mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
069fdc8a08
Changes most references of syscall to golang.org/x/sys/
Ones aren't changes include, Errno, Signal and SysProcAttr
as they haven't been implemented in /x/sys/.
Signed-off-by: Christopher Jones <tophj@linux.vnet.ibm.com>
[s390x] switch utsname from unsigned to signed
per 33267e036f
char in s390x in the /x/sys/unix package is now signed, so
change the buildtags
Signed-off-by: Christopher Jones <tophj@linux.vnet.ibm.com>
313 lines
8 KiB
Go
313 lines
8 KiB
Go
package archive
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import (
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"bytes"
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"fmt"
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"os"
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"path/filepath"
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"sort"
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"syscall"
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"unsafe"
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"github.com/docker/docker/pkg/system"
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"golang.org/x/sys/unix"
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)
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// walker is used to implement collectFileInfoForChanges on linux. Where this
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// method in general returns the entire contents of two directory trees, we
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// optimize some FS calls out on linux. In particular, we take advantage of the
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// fact that getdents(2) returns the inode of each file in the directory being
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// walked, which, when walking two trees in parallel to generate a list of
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// changes, can be used to prune subtrees without ever having to lstat(2) them
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// directly. Eliminating stat calls in this way can save up to seconds on large
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// images.
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type walker struct {
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dir1 string
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dir2 string
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root1 *FileInfo
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root2 *FileInfo
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}
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// collectFileInfoForChanges returns a complete representation of the trees
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// rooted at dir1 and dir2, with one important exception: any subtree or
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// leaf where the inode and device numbers are an exact match between dir1
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// and dir2 will be pruned from the results. This method is *only* to be used
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// to generating a list of changes between the two directories, as it does not
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// reflect the full contents.
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func collectFileInfoForChanges(dir1, dir2 string) (*FileInfo, *FileInfo, error) {
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w := &walker{
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dir1: dir1,
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dir2: dir2,
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root1: newRootFileInfo(),
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root2: newRootFileInfo(),
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}
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i1, err := os.Lstat(w.dir1)
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if err != nil {
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return nil, nil, err
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}
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i2, err := os.Lstat(w.dir2)
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if err != nil {
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return nil, nil, err
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}
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if err := w.walk("/", i1, i2); err != nil {
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return nil, nil, err
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}
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return w.root1, w.root2, nil
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}
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// Given a FileInfo, its path info, and a reference to the root of the tree
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// being constructed, register this file with the tree.
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func walkchunk(path string, fi os.FileInfo, dir string, root *FileInfo) error {
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if fi == nil {
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return nil
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}
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parent := root.LookUp(filepath.Dir(path))
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if parent == nil {
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return fmt.Errorf("walkchunk: Unexpectedly no parent for %s", path)
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}
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info := &FileInfo{
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name: filepath.Base(path),
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children: make(map[string]*FileInfo),
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parent: parent,
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}
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cpath := filepath.Join(dir, path)
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stat, err := system.FromStatT(fi.Sys().(*syscall.Stat_t))
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if err != nil {
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return err
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}
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info.stat = stat
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info.capability, _ = system.Lgetxattr(cpath, "security.capability") // lgetxattr(2): fs access
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parent.children[info.name] = info
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return nil
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}
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// Walk a subtree rooted at the same path in both trees being iterated. For
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// example, /docker/overlay/1234/a/b/c/d and /docker/overlay/8888/a/b/c/d
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func (w *walker) walk(path string, i1, i2 os.FileInfo) (err error) {
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// Register these nodes with the return trees, unless we're still at the
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// (already-created) roots:
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if path != "/" {
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if err := walkchunk(path, i1, w.dir1, w.root1); err != nil {
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return err
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}
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if err := walkchunk(path, i2, w.dir2, w.root2); err != nil {
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return err
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}
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}
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is1Dir := i1 != nil && i1.IsDir()
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is2Dir := i2 != nil && i2.IsDir()
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sameDevice := false
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if i1 != nil && i2 != nil {
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si1 := i1.Sys().(*syscall.Stat_t)
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si2 := i2.Sys().(*syscall.Stat_t)
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if si1.Dev == si2.Dev {
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sameDevice = true
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}
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}
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// If these files are both non-existent, or leaves (non-dirs), we are done.
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if !is1Dir && !is2Dir {
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return nil
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}
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// Fetch the names of all the files contained in both directories being walked:
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var names1, names2 []nameIno
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if is1Dir {
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names1, err = readdirnames(filepath.Join(w.dir1, path)) // getdents(2): fs access
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if err != nil {
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return err
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}
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}
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if is2Dir {
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names2, err = readdirnames(filepath.Join(w.dir2, path)) // getdents(2): fs access
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if err != nil {
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return err
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}
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}
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// We have lists of the files contained in both parallel directories, sorted
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// in the same order. Walk them in parallel, generating a unique merged list
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// of all items present in either or both directories.
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var names []string
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ix1 := 0
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ix2 := 0
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for {
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if ix1 >= len(names1) {
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break
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}
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if ix2 >= len(names2) {
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break
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}
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ni1 := names1[ix1]
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ni2 := names2[ix2]
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switch bytes.Compare([]byte(ni1.name), []byte(ni2.name)) {
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case -1: // ni1 < ni2 -- advance ni1
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// we will not encounter ni1 in names2
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names = append(names, ni1.name)
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ix1++
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case 0: // ni1 == ni2
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if ni1.ino != ni2.ino || !sameDevice {
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names = append(names, ni1.name)
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}
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ix1++
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ix2++
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case 1: // ni1 > ni2 -- advance ni2
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// we will not encounter ni2 in names1
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names = append(names, ni2.name)
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ix2++
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}
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}
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for ix1 < len(names1) {
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names = append(names, names1[ix1].name)
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ix1++
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}
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for ix2 < len(names2) {
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names = append(names, names2[ix2].name)
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ix2++
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}
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// For each of the names present in either or both of the directories being
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// iterated, stat the name under each root, and recurse the pair of them:
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for _, name := range names {
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fname := filepath.Join(path, name)
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var cInfo1, cInfo2 os.FileInfo
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if is1Dir {
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cInfo1, err = os.Lstat(filepath.Join(w.dir1, fname)) // lstat(2): fs access
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if err != nil && !os.IsNotExist(err) {
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return err
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}
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}
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if is2Dir {
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cInfo2, err = os.Lstat(filepath.Join(w.dir2, fname)) // lstat(2): fs access
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if err != nil && !os.IsNotExist(err) {
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return err
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}
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}
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if err = w.walk(fname, cInfo1, cInfo2); err != nil {
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return err
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}
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}
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return nil
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}
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// {name,inode} pairs used to support the early-pruning logic of the walker type
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type nameIno struct {
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name string
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ino uint64
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}
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type nameInoSlice []nameIno
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func (s nameInoSlice) Len() int { return len(s) }
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func (s nameInoSlice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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func (s nameInoSlice) Less(i, j int) bool { return s[i].name < s[j].name }
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// readdirnames is a hacked-apart version of the Go stdlib code, exposing inode
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// numbers further up the stack when reading directory contents. Unlike
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// os.Readdirnames, which returns a list of filenames, this function returns a
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// list of {filename,inode} pairs.
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func readdirnames(dirname string) (names []nameIno, err error) {
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var (
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size = 100
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buf = make([]byte, 4096)
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nbuf int
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bufp int
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nb int
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)
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f, err := os.Open(dirname)
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if err != nil {
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return nil, err
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}
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defer f.Close()
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names = make([]nameIno, 0, size) // Empty with room to grow.
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for {
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// Refill the buffer if necessary
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if bufp >= nbuf {
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bufp = 0
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nbuf, err = unix.ReadDirent(int(f.Fd()), buf) // getdents on linux
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if nbuf < 0 {
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nbuf = 0
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}
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if err != nil {
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return nil, os.NewSyscallError("readdirent", err)
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}
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if nbuf <= 0 {
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break // EOF
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}
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}
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// Drain the buffer
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nb, names = parseDirent(buf[bufp:nbuf], names)
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bufp += nb
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}
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sl := nameInoSlice(names)
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sort.Sort(sl)
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return sl, nil
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}
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// parseDirent is a minor modification of unix.ParseDirent (linux version)
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// which returns {name,inode} pairs instead of just names.
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func parseDirent(buf []byte, names []nameIno) (consumed int, newnames []nameIno) {
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origlen := len(buf)
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for len(buf) > 0 {
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dirent := (*unix.Dirent)(unsafe.Pointer(&buf[0]))
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buf = buf[dirent.Reclen:]
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if dirent.Ino == 0 { // File absent in directory.
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continue
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}
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bytes := (*[10000]byte)(unsafe.Pointer(&dirent.Name[0]))
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var name = string(bytes[0:clen(bytes[:])])
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if name == "." || name == ".." { // Useless names
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continue
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}
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names = append(names, nameIno{name, dirent.Ino})
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}
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return origlen - len(buf), names
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}
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func clen(n []byte) int {
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for i := 0; i < len(n); i++ {
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if n[i] == 0 {
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return i
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}
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}
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return len(n)
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}
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// OverlayChanges walks the path rw and determines changes for the files in the path,
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// with respect to the parent layers
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func OverlayChanges(layers []string, rw string) ([]Change, error) {
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return changes(layers, rw, overlayDeletedFile, nil)
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}
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func overlayDeletedFile(root, path string, fi os.FileInfo) (string, error) {
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if fi.Mode()&os.ModeCharDevice != 0 {
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s := fi.Sys().(*syscall.Stat_t)
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if major(uint64(s.Rdev)) == 0 && minor(uint64(s.Rdev)) == 0 {
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return path, nil
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}
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}
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if fi.Mode()&os.ModeDir != 0 {
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opaque, err := system.Lgetxattr(filepath.Join(root, path), "trusted.overlay.opaque")
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if err != nil {
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return "", err
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}
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if len(opaque) == 1 && opaque[0] == 'y' {
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return path, nil
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}
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}
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return "", nil
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}
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