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03504cab65
1. replaced --net option for service UI with SERVICE.[NETWORK] format 2. Making using of the default network/driver backend support 3. NetworkName and NetworkType from the UI/API can be empty string and it will be replaced with DefaultNetwork and DefaultDriver As per the design goals, we wanted to keep libnetwork core free of handling defaults. Rather, the clients (docker & dnet) must handle the defaultness of these entities. Also, since there is no API to get these Default values from the backend, UI will not handle the default values either. Hence, this falls under the responsibility of the API layer to handle this specific case. Signed-off-by: Madhu Venugopal <madhu@docker.com>
362 lines
9.6 KiB
Go
362 lines
9.6 KiB
Go
/*
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Package libnetwork provides the basic functionality and extension points to
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create network namespaces and allocate interfaces for containers to use.
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// Create a new controller instance
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controller, _err := libnetwork.New(nil)
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// Select and configure the network driver
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networkType := "bridge"
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driverOptions := options.Generic{}
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genericOption := make(map[string]interface{})
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genericOption[netlabel.GenericData] = driverOptions
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err := controller.ConfigureNetworkDriver(networkType, genericOption)
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if err != nil {
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return
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}
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// Create a network for containers to join.
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// NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make of
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network, err := controller.NewNetwork(networkType, "network1")
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if err != nil {
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return
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}
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// For each new container: allocate IP and interfaces. The returned network
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// settings will be used for container infos (inspect and such), as well as
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// iptables rules for port publishing. This info is contained or accessible
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// from the returned endpoint.
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ep, err := network.CreateEndpoint("Endpoint1")
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if err != nil {
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return
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}
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// A container can join the endpoint by providing the container ID to the join
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// api.
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// Join acceps Variadic arguments which will be made use of by libnetwork and Drivers
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err = ep.Join("container1",
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libnetwork.JoinOptionHostname("test"),
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libnetwork.JoinOptionDomainname("docker.io"))
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if err != nil {
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return
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}
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*/
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package libnetwork
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import (
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"fmt"
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"net"
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"sync"
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log "github.com/Sirupsen/logrus"
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"github.com/docker/docker/pkg/plugins"
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/libnetwork/config"
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"github.com/docker/libnetwork/datastore"
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"github.com/docker/libnetwork/driverapi"
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"github.com/docker/libnetwork/hostdiscovery"
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"github.com/docker/libnetwork/sandbox"
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"github.com/docker/libnetwork/types"
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)
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// NetworkController provides the interface for controller instance which manages
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// networks.
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type NetworkController interface {
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// ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type
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ConfigureNetworkDriver(networkType string, options map[string]interface{}) error
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// Config method returns the bootup configuration for the controller
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Config() config.Config
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// Create a new network. The options parameter carries network specific options.
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// Labels support will be added in the near future.
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NewNetwork(networkType, name string, options ...NetworkOption) (Network, error)
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// Networks returns the list of Network(s) managed by this controller.
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Networks() []Network
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// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
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WalkNetworks(walker NetworkWalker)
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// NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned.
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NetworkByName(name string) (Network, error)
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// NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned.
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NetworkByID(id string) (Network, error)
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// GC triggers immediate garbage collection of resources which are garbage collected.
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GC()
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}
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// NetworkWalker is a client provided function which will be used to walk the Networks.
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// When the function returns true, the walk will stop.
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type NetworkWalker func(nw Network) bool
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type driverData struct {
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driver driverapi.Driver
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capability driverapi.Capability
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}
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type driverTable map[string]*driverData
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type networkTable map[types.UUID]*network
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type endpointTable map[types.UUID]*endpoint
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type sandboxTable map[string]*sandboxData
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type controller struct {
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networks networkTable
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drivers driverTable
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sandboxes sandboxTable
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cfg *config.Config
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store datastore.DataStore
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sync.Mutex
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}
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// New creates a new instance of network controller.
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func New(cfgOptions ...config.Option) (NetworkController, error) {
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var cfg *config.Config
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if len(cfgOptions) > 0 {
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cfg = &config.Config{}
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cfg.ProcessOptions(cfgOptions...)
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}
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c := &controller{
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cfg: cfg,
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networks: networkTable{},
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sandboxes: sandboxTable{},
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drivers: driverTable{}}
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if err := initDrivers(c); err != nil {
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return nil, err
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}
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if cfg != nil {
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if err := c.initDataStore(); err != nil {
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// Failing to initalize datastore is a bad situation to be in.
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// But it cannot fail creating the Controller
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log.Debugf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err)
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}
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if err := c.initDiscovery(); err != nil {
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// Failing to initalize discovery is a bad situation to be in.
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// But it cannot fail creating the Controller
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log.Debugf("Failed to Initialize Discovery : %v", err)
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}
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}
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return c, nil
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}
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func (c *controller) validateHostDiscoveryConfig() bool {
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if c.cfg == nil || c.cfg.Cluster.Discovery == "" || c.cfg.Cluster.Address == "" {
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return false
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}
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return true
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}
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func (c *controller) initDiscovery() error {
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if c.cfg == nil {
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return fmt.Errorf("discovery initialization requires a valid configuration")
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}
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hostDiscovery := hostdiscovery.NewHostDiscovery()
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return hostDiscovery.StartDiscovery(&c.cfg.Cluster, c.hostJoinCallback, c.hostLeaveCallback)
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}
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func (c *controller) hostJoinCallback(hosts []net.IP) {
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}
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func (c *controller) hostLeaveCallback(hosts []net.IP) {
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}
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func (c *controller) Config() config.Config {
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c.Lock()
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defer c.Unlock()
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if c.cfg == nil {
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return config.Config{}
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}
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return *c.cfg
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}
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func (c *controller) ConfigureNetworkDriver(networkType string, options map[string]interface{}) error {
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c.Lock()
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dd, ok := c.drivers[networkType]
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c.Unlock()
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if !ok {
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return NetworkTypeError(networkType)
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}
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return dd.driver.Config(options)
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}
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func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver, capability driverapi.Capability) error {
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c.Lock()
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defer c.Unlock()
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if !config.IsValidName(networkType) {
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return ErrInvalidName(networkType)
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}
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if _, ok := c.drivers[networkType]; ok {
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return driverapi.ErrActiveRegistration(networkType)
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}
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c.drivers[networkType] = &driverData{driver, capability}
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return nil
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}
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// NewNetwork creates a new network of the specified network type. The options
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// are network specific and modeled in a generic way.
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func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) {
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if !config.IsValidName(name) {
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return nil, ErrInvalidName(name)
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}
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// Check if a network already exists with the specified network name
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c.Lock()
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for _, n := range c.networks {
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if n.name == name {
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c.Unlock()
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return nil, NetworkNameError(name)
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}
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}
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c.Unlock()
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// Construct the network object
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network := &network{
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name: name,
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networkType: networkType,
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id: types.UUID(stringid.GenerateRandomID()),
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ctrlr: c,
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endpoints: endpointTable{},
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}
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network.processOptions(options...)
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if err := c.addNetwork(network); err != nil {
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return nil, err
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}
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if err := c.updateNetworkToStore(network); err != nil {
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if e := network.Delete(); e != nil {
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log.Warnf("couldnt cleanup network %s: %v", network.name, err)
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}
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return nil, err
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}
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return network, nil
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}
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func (c *controller) addNetwork(n *network) error {
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c.Lock()
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// Check if a driver for the specified network type is available
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dd, ok := c.drivers[n.networkType]
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c.Unlock()
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if !ok {
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var err error
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dd, err = c.loadDriver(n.networkType)
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if err != nil {
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return err
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}
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}
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n.Lock()
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n.driver = dd.driver
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d := n.driver
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n.Unlock()
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// Create the network
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if err := d.CreateNetwork(n.id, n.generic); err != nil {
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return err
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}
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c.Lock()
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c.networks[n.id] = n
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c.Unlock()
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return nil
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}
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func (c *controller) Networks() []Network {
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c.Lock()
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defer c.Unlock()
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list := make([]Network, 0, len(c.networks))
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for _, n := range c.networks {
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list = append(list, n)
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}
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return list
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}
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func (c *controller) WalkNetworks(walker NetworkWalker) {
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for _, n := range c.Networks() {
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if walker(n) {
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return
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}
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}
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}
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func (c *controller) NetworkByName(name string) (Network, error) {
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if name == "" {
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return nil, ErrInvalidName(name)
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}
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var n Network
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s := func(current Network) bool {
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if current.Name() == name {
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n = current
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return true
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}
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return false
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}
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c.WalkNetworks(s)
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if n == nil {
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return nil, ErrNoSuchNetwork(name)
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}
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return n, nil
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}
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func (c *controller) NetworkByID(id string) (Network, error) {
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if id == "" {
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return nil, ErrInvalidID(id)
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}
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c.Lock()
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defer c.Unlock()
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if n, ok := c.networks[types.UUID(id)]; ok {
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return n, nil
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}
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return nil, ErrNoSuchNetwork(id)
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}
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func (c *controller) loadDriver(networkType string) (*driverData, error) {
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// Plugins pkg performs lazy loading of plugins that acts as remote drivers.
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// As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available.
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_, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType)
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if err != nil {
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if err == plugins.ErrNotFound {
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return nil, types.NotFoundErrorf(err.Error())
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}
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return nil, err
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}
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c.Lock()
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defer c.Unlock()
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dd, ok := c.drivers[networkType]
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if !ok {
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return nil, ErrInvalidNetworkDriver(networkType)
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}
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return dd, nil
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}
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func (c *controller) isDriverGlobalScoped(networkType string) (bool, error) {
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c.Lock()
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dd, ok := c.drivers[networkType]
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c.Unlock()
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if !ok {
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return false, types.NotFoundErrorf("driver not found for %s", networkType)
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}
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if dd.capability.Scope == driverapi.GlobalScope {
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return true, nil
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}
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return false, nil
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}
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func (c *controller) GC() {
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sandbox.GC()
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}
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