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moby--moby/libnetwork/networkdb/broadcast.go
Flavio Crisciani 8c31217a44 NetworkDB create NodeID for cluster nodes
Separate the hostname from the node identifier. All the messages
that are exchanged on the network are containing a nodeName field
that today was hostname-uniqueid. Now being encoded as strings in
the protobuf without any length restriction they plays a role
on the effieciency of protocol itself. If the hostname is very long
the overhead will increase and will degradate the performance of
the database itself that each single cycle by default allows 1400
bytes payload

Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
2017-09-26 10:48:04 -07:00

174 lines
3.4 KiB
Go

package networkdb
import (
"errors"
"time"
"github.com/hashicorp/memberlist"
"github.com/hashicorp/serf/serf"
)
const broadcastTimeout = 5 * time.Second
type networkEventMessage struct {
id string
node string
msg []byte
}
func (m *networkEventMessage) Invalidates(other memberlist.Broadcast) bool {
otherm := other.(*networkEventMessage)
return m.id == otherm.id && m.node == otherm.node
}
func (m *networkEventMessage) Message() []byte {
return m.msg
}
func (m *networkEventMessage) Finished() {
}
func (nDB *NetworkDB) sendNetworkEvent(nid string, event NetworkEvent_Type, ltime serf.LamportTime) error {
nEvent := NetworkEvent{
Type: event,
LTime: ltime,
NodeName: nDB.config.NodeID,
NetworkID: nid,
}
raw, err := encodeMessage(MessageTypeNetworkEvent, &nEvent)
if err != nil {
return err
}
nDB.networkBroadcasts.QueueBroadcast(&networkEventMessage{
msg: raw,
id: nid,
node: nDB.config.NodeID,
})
return nil
}
type nodeEventMessage struct {
msg []byte
notify chan<- struct{}
}
func (m *nodeEventMessage) Invalidates(other memberlist.Broadcast) bool {
return false
}
func (m *nodeEventMessage) Message() []byte {
return m.msg
}
func (m *nodeEventMessage) Finished() {
if m.notify != nil {
close(m.notify)
}
}
func (nDB *NetworkDB) sendNodeEvent(event NodeEvent_Type) error {
nEvent := NodeEvent{
Type: event,
LTime: nDB.networkClock.Increment(),
NodeName: nDB.config.NodeID,
}
raw, err := encodeMessage(MessageTypeNodeEvent, &nEvent)
if err != nil {
return err
}
notifyCh := make(chan struct{})
nDB.nodeBroadcasts.QueueBroadcast(&nodeEventMessage{
msg: raw,
notify: notifyCh,
})
nDB.RLock()
noPeers := len(nDB.nodes) <= 1
nDB.RUnlock()
// Message enqueued, do not wait for a send if no peer is present
if noPeers {
return nil
}
// Wait for the broadcast
select {
case <-notifyCh:
case <-time.After(broadcastTimeout):
return errors.New("timed out broadcasting node event")
}
return nil
}
type tableEventMessage struct {
id string
tname string
key string
msg []byte
node string
}
func (m *tableEventMessage) Invalidates(other memberlist.Broadcast) bool {
otherm := other.(*tableEventMessage)
return m.tname == otherm.tname && m.id == otherm.id && m.key == otherm.key
}
func (m *tableEventMessage) Message() []byte {
return m.msg
}
func (m *tableEventMessage) Finished() {
}
func (nDB *NetworkDB) sendTableEvent(event TableEvent_Type, nid string, tname string, key string, entry *entry) error {
tEvent := TableEvent{
Type: event,
LTime: entry.ltime,
NodeName: nDB.config.NodeID,
NetworkID: nid,
TableName: tname,
Key: key,
Value: entry.value,
// The duration in second is a float that below would be truncated
ResidualReapTime: int32(entry.reapTime.Seconds()),
}
raw, err := encodeMessage(MessageTypeTableEvent, &tEvent)
if err != nil {
return err
}
var broadcastQ *memberlist.TransmitLimitedQueue
nDB.RLock()
thisNodeNetworks, ok := nDB.networks[nDB.config.NodeID]
if ok {
// The network may have been removed
network, networkOk := thisNodeNetworks[nid]
if !networkOk {
nDB.RUnlock()
return nil
}
broadcastQ = network.tableBroadcasts
}
nDB.RUnlock()
// The network may have been removed
if broadcastQ == nil {
return nil
}
broadcastQ.QueueBroadcast(&tableEventMessage{
msg: raw,
id: nid,
tname: tname,
key: key,
node: nDB.config.NodeID,
})
return nil
}