moby--moby/libnetwork/controller.go

554 lines
14 KiB
Go

/*
Package libnetwork provides the basic functionality and extension points to
create network namespaces and allocate interfaces for containers to use.
networkType := "bridge"
// Create a new controller instance
driverOptions := options.Generic{}
genericOption := make(map[string]interface{})
genericOption[netlabel.GenericData] = driverOptions
controller, err := libnetwork.New(config.OptionDriverConfig(networkType, genericOption))
if err != nil {
return
}
// Create a network for containers to join.
// NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make use of
network, err := controller.NewNetwork(networkType, "network1")
if err != nil {
return
}
// For each new container: allocate IP and interfaces. The returned network
// settings will be used for container infos (inspect and such), as well as
// iptables rules for port publishing. This info is contained or accessible
// from the returned endpoint.
ep, err := network.CreateEndpoint("Endpoint1")
if err != nil {
return
}
// Create the sandbox for the container.
// NewSandbox accepts Variadic optional arguments which libnetwork can use.
sbx, err := controller.NewSandbox("container1",
libnetwork.OptionHostname("test"),
libnetwork.OptionDomainname("docker.io"))
// A sandbox can join the endpoint via the join api.
err = ep.Join(sbx)
if err != nil {
return
}
*/
package libnetwork
import (
"container/heap"
"fmt"
"net"
"strings"
"sync"
log "github.com/Sirupsen/logrus"
"github.com/docker/docker/pkg/discovery"
"github.com/docker/docker/pkg/plugins"
"github.com/docker/docker/pkg/stringid"
"github.com/docker/libnetwork/config"
"github.com/docker/libnetwork/datastore"
"github.com/docker/libnetwork/driverapi"
"github.com/docker/libnetwork/hostdiscovery"
"github.com/docker/libnetwork/osl"
"github.com/docker/libnetwork/types"
)
// NetworkController provides the interface for controller instance which manages
// networks.
type NetworkController interface {
// ID provides an unique identity for the controller
ID() string
// Config method returns the bootup configuration for the controller
Config() config.Config
// Create a new network. The options parameter carries network specific options.
// Labels support will be added in the near future.
NewNetwork(networkType, name string, options ...NetworkOption) (Network, error)
// Networks returns the list of Network(s) managed by this controller.
Networks() []Network
// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
WalkNetworks(walker NetworkWalker)
// NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned.
NetworkByName(name string) (Network, error)
// NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned.
NetworkByID(id string) (Network, error)
// NewSandbox cretes a new network sandbox for the passed container id
NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error)
// Sandboxes returns the list of Sandbox(s) managed by this controller.
Sandboxes() []Sandbox
// WlakSandboxes uses the provided function to walk the Sandbox(s) managed by this controller.
WalkSandboxes(walker SandboxWalker)
// SandboxByID returns the Sandbox which has the passed id. If not found, a types.NotFoundError is returned.
SandboxByID(id string) (Sandbox, error)
// Stop network controller
Stop()
}
// NetworkWalker is a client provided function which will be used to walk the Networks.
// When the function returns true, the walk will stop.
type NetworkWalker func(nw Network) bool
// SandboxWalker is a client provided function which will be used to walk the Sandboxes.
// When the function returns true, the walk will stop.
type SandboxWalker func(sb Sandbox) bool
type driverData struct {
driver driverapi.Driver
capability driverapi.Capability
}
type driverTable map[string]*driverData
type networkTable map[string]*network
type endpointTable map[string]*endpoint
type sandboxTable map[string]*sandbox
type controller struct {
id string
networks networkTable
drivers driverTable
sandboxes sandboxTable
cfg *config.Config
globalStore, localStore datastore.DataStore
discovery hostdiscovery.HostDiscovery
extKeyListener net.Listener
sync.Mutex
}
// New creates a new instance of network controller.
func New(cfgOptions ...config.Option) (NetworkController, error) {
var cfg *config.Config
if len(cfgOptions) > 0 {
cfg = &config.Config{
Daemon: config.DaemonCfg{
DriverCfg: make(map[string]interface{}),
},
}
cfg.ProcessOptions(cfgOptions...)
}
c := &controller{
id: stringid.GenerateRandomID(),
cfg: cfg,
networks: networkTable{},
sandboxes: sandboxTable{},
drivers: driverTable{}}
if err := initDrivers(c); err != nil {
return nil, err
}
if cfg != nil {
if err := c.initGlobalStore(); err != nil {
// Failing to initalize datastore is a bad situation to be in.
// But it cannot fail creating the Controller
log.Debugf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err)
}
if err := c.initDiscovery(cfg.Cluster.Watcher); err != nil {
// Failing to initalize discovery is a bad situation to be in.
// But it cannot fail creating the Controller
log.Debugf("Failed to Initialize Discovery : %v", err)
}
if err := c.initLocalStore(); err != nil {
log.Debugf("Failed to Initialize LocalDatastore due to %v.", err)
}
}
if err := c.startExternalKeyListener(); err != nil {
return nil, err
}
return c, nil
}
func (c *controller) ID() string {
return c.id
}
func (c *controller) validateHostDiscoveryConfig() bool {
if c.cfg == nil || c.cfg.Cluster.Discovery == "" || c.cfg.Cluster.Address == "" {
return false
}
return true
}
func (c *controller) initDiscovery(watcher discovery.Watcher) error {
if c.cfg == nil {
return fmt.Errorf("discovery initialization requires a valid configuration")
}
c.discovery = hostdiscovery.NewHostDiscovery(watcher)
return c.discovery.Watch(c.hostJoinCallback, c.hostLeaveCallback)
}
func (c *controller) hostJoinCallback(nodes []net.IP) {
c.processNodeDiscovery(nodes, true)
}
func (c *controller) hostLeaveCallback(nodes []net.IP) {
c.processNodeDiscovery(nodes, false)
}
func (c *controller) processNodeDiscovery(nodes []net.IP, add bool) {
c.Lock()
drivers := []*driverData{}
for _, d := range c.drivers {
drivers = append(drivers, d)
}
c.Unlock()
for _, d := range drivers {
c.pushNodeDiscovery(d, nodes, add)
}
}
func (c *controller) pushNodeDiscovery(d *driverData, nodes []net.IP, add bool) {
var self net.IP
if c.cfg != nil {
addr := strings.Split(c.cfg.Cluster.Address, ":")
self = net.ParseIP(addr[0])
}
if d == nil || d.capability.DataScope != datastore.GlobalScope || nodes == nil {
return
}
for _, node := range nodes {
nodeData := driverapi.NodeDiscoveryData{Address: node.String(), Self: node.Equal(self)}
var err error
if add {
err = d.driver.DiscoverNew(driverapi.NodeDiscovery, nodeData)
} else {
err = d.driver.DiscoverDelete(driverapi.NodeDiscovery, nodeData)
}
if err != nil {
log.Debugf("discovery notification error : %v", err)
}
}
}
func (c *controller) Config() config.Config {
c.Lock()
defer c.Unlock()
if c.cfg == nil {
return config.Config{}
}
return *c.cfg
}
func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver, capability driverapi.Capability) error {
if !config.IsValidName(networkType) {
return ErrInvalidName(networkType)
}
c.Lock()
if _, ok := c.drivers[networkType]; ok {
c.Unlock()
return driverapi.ErrActiveRegistration(networkType)
}
dData := &driverData{driver, capability}
c.drivers[networkType] = dData
hd := c.discovery
c.Unlock()
if hd != nil {
c.pushNodeDiscovery(dData, hd.Fetch(), true)
}
return nil
}
// NewNetwork creates a new network of the specified network type. The options
// are network specific and modeled in a generic way.
func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) {
if !config.IsValidName(name) {
return nil, ErrInvalidName(name)
}
// Check if a network already exists with the specified network name
c.Lock()
for _, n := range c.networks {
if n.name == name {
c.Unlock()
return nil, NetworkNameError(name)
}
}
c.Unlock()
// Construct the network object
network := &network{
name: name,
networkType: networkType,
id: stringid.GenerateRandomID(),
ctrlr: c,
endpoints: endpointTable{},
persist: true,
}
network.processOptions(options...)
if err := c.addNetwork(network); err != nil {
return nil, err
}
if err := c.updateToStore(network); err != nil {
log.Warnf("couldnt create network %s: %v", network.name, err)
if e := network.Delete(); e != nil {
log.Warnf("couldnt cleanup network %s: %v", network.name, err)
}
return nil, err
}
return network, nil
}
func (c *controller) addNetwork(n *network) error {
c.Lock()
// Check if a driver for the specified network type is available
dd, ok := c.drivers[n.networkType]
c.Unlock()
if !ok {
var err error
dd, err = c.loadDriver(n.networkType)
if err != nil {
return err
}
}
n.Lock()
n.svcRecords = svcMap{}
n.driver = dd.driver
n.dataScope = dd.capability.DataScope
d := n.driver
n.Unlock()
// Create the network
if err := d.CreateNetwork(n.id, n.generic); err != nil {
return err
}
if n.isGlobalScoped() {
if err := n.watchEndpoints(); err != nil {
return err
}
}
c.Lock()
c.networks[n.id] = n
c.Unlock()
return nil
}
func (c *controller) Networks() []Network {
c.Lock()
defer c.Unlock()
list := make([]Network, 0, len(c.networks))
for _, n := range c.networks {
list = append(list, n)
}
return list
}
func (c *controller) WalkNetworks(walker NetworkWalker) {
for _, n := range c.Networks() {
if walker(n) {
return
}
}
}
func (c *controller) NetworkByName(name string) (Network, error) {
if name == "" {
return nil, ErrInvalidName(name)
}
var n Network
s := func(current Network) bool {
if current.Name() == name {
n = current
return true
}
return false
}
c.WalkNetworks(s)
if n == nil {
return nil, ErrNoSuchNetwork(name)
}
return n, nil
}
func (c *controller) NetworkByID(id string) (Network, error) {
if id == "" {
return nil, ErrInvalidID(id)
}
c.Lock()
defer c.Unlock()
if n, ok := c.networks[id]; ok {
return n, nil
}
return nil, ErrNoSuchNetwork(id)
}
// NewSandbox creates a new sandbox for the passed container id
func (c *controller) NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error) {
var err error
if containerID == "" {
return nil, types.BadRequestErrorf("invalid container ID")
}
var existing Sandbox
look := SandboxContainerWalker(&existing, containerID)
c.WalkSandboxes(look)
if existing != nil {
return nil, types.BadRequestErrorf("container %s is already present: %v", containerID, existing)
}
// Create sandbox and process options first. Key generation depends on an option
sb := &sandbox{
id: stringid.GenerateRandomID(),
containerID: containerID,
endpoints: epHeap{},
epPriority: map[string]int{},
config: containerConfig{},
controller: c,
}
// This sandbox may be using an existing osl sandbox, sharing it with another sandbox
var peerSb Sandbox
c.WalkSandboxes(SandboxKeyWalker(&peerSb, sb.Key()))
if peerSb != nil {
sb.osSbox = peerSb.(*sandbox).osSbox
}
heap.Init(&sb.endpoints)
sb.processOptions(options...)
if err = sb.setupResolutionFiles(); err != nil {
return nil, err
}
if sb.osSbox == nil && !sb.config.useExternalKey {
if sb.osSbox, err = osl.NewSandbox(sb.Key(), !sb.config.useDefaultSandBox); err != nil {
return nil, fmt.Errorf("failed to create new osl sandbox: %v", err)
}
}
c.Lock()
c.sandboxes[sb.id] = sb
c.Unlock()
return sb, nil
}
func (c *controller) Sandboxes() []Sandbox {
c.Lock()
defer c.Unlock()
list := make([]Sandbox, 0, len(c.sandboxes))
for _, s := range c.sandboxes {
list = append(list, s)
}
return list
}
func (c *controller) WalkSandboxes(walker SandboxWalker) {
for _, sb := range c.Sandboxes() {
if walker(sb) {
return
}
}
}
func (c *controller) SandboxByID(id string) (Sandbox, error) {
if id == "" {
return nil, ErrInvalidID(id)
}
c.Lock()
s, ok := c.sandboxes[id]
c.Unlock()
if !ok {
return nil, types.NotFoundErrorf("sandbox %s not found", id)
}
return s, nil
}
// SandboxContainerWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed containerID
func SandboxContainerWalker(out *Sandbox, containerID string) SandboxWalker {
return func(sb Sandbox) bool {
if sb.ContainerID() == containerID {
*out = sb
return true
}
return false
}
}
// SandboxKeyWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed key
func SandboxKeyWalker(out *Sandbox, key string) SandboxWalker {
return func(sb Sandbox) bool {
if sb.Key() == key {
*out = sb
return true
}
return false
}
}
func (c *controller) loadDriver(networkType string) (*driverData, error) {
// Plugins pkg performs lazy loading of plugins that acts as remote drivers.
// As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available.
_, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType)
if err != nil {
if err == plugins.ErrNotFound {
return nil, types.NotFoundErrorf(err.Error())
}
return nil, err
}
c.Lock()
defer c.Unlock()
dd, ok := c.drivers[networkType]
if !ok {
return nil, ErrInvalidNetworkDriver(networkType)
}
return dd, nil
}
func (c *controller) getDriver(networkType string) (*driverData, error) {
c.Lock()
defer c.Unlock()
dd, ok := c.drivers[networkType]
if !ok {
return nil, types.NotFoundErrorf("driver %s not found", networkType)
}
return dd, nil
}
func (c *controller) Stop() {
if c.localStore != nil {
c.localStore.KVStore().Close()
}
c.stopExternalKeyListener()
osl.GC()
}