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moby--moby/libnetwork/internal/setmatrix/setmatrix.go
Flavio Crisciani 204ce3e31d Create internal directory
Internal directory is designed to contain libraries
that are exclusively used by this project

Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
2018-07-16 17:34:20 -07:00

135 lines
3 KiB
Go

package setmatrix
import (
"sync"
mapset "github.com/deckarep/golang-set"
)
// SetMatrix is a map of Sets
type SetMatrix interface {
// Get returns the members of the set for a specific key as a slice.
Get(key string) ([]interface{}, bool)
// Contains is used to verify if an element is in a set for a specific key
// returns true if the element is in the set
// returns true if there is a set for the key
Contains(key string, value interface{}) (bool, bool)
// Insert inserts the value in the set of a key
// returns true if the value is inserted (was not already in the set), false otherwise
// returns also the length of the set for the key
Insert(key string, value interface{}) (bool, int)
// Remove removes the value in the set for a specific key
// returns true if the value is deleted, false otherwise
// returns also the length of the set for the key
Remove(key string, value interface{}) (bool, int)
// Cardinality returns the number of elements in the set for a key
// returns false if the set is not present
Cardinality(key string) (int, bool)
// String returns the string version of the set, empty otherwise
// returns false if the set is not present
String(key string) (string, bool)
// Returns all the keys in the map
Keys() []string
}
type setMatrix struct {
matrix map[string]mapset.Set
sync.Mutex
}
// NewSetMatrix creates a new set matrix object
func NewSetMatrix() SetMatrix {
s := &setMatrix{}
s.init()
return s
}
func (s *setMatrix) init() {
s.matrix = make(map[string]mapset.Set)
}
func (s *setMatrix) Get(key string) ([]interface{}, bool) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
return nil, ok
}
return set.ToSlice(), ok
}
func (s *setMatrix) Contains(key string, value interface{}) (bool, bool) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
return false, ok
}
return set.Contains(value), ok
}
func (s *setMatrix) Insert(key string, value interface{}) (bool, int) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
s.matrix[key] = mapset.NewSet()
s.matrix[key].Add(value)
return true, 1
}
return set.Add(value), set.Cardinality()
}
func (s *setMatrix) Remove(key string, value interface{}) (bool, int) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
return false, 0
}
var removed bool
if set.Contains(value) {
set.Remove(value)
removed = true
// If the set is empty remove it from the matrix
if set.Cardinality() == 0 {
delete(s.matrix, key)
}
}
return removed, set.Cardinality()
}
func (s *setMatrix) Cardinality(key string) (int, bool) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
return 0, ok
}
return set.Cardinality(), ok
}
func (s *setMatrix) String(key string) (string, bool) {
s.Lock()
defer s.Unlock()
set, ok := s.matrix[key]
if !ok {
return "", ok
}
return set.String(), ok
}
func (s *setMatrix) Keys() []string {
s.Lock()
defer s.Unlock()
keys := make([]string, 0, len(s.matrix))
for k := range s.matrix {
keys = append(keys, k)
}
return keys
}