release decrements the plugin's reference count
// This should only be called when the plugin is no longer in use, e.g. with
// via `Acquire()` or getter.Get("name", "type", plugingetter.ACQUIRE)
func (p *Plugin) Release() {
p.AddRefCount(plugingetter.RELEASE)
}