mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
84ac14e295
Signed-off-by: Madhu Venugopal <madhu@docker.com>
534 lines
14 KiB
Go
534 lines
14 KiB
Go
/*
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Package libnetwork provides the basic functionality and extension points to
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create network namespaces and allocate interfaces for containers to use.
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// Create a new controller instance
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controller, _err := libnetwork.New(nil)
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// Select and configure the network driver
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networkType := "bridge"
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driverOptions := options.Generic{}
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genericOption := make(map[string]interface{})
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genericOption[netlabel.GenericData] = driverOptions
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err := controller.ConfigureNetworkDriver(networkType, genericOption)
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if err != nil {
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return
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}
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// Create a network for containers to join.
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// NewNetwork accepts Variadic optional arguments that libnetwork and Drivers can make use of
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network, err := controller.NewNetwork(networkType, "network1")
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if err != nil {
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return
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}
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// For each new container: allocate IP and interfaces. The returned network
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// settings will be used for container infos (inspect and such), as well as
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// iptables rules for port publishing. This info is contained or accessible
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// from the returned endpoint.
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ep, err := network.CreateEndpoint("Endpoint1")
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if err != nil {
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return
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}
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// A container can join the endpoint by providing the container ID to the join api.
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// Join accepts Variadic arguments which will be made use of by libnetwork and Drivers
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err = ep.Join("container1",
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libnetwork.JoinOptionHostname("test"),
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libnetwork.JoinOptionDomainname("docker.io"))
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if err != nil {
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return
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}
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*/
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package libnetwork
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import (
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"container/heap"
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"fmt"
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"net"
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"strings"
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"sync"
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log "github.com/Sirupsen/logrus"
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"github.com/docker/docker/pkg/plugins"
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/libnetwork/config"
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"github.com/docker/libnetwork/datastore"
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"github.com/docker/libnetwork/driverapi"
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"github.com/docker/libnetwork/hostdiscovery"
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"github.com/docker/libnetwork/netlabel"
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"github.com/docker/libnetwork/osl"
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"github.com/docker/libnetwork/types"
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)
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// NetworkController provides the interface for controller instance which manages
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// networks.
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type NetworkController interface {
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// ID provides an unique identity for the controller
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ID() string
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// ConfigureNetworkDriver applies the passed options to the driver instance for the specified network type
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ConfigureNetworkDriver(networkType string, options map[string]interface{}) error
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// Config method returns the bootup configuration for the controller
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Config() config.Config
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// Create a new network. The options parameter carries network specific options.
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// Labels support will be added in the near future.
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NewNetwork(networkType, name string, options ...NetworkOption) (Network, error)
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// Networks returns the list of Network(s) managed by this controller.
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Networks() []Network
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// WalkNetworks uses the provided function to walk the Network(s) managed by this controller.
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WalkNetworks(walker NetworkWalker)
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// NetworkByName returns the Network which has the passed name. If not found, the error ErrNoSuchNetwork is returned.
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NetworkByName(name string) (Network, error)
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// NetworkByID returns the Network which has the passed id. If not found, the error ErrNoSuchNetwork is returned.
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NetworkByID(id string) (Network, error)
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// NewSandbox cretes a new network sandbox for the passed container id
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NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error)
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// Sandboxes returns the list of Sandbox(s) managed by this controller.
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Sandboxes() []Sandbox
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// WlakSandboxes uses the provided function to walk the Sandbox(s) managed by this controller.
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WalkSandboxes(walker SandboxWalker)
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// SandboxByID returns the Sandbox which has the passed id. If not found, a types.NotFoundError is returned.
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SandboxByID(id string) (Sandbox, error)
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// Stop network controller
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Stop()
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}
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// NetworkWalker is a client provided function which will be used to walk the Networks.
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// When the function returns true, the walk will stop.
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type NetworkWalker func(nw Network) bool
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// SandboxWalker is a client provided function which will be used to walk the Sandboxes.
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// When the function returns true, the walk will stop.
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type SandboxWalker func(sb Sandbox) bool
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type driverData struct {
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driver driverapi.Driver
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capability driverapi.Capability
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}
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type driverTable map[string]*driverData
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type networkTable map[string]*network
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type endpointTable map[string]*endpoint
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type sandboxTable map[string]*sandbox
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type controller struct {
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id string
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networks networkTable
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drivers driverTable
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sandboxes sandboxTable
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cfg *config.Config
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store datastore.DataStore
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extKeyListener net.Listener
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sync.Mutex
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}
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// New creates a new instance of network controller.
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func New(cfgOptions ...config.Option) (NetworkController, error) {
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var cfg *config.Config
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if len(cfgOptions) > 0 {
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cfg = &config.Config{}
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cfg.ProcessOptions(cfgOptions...)
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}
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c := &controller{
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id: stringid.GenerateRandomID(),
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cfg: cfg,
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networks: networkTable{},
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sandboxes: sandboxTable{},
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drivers: driverTable{}}
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if err := initDrivers(c); err != nil {
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return nil, err
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}
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if cfg != nil {
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if err := c.initDataStore(); err != nil {
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// Failing to initalize datastore is a bad situation to be in.
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// But it cannot fail creating the Controller
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log.Debugf("Failed to Initialize Datastore due to %v. Operating in non-clustered mode", err)
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}
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if err := c.initDiscovery(); err != nil {
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// Failing to initalize discovery is a bad situation to be in.
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// But it cannot fail creating the Controller
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log.Debugf("Failed to Initialize Discovery : %v", err)
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}
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}
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if err := c.startExternalKeyListener(); err != nil {
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return nil, err
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}
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return c, nil
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}
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func (c *controller) ID() string {
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return c.id
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}
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func (c *controller) validateHostDiscoveryConfig() bool {
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if c.cfg == nil || c.cfg.Cluster.Discovery == "" || c.cfg.Cluster.Address == "" {
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return false
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}
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return true
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}
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func (c *controller) initDiscovery() error {
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if c.cfg == nil {
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return fmt.Errorf("discovery initialization requires a valid configuration")
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}
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hostDiscovery := hostdiscovery.NewHostDiscovery()
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return hostDiscovery.StartDiscovery(&c.cfg.Cluster, c.hostJoinCallback, c.hostLeaveCallback)
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}
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func (c *controller) hostJoinCallback(hosts []net.IP) {
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}
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func (c *controller) hostLeaveCallback(hosts []net.IP) {
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}
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func (c *controller) Config() config.Config {
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c.Lock()
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defer c.Unlock()
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if c.cfg == nil {
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return config.Config{}
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}
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return *c.cfg
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}
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func (c *controller) ConfigureNetworkDriver(networkType string, options map[string]interface{}) error {
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c.Lock()
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dd, ok := c.drivers[networkType]
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c.Unlock()
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if !ok {
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return NetworkTypeError(networkType)
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}
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return dd.driver.Config(options)
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}
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func (c *controller) RegisterDriver(networkType string, driver driverapi.Driver, capability driverapi.Capability) error {
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c.Lock()
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if !config.IsValidName(networkType) {
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c.Unlock()
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return ErrInvalidName(networkType)
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}
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if _, ok := c.drivers[networkType]; ok {
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c.Unlock()
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return driverapi.ErrActiveRegistration(networkType)
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}
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c.drivers[networkType] = &driverData{driver, capability}
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if c.cfg == nil {
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c.Unlock()
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return nil
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}
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opt := make(map[string]interface{})
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for _, label := range c.cfg.Daemon.Labels {
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if strings.HasPrefix(label, netlabel.DriverPrefix+"."+networkType) {
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opt[netlabel.Key(label)] = netlabel.Value(label)
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}
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}
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if capability.Scope == driverapi.GlobalScope && c.validateDatastoreConfig() {
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opt[netlabel.KVProvider] = c.cfg.Datastore.Client.Provider
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opt[netlabel.KVProviderURL] = c.cfg.Datastore.Client.Address
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}
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c.Unlock()
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if len(opt) != 0 {
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if err := driver.Config(opt); err != nil {
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return err
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}
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}
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return nil
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}
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// NewNetwork creates a new network of the specified network type. The options
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// are network specific and modeled in a generic way.
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func (c *controller) NewNetwork(networkType, name string, options ...NetworkOption) (Network, error) {
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if !config.IsValidName(name) {
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return nil, ErrInvalidName(name)
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}
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// Check if a network already exists with the specified network name
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c.Lock()
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for _, n := range c.networks {
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if n.name == name {
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c.Unlock()
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return nil, NetworkNameError(name)
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}
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}
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c.Unlock()
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// Construct the network object
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network := &network{
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name: name,
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networkType: networkType,
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id: stringid.GenerateRandomID(),
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ctrlr: c,
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endpoints: endpointTable{},
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}
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network.processOptions(options...)
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if err := c.addNetwork(network); err != nil {
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return nil, err
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}
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if err := c.updateNetworkToStore(network); err != nil {
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log.Warnf("couldnt create network %s: %v", network.name, err)
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if e := network.Delete(); e != nil {
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log.Warnf("couldnt cleanup network %s: %v", network.name, err)
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}
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return nil, err
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}
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return network, nil
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}
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func (c *controller) addNetwork(n *network) error {
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c.Lock()
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// Check if a driver for the specified network type is available
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dd, ok := c.drivers[n.networkType]
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c.Unlock()
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if !ok {
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var err error
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dd, err = c.loadDriver(n.networkType)
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if err != nil {
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return err
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}
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}
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n.Lock()
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n.svcRecords = svcMap{}
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n.driver = dd.driver
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d := n.driver
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n.Unlock()
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// Create the network
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if err := d.CreateNetwork(n.id, n.generic); err != nil {
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return err
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}
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if err := n.watchEndpoints(); err != nil {
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return err
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}
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c.Lock()
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c.networks[n.id] = n
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c.Unlock()
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return nil
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}
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func (c *controller) Networks() []Network {
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c.Lock()
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defer c.Unlock()
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list := make([]Network, 0, len(c.networks))
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for _, n := range c.networks {
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list = append(list, n)
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}
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return list
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}
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func (c *controller) WalkNetworks(walker NetworkWalker) {
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for _, n := range c.Networks() {
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if walker(n) {
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return
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}
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}
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}
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func (c *controller) NetworkByName(name string) (Network, error) {
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if name == "" {
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return nil, ErrInvalidName(name)
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}
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var n Network
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s := func(current Network) bool {
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if current.Name() == name {
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n = current
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return true
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}
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return false
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}
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c.WalkNetworks(s)
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if n == nil {
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return nil, ErrNoSuchNetwork(name)
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}
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return n, nil
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}
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func (c *controller) NetworkByID(id string) (Network, error) {
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if id == "" {
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return nil, ErrInvalidID(id)
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}
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c.Lock()
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defer c.Unlock()
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if n, ok := c.networks[id]; ok {
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return n, nil
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}
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return nil, ErrNoSuchNetwork(id)
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}
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// NewSandbox creates a new sandbox for the passed container id
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func (c *controller) NewSandbox(containerID string, options ...SandboxOption) (Sandbox, error) {
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var err error
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if containerID == "" {
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return nil, types.BadRequestErrorf("invalid container ID")
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}
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var existing Sandbox
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look := SandboxContainerWalker(&existing, containerID)
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c.WalkSandboxes(look)
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if existing != nil {
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return nil, types.BadRequestErrorf("container %s is already present: %v", containerID, existing)
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}
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// Create sandbox and process options first. Key generation depends on an option
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sb := &sandbox{
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id: stringid.GenerateRandomID(),
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containerID: containerID,
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endpoints: epHeap{},
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epPriority: map[string]int{},
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config: containerConfig{},
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controller: c,
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}
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// This sandbox may be using an existing osl sandbox, sharing it with another sandbox
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var peerSb Sandbox
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c.WalkSandboxes(SandboxKeyWalker(&peerSb, sb.Key()))
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if peerSb != nil {
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sb.osSbox = peerSb.(*sandbox).osSbox
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}
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heap.Init(&sb.endpoints)
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sb.processOptions(options...)
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if err = sb.setupResolutionFiles(); err != nil {
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return nil, err
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}
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if sb.osSbox == nil && !sb.config.useExternalKey {
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if sb.osSbox, err = osl.NewSandbox(sb.Key(), !sb.config.useDefaultSandBox); err != nil {
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return nil, fmt.Errorf("failed to create new osl sandbox: %v", err)
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}
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}
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c.Lock()
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c.sandboxes[sb.id] = sb
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c.Unlock()
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return sb, nil
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}
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func (c *controller) Sandboxes() []Sandbox {
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c.Lock()
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defer c.Unlock()
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list := make([]Sandbox, 0, len(c.sandboxes))
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for _, s := range c.sandboxes {
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list = append(list, s)
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}
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return list
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}
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func (c *controller) WalkSandboxes(walker SandboxWalker) {
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for _, sb := range c.Sandboxes() {
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if walker(sb) {
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return
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}
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}
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}
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func (c *controller) SandboxByID(id string) (Sandbox, error) {
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if id == "" {
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return nil, ErrInvalidID(id)
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}
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c.Lock()
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s, ok := c.sandboxes[id]
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c.Unlock()
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if !ok {
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return nil, types.NotFoundErrorf("sandbox %s not found", id)
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}
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return s, nil
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}
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// SandboxContainerWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed containerID
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func SandboxContainerWalker(out *Sandbox, containerID string) SandboxWalker {
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return func(sb Sandbox) bool {
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if sb.ContainerID() == containerID {
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*out = sb
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return true
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}
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return false
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}
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}
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// SandboxKeyWalker returns a Sandbox Walker function which looks for an existing Sandbox with the passed key
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func SandboxKeyWalker(out *Sandbox, key string) SandboxWalker {
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return func(sb Sandbox) bool {
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if sb.Key() == key {
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*out = sb
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return true
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}
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return false
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}
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}
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func (c *controller) loadDriver(networkType string) (*driverData, error) {
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// Plugins pkg performs lazy loading of plugins that acts as remote drivers.
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// As per the design, this Get call will result in remote driver discovery if there is a corresponding plugin available.
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_, err := plugins.Get(networkType, driverapi.NetworkPluginEndpointType)
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if err != nil {
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if err == plugins.ErrNotFound {
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return nil, types.NotFoundErrorf(err.Error())
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}
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return nil, err
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}
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c.Lock()
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defer c.Unlock()
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dd, ok := c.drivers[networkType]
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if !ok {
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return nil, ErrInvalidNetworkDriver(networkType)
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}
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return dd, nil
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}
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func (c *controller) isDriverGlobalScoped(networkType string) (bool, error) {
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c.Lock()
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dd, ok := c.drivers[networkType]
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c.Unlock()
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if !ok {
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return false, types.NotFoundErrorf("driver not found for %s", networkType)
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}
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if dd.capability.Scope == driverapi.GlobalScope {
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return true, nil
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}
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return false, nil
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}
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func (c *controller) Stop() {
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c.stopExternalKeyListener()
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osl.GC()
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}
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