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moby--moby/vendor/golang.org/x/net/http2/http2.go
Alexander Morozov f2614f2107 project: use vndr for vendoring
Signed-off-by: Alexander Morozov <lk4d4@docker.com>
2016-11-03 15:31:46 -07:00

464 lines
11 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package http2 implements the HTTP/2 protocol.
//
// This package is low-level and intended to be used directly by very
// few people. Most users will use it indirectly through the automatic
// use by the net/http package (from Go 1.6 and later).
// For use in earlier Go versions see ConfigureServer. (Transport support
// requires Go 1.6 or later)
//
// See https://http2.github.io/ for more information on HTTP/2.
//
// See https://http2.golang.org/ for a test server running this code.
package http2
import (
"bufio"
"crypto/tls"
"errors"
"fmt"
"io"
"net/http"
"os"
"sort"
"strconv"
"strings"
"sync"
)
var (
VerboseLogs bool
logFrameWrites bool
logFrameReads bool
)
func init() {
e := os.Getenv("GODEBUG")
if strings.Contains(e, "http2debug=1") {
VerboseLogs = true
}
if strings.Contains(e, "http2debug=2") {
VerboseLogs = true
logFrameWrites = true
logFrameReads = true
}
}
const (
// ClientPreface is the string that must be sent by new
// connections from clients.
ClientPreface = "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n"
// SETTINGS_MAX_FRAME_SIZE default
// http://http2.github.io/http2-spec/#rfc.section.6.5.2
initialMaxFrameSize = 16384
// NextProtoTLS is the NPN/ALPN protocol negotiated during
// HTTP/2's TLS setup.
NextProtoTLS = "h2"
// http://http2.github.io/http2-spec/#SettingValues
initialHeaderTableSize = 4096
initialWindowSize = 65535 // 6.9.2 Initial Flow Control Window Size
defaultMaxReadFrameSize = 1 << 20
)
var (
clientPreface = []byte(ClientPreface)
)
type streamState int
const (
stateIdle streamState = iota
stateOpen
stateHalfClosedLocal
stateHalfClosedRemote
stateResvLocal
stateResvRemote
stateClosed
)
var stateName = [...]string{
stateIdle: "Idle",
stateOpen: "Open",
stateHalfClosedLocal: "HalfClosedLocal",
stateHalfClosedRemote: "HalfClosedRemote",
stateResvLocal: "ResvLocal",
stateResvRemote: "ResvRemote",
stateClosed: "Closed",
}
func (st streamState) String() string {
return stateName[st]
}
// Setting is a setting parameter: which setting it is, and its value.
type Setting struct {
// ID is which setting is being set.
// See http://http2.github.io/http2-spec/#SettingValues
ID SettingID
// Val is the value.
Val uint32
}
func (s Setting) String() string {
return fmt.Sprintf("[%v = %d]", s.ID, s.Val)
}
// Valid reports whether the setting is valid.
func (s Setting) Valid() error {
// Limits and error codes from 6.5.2 Defined SETTINGS Parameters
switch s.ID {
case SettingEnablePush:
if s.Val != 1 && s.Val != 0 {
return ConnectionError(ErrCodeProtocol)
}
case SettingInitialWindowSize:
if s.Val > 1<<31-1 {
return ConnectionError(ErrCodeFlowControl)
}
case SettingMaxFrameSize:
if s.Val < 16384 || s.Val > 1<<24-1 {
return ConnectionError(ErrCodeProtocol)
}
}
return nil
}
// A SettingID is an HTTP/2 setting as defined in
// http://http2.github.io/http2-spec/#iana-settings
type SettingID uint16
const (
SettingHeaderTableSize SettingID = 0x1
SettingEnablePush SettingID = 0x2
SettingMaxConcurrentStreams SettingID = 0x3
SettingInitialWindowSize SettingID = 0x4
SettingMaxFrameSize SettingID = 0x5
SettingMaxHeaderListSize SettingID = 0x6
)
var settingName = map[SettingID]string{
SettingHeaderTableSize: "HEADER_TABLE_SIZE",
SettingEnablePush: "ENABLE_PUSH",
SettingMaxConcurrentStreams: "MAX_CONCURRENT_STREAMS",
SettingInitialWindowSize: "INITIAL_WINDOW_SIZE",
SettingMaxFrameSize: "MAX_FRAME_SIZE",
SettingMaxHeaderListSize: "MAX_HEADER_LIST_SIZE",
}
func (s SettingID) String() string {
if v, ok := settingName[s]; ok {
return v
}
return fmt.Sprintf("UNKNOWN_SETTING_%d", uint16(s))
}
var (
errInvalidHeaderFieldName = errors.New("http2: invalid header field name")
errInvalidHeaderFieldValue = errors.New("http2: invalid header field value")
)
// validHeaderFieldName reports whether v is a valid header field name (key).
// RFC 7230 says:
// header-field = field-name ":" OWS field-value OWS
// field-name = token
// token = 1*tchar
// tchar = "!" / "#" / "$" / "%" / "&" / "'" / "*" / "+" / "-" / "." /
// "^" / "_" / "`" / "|" / "~" / DIGIT / ALPHA
// Further, http2 says:
// "Just as in HTTP/1.x, header field names are strings of ASCII
// characters that are compared in a case-insensitive
// fashion. However, header field names MUST be converted to
// lowercase prior to their encoding in HTTP/2. "
func validHeaderFieldName(v string) bool {
if len(v) == 0 {
return false
}
for _, r := range v {
if int(r) >= len(isTokenTable) || ('A' <= r && r <= 'Z') {
return false
}
if !isTokenTable[byte(r)] {
return false
}
}
return true
}
// validHeaderFieldValue reports whether v is a valid header field value.
//
// RFC 7230 says:
// field-value = *( field-content / obs-fold )
// obj-fold = N/A to http2, and deprecated
// field-content = field-vchar [ 1*( SP / HTAB ) field-vchar ]
// field-vchar = VCHAR / obs-text
// obs-text = %x80-FF
// VCHAR = "any visible [USASCII] character"
//
// http2 further says: "Similarly, HTTP/2 allows header field values
// that are not valid. While most of the values that can be encoded
// will not alter header field parsing, carriage return (CR, ASCII
// 0xd), line feed (LF, ASCII 0xa), and the zero character (NUL, ASCII
// 0x0) might be exploited by an attacker if they are translated
// verbatim. Any request or response that contains a character not
// permitted in a header field value MUST be treated as malformed
// (Section 8.1.2.6). Valid characters are defined by the
// field-content ABNF rule in Section 3.2 of [RFC7230]."
//
// This function does not (yet?) properly handle the rejection of
// strings that begin or end with SP or HTAB.
func validHeaderFieldValue(v string) bool {
for i := 0; i < len(v); i++ {
if b := v[i]; b < ' ' && b != '\t' || b == 0x7f {
return false
}
}
return true
}
var httpCodeStringCommon = map[int]string{} // n -> strconv.Itoa(n)
func init() {
for i := 100; i <= 999; i++ {
if v := http.StatusText(i); v != "" {
httpCodeStringCommon[i] = strconv.Itoa(i)
}
}
}
func httpCodeString(code int) string {
if s, ok := httpCodeStringCommon[code]; ok {
return s
}
return strconv.Itoa(code)
}
// from pkg io
type stringWriter interface {
WriteString(s string) (n int, err error)
}
// A gate lets two goroutines coordinate their activities.
type gate chan struct{}
func (g gate) Done() { g <- struct{}{} }
func (g gate) Wait() { <-g }
// A closeWaiter is like a sync.WaitGroup but only goes 1 to 0 (open to closed).
type closeWaiter chan struct{}
// Init makes a closeWaiter usable.
// It exists because so a closeWaiter value can be placed inside a
// larger struct and have the Mutex and Cond's memory in the same
// allocation.
func (cw *closeWaiter) Init() {
*cw = make(chan struct{})
}
// Close marks the closeWaiter as closed and unblocks any waiters.
func (cw closeWaiter) Close() {
close(cw)
}
// Wait waits for the closeWaiter to become closed.
func (cw closeWaiter) Wait() {
<-cw
}
// bufferedWriter is a buffered writer that writes to w.
// Its buffered writer is lazily allocated as needed, to minimize
// idle memory usage with many connections.
type bufferedWriter struct {
w io.Writer // immutable
bw *bufio.Writer // non-nil when data is buffered
}
func newBufferedWriter(w io.Writer) *bufferedWriter {
return &bufferedWriter{w: w}
}
var bufWriterPool = sync.Pool{
New: func() interface{} {
// TODO: pick something better? this is a bit under
// (3 x typical 1500 byte MTU) at least.
return bufio.NewWriterSize(nil, 4<<10)
},
}
func (w *bufferedWriter) Write(p []byte) (n int, err error) {
if w.bw == nil {
bw := bufWriterPool.Get().(*bufio.Writer)
bw.Reset(w.w)
w.bw = bw
}
return w.bw.Write(p)
}
func (w *bufferedWriter) Flush() error {
bw := w.bw
if bw == nil {
return nil
}
err := bw.Flush()
bw.Reset(nil)
bufWriterPool.Put(bw)
w.bw = nil
return err
}
func mustUint31(v int32) uint32 {
if v < 0 || v > 2147483647 {
panic("out of range")
}
return uint32(v)
}
// bodyAllowedForStatus reports whether a given response status code
// permits a body. See RFC2616, section 4.4.
func bodyAllowedForStatus(status int) bool {
switch {
case status >= 100 && status <= 199:
return false
case status == 204:
return false
case status == 304:
return false
}
return true
}
type httpError struct {
msg string
timeout bool
}
func (e *httpError) Error() string { return e.msg }
func (e *httpError) Timeout() bool { return e.timeout }
func (e *httpError) Temporary() bool { return true }
var errTimeout error = &httpError{msg: "http2: timeout awaiting response headers", timeout: true}
var isTokenTable = [127]bool{
'!': true,
'#': true,
'$': true,
'%': true,
'&': true,
'\'': true,
'*': true,
'+': true,
'-': true,
'.': true,
'0': true,
'1': true,
'2': true,
'3': true,
'4': true,
'5': true,
'6': true,
'7': true,
'8': true,
'9': true,
'A': true,
'B': true,
'C': true,
'D': true,
'E': true,
'F': true,
'G': true,
'H': true,
'I': true,
'J': true,
'K': true,
'L': true,
'M': true,
'N': true,
'O': true,
'P': true,
'Q': true,
'R': true,
'S': true,
'T': true,
'U': true,
'W': true,
'V': true,
'X': true,
'Y': true,
'Z': true,
'^': true,
'_': true,
'`': true,
'a': true,
'b': true,
'c': true,
'd': true,
'e': true,
'f': true,
'g': true,
'h': true,
'i': true,
'j': true,
'k': true,
'l': true,
'm': true,
'n': true,
'o': true,
'p': true,
'q': true,
'r': true,
's': true,
't': true,
'u': true,
'v': true,
'w': true,
'x': true,
'y': true,
'z': true,
'|': true,
'~': true,
}
type connectionStater interface {
ConnectionState() tls.ConnectionState
}
var sorterPool = sync.Pool{New: func() interface{} { return new(sorter) }}
type sorter struct {
v []string // owned by sorter
}
func (s *sorter) Len() int { return len(s.v) }
func (s *sorter) Swap(i, j int) { s.v[i], s.v[j] = s.v[j], s.v[i] }
func (s *sorter) Less(i, j int) bool { return s.v[i] < s.v[j] }
// Keys returns the sorted keys of h.
//
// The returned slice is only valid until s used again or returned to
// its pool.
func (s *sorter) Keys(h http.Header) []string {
keys := s.v[:0]
for k := range h {
keys = append(keys, k)
}
s.v = keys
sort.Sort(s)
return keys
}
func (s *sorter) SortStrings(ss []string) {
// Our sorter works on s.v, which sorter owners, so
// stash it away while we sort the user's buffer.
save := s.v
s.v = ss
sort.Sort(s)
s.v = save
}