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moby--moby/libnetwork/netutils/utils.go
bin liu e1003fb078 fix some typos
Signed-off-by: bin liu <liubin0329@gmail.com>
2015-05-07 09:22:06 +00:00

317 lines
7.8 KiB
Go

// Network utility functions.
package netutils
import (
"bytes"
"crypto/rand"
"encoding/hex"
"errors"
"fmt"
"io"
"net"
"strings"
"github.com/vishvananda/netlink"
)
var (
// ErrNetworkOverlapsWithNameservers preformatted error
ErrNetworkOverlapsWithNameservers = errors.New("requested network overlaps with nameserver")
// ErrNetworkOverlaps preformatted error
ErrNetworkOverlaps = errors.New("requested network overlaps with existing network")
// ErrNoDefaultRoute preformatted error
ErrNoDefaultRoute = errors.New("no default route")
networkGetRoutesFct = netlink.RouteList
)
// ErrInvalidProtocolBinding is returned when the port binding protocol is not valid.
type ErrInvalidProtocolBinding string
func (ipb ErrInvalidProtocolBinding) Error() string {
return fmt.Sprintf("invalid transport protocol: %s", string(ipb))
}
// TransportPort represent a local Layer 4 endpoint
type TransportPort struct {
Proto Protocol
Port uint16
}
// GetCopy returns a copy of this TransportPort structure instance
func (t *TransportPort) GetCopy() TransportPort {
return TransportPort{Proto: t.Proto, Port: t.Port}
}
// PortBinding represent a port binding between the container an the host
type PortBinding struct {
Proto Protocol
IP net.IP
Port uint16
HostIP net.IP
HostPort uint16
}
// HostAddr returns the host side transport address
func (p PortBinding) HostAddr() (net.Addr, error) {
switch p.Proto {
case UDP:
return &net.UDPAddr{IP: p.HostIP, Port: int(p.HostPort)}, nil
case TCP:
return &net.TCPAddr{IP: p.HostIP, Port: int(p.HostPort)}, nil
default:
return nil, ErrInvalidProtocolBinding(p.Proto.String())
}
}
// ContainerAddr returns the container side transport address
func (p PortBinding) ContainerAddr() (net.Addr, error) {
switch p.Proto {
case UDP:
return &net.UDPAddr{IP: p.IP, Port: int(p.Port)}, nil
case TCP:
return &net.TCPAddr{IP: p.IP, Port: int(p.Port)}, nil
default:
return nil, ErrInvalidProtocolBinding(p.Proto.String())
}
}
// GetCopy returns a copy of this PortBinding structure instance
func (p *PortBinding) GetCopy() PortBinding {
return PortBinding{
Proto: p.Proto,
IP: GetIPCopy(p.IP),
Port: p.Port,
HostIP: GetIPCopy(p.HostIP),
HostPort: p.HostPort,
}
}
// Equal checks if this instance of PortBinding is equal to the passed one
func (p *PortBinding) Equal(o *PortBinding) bool {
if p == o {
return true
}
if o == nil {
return false
}
if p.Proto != o.Proto || p.Port != o.Port || p.HostPort != o.HostPort {
return false
}
if p.IP != nil {
if !p.IP.Equal(o.IP) {
return false
}
} else {
if o.IP != nil {
return false
}
}
if p.HostIP != nil {
if !p.HostIP.Equal(o.HostIP) {
return false
}
} else {
if o.HostIP != nil {
return false
}
}
return true
}
const (
// ICMP is for the ICMP ip protocol
ICMP = 1
// TCP is for the TCP ip protocol
TCP = 6
// UDP is for the UDP ip protocol
UDP = 17
)
// Protocol represents a IP protocol number
type Protocol uint8
func (p Protocol) String() string {
switch p {
case ICMP:
return "icmp"
case TCP:
return "tcp"
case UDP:
return "udp"
default:
return fmt.Sprintf("%d", p)
}
}
// ParseProtocol returns the respective Protocol type for the passed string
func ParseProtocol(s string) Protocol {
switch strings.ToLower(s) {
case "icmp":
return ICMP
case "udp":
return UDP
case "tcp":
return TCP
default:
return 0
}
}
// CheckNameserverOverlaps checks whether the passed network overlaps with any of the nameservers
func CheckNameserverOverlaps(nameservers []string, toCheck *net.IPNet) error {
if len(nameservers) > 0 {
for _, ns := range nameservers {
_, nsNetwork, err := net.ParseCIDR(ns)
if err != nil {
return err
}
if NetworkOverlaps(toCheck, nsNetwork) {
return ErrNetworkOverlapsWithNameservers
}
}
}
return nil
}
// CheckRouteOverlaps checks whether the passed network overlaps with any existing routes
func CheckRouteOverlaps(toCheck *net.IPNet) error {
networks, err := networkGetRoutesFct(nil, netlink.FAMILY_V4)
if err != nil {
return err
}
for _, network := range networks {
if network.Dst != nil && NetworkOverlaps(toCheck, network.Dst) {
return ErrNetworkOverlaps
}
}
return nil
}
// NetworkOverlaps detects overlap between one IPNet and another
func NetworkOverlaps(netX *net.IPNet, netY *net.IPNet) bool {
// Check if both netX and netY are ipv4 or ipv6
if (netX.IP.To4() != nil && netY.IP.To4() != nil) ||
(netX.IP.To4() == nil && netY.IP.To4() == nil) {
if firstIP, _ := NetworkRange(netX); netY.Contains(firstIP) {
return true
}
if firstIP, _ := NetworkRange(netY); netX.Contains(firstIP) {
return true
}
}
return false
}
// NetworkRange calculates the first and last IP addresses in an IPNet
func NetworkRange(network *net.IPNet) (net.IP, net.IP) {
var netIP net.IP
if network.IP.To4() != nil {
netIP = network.IP.To4()
} else if network.IP.To16() != nil {
netIP = network.IP.To16()
} else {
return nil, nil
}
lastIP := make([]byte, len(netIP), len(netIP))
for i := 0; i < len(netIP); i++ {
lastIP[i] = netIP[i] | ^network.Mask[i]
}
return netIP.Mask(network.Mask), net.IP(lastIP)
}
// GetIfaceAddr returns the first IPv4 address and slice of IPv6 addresses for the specified network interface
func GetIfaceAddr(name string) (net.Addr, []net.Addr, error) {
iface, err := net.InterfaceByName(name)
if err != nil {
return nil, nil, err
}
addrs, err := iface.Addrs()
if err != nil {
return nil, nil, err
}
var addrs4 []net.Addr
var addrs6 []net.Addr
for _, addr := range addrs {
ip := (addr.(*net.IPNet)).IP
if ip4 := ip.To4(); ip4 != nil {
addrs4 = append(addrs4, addr)
} else if ip6 := ip.To16(); len(ip6) == net.IPv6len {
addrs6 = append(addrs6, addr)
}
}
switch {
case len(addrs4) == 0:
return nil, nil, fmt.Errorf("Interface %v has no IPv4 addresses", name)
case len(addrs4) > 1:
fmt.Printf("Interface %v has more than 1 IPv4 address. Defaulting to using %v\n",
name, (addrs4[0].(*net.IPNet)).IP)
}
return addrs4[0], addrs6, nil
}
// GenerateRandomMAC returns a new 6-byte(48-bit) hardware address (MAC)
func GenerateRandomMAC() net.HardwareAddr {
hw := make(net.HardwareAddr, 6)
// The first byte of the MAC address has to comply with these rules:
// 1. Unicast: Set the least-significant bit to 0.
// 2. Address is locally administered: Set the second-least-significant bit (U/L) to 1.
// 3. As "small" as possible: The veth address has to be "smaller" than the bridge address.
hw[0] = 0x02
// The first 24 bits of the MAC represent the Organizationally Unique Identifier (OUI).
// Since this address is locally administered, we can do whatever we want as long as
// it doesn't conflict with other addresses.
hw[1] = 0x42
// Randomly generate the remaining 4 bytes (2^32)
_, err := rand.Read(hw[2:])
if err != nil {
return nil
}
return hw
}
// GenerateRandomName returns a new name joined with a prefix. This size
// specified is used to truncate the randomly generated value
func GenerateRandomName(prefix string, size int) (string, error) {
id := make([]byte, 32)
if _, err := io.ReadFull(rand.Reader, id); err != nil {
return "", err
}
return prefix + hex.EncodeToString(id)[:size], nil
}
// GetIPCopy returns a copy of the passed IP address
func GetIPCopy(from net.IP) net.IP {
to := make(net.IP, len(from))
copy(to, from)
return to
}
// GetIPNetCopy returns a copy of the passed IP Network
func GetIPNetCopy(from *net.IPNet) *net.IPNet {
if from == nil {
return nil
}
bm := make(net.IPMask, len(from.Mask))
copy(bm, from.Mask)
return &net.IPNet{IP: GetIPCopy(from.IP), Mask: bm}
}
// CompareIPNet returns equal if the two IP Networks are equal
func CompareIPNet(a, b *net.IPNet) bool {
if a == b {
return true
}
if a == nil || b == nil {
return false
}
return a.IP.Equal(b.IP) && bytes.Equal(a.Mask, b.Mask)
}