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a8a769f04f
Limit the rate at which logger errors are logged into daemon logs
230 lines
5 KiB
Go
230 lines
5 KiB
Go
package logger // import "github.com/docker/docker/daemon/logger"
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import (
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"errors"
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"sync"
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"sync/atomic"
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)
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const (
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defaultRingMaxSize = 1e6 // 1MB
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)
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// RingLogger is a ring buffer that implements the Logger interface.
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// This is used when lossy logging is OK.
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type RingLogger struct {
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buffer *messageRing
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l Logger
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logInfo Info
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closeFlag int32
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wg sync.WaitGroup
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}
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var _ SizedLogger = &RingLogger{}
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type ringWithReader struct {
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*RingLogger
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}
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func (r *ringWithReader) ReadLogs(cfg ReadConfig) *LogWatcher {
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reader, ok := r.l.(LogReader)
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if !ok {
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// something is wrong if we get here
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panic("expected log reader")
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}
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return reader.ReadLogs(cfg)
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}
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func newRingLogger(driver Logger, logInfo Info, maxSize int64) *RingLogger {
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l := &RingLogger{
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buffer: newRing(maxSize),
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l: driver,
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logInfo: logInfo,
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}
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l.wg.Add(1)
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go l.run()
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return l
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}
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// NewRingLogger creates a new Logger that is implemented as a RingBuffer wrapping
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// the passed in logger.
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func NewRingLogger(driver Logger, logInfo Info, maxSize int64) Logger {
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if maxSize < 0 {
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maxSize = defaultRingMaxSize
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}
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l := newRingLogger(driver, logInfo, maxSize)
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if _, ok := driver.(LogReader); ok {
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return &ringWithReader{l}
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}
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return l
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}
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// BufSize returns the buffer size of the underlying logger.
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// Returns -1 if the logger doesn't match SizedLogger interface.
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func (r *RingLogger) BufSize() int {
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if sl, ok := r.l.(SizedLogger); ok {
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return sl.BufSize()
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}
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return -1
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}
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// Log queues messages into the ring buffer
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func (r *RingLogger) Log(msg *Message) error {
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if r.closed() {
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return errClosed
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}
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return r.buffer.Enqueue(msg)
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}
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// Name returns the name of the underlying logger
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func (r *RingLogger) Name() string {
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return r.l.Name()
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}
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func (r *RingLogger) closed() bool {
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return atomic.LoadInt32(&r.closeFlag) == 1
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}
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func (r *RingLogger) setClosed() {
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atomic.StoreInt32(&r.closeFlag, 1)
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}
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// Close closes the logger
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func (r *RingLogger) Close() error {
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r.setClosed()
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r.buffer.Close()
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r.wg.Wait()
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// empty out the queue
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var logErr bool
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for _, msg := range r.buffer.Drain() {
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if logErr {
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// some error logging a previous message, so re-insert to message pool
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// and assume log driver is hosed
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PutMessage(msg)
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continue
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}
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if err := r.l.Log(msg); err != nil {
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logDriverError(r.l.Name(), string(msg.Line), err)
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logErr = true
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}
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}
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return r.l.Close()
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}
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// run consumes messages from the ring buffer and forwards them to the underling
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// logger.
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// This is run in a goroutine when the RingLogger is created
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func (r *RingLogger) run() {
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defer r.wg.Done()
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for {
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if r.closed() {
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return
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}
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msg, err := r.buffer.Dequeue()
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if err != nil {
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// buffer is closed
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return
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}
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if err := r.l.Log(msg); err != nil {
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logDriverError(r.l.Name(), string(msg.Line), err)
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}
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}
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}
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type messageRing struct {
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mu sync.Mutex
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// signals callers of `Dequeue` to wake up either on `Close` or when a new `Message` is added
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wait *sync.Cond
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sizeBytes int64 // current buffer size
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maxBytes int64 // max buffer size size
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queue []*Message
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closed bool
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}
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func newRing(maxBytes int64) *messageRing {
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queueSize := 1000
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if maxBytes == 0 || maxBytes == 1 {
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// With 0 or 1 max byte size, the maximum size of the queue would only ever be 1
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// message long.
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queueSize = 1
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}
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r := &messageRing{queue: make([]*Message, 0, queueSize), maxBytes: maxBytes}
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r.wait = sync.NewCond(&r.mu)
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return r
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}
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// Enqueue adds a message to the buffer queue
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// If the message is too big for the buffer it drops the new message.
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// If there are no messages in the queue and the message is still too big, it adds the message anyway.
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func (r *messageRing) Enqueue(m *Message) error {
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mSize := int64(len(m.Line))
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r.mu.Lock()
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if r.closed {
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r.mu.Unlock()
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return errClosed
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}
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if mSize+r.sizeBytes > r.maxBytes && len(r.queue) > 0 {
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r.wait.Signal()
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r.mu.Unlock()
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return nil
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}
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r.queue = append(r.queue, m)
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r.sizeBytes += mSize
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r.wait.Signal()
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r.mu.Unlock()
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return nil
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}
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// Dequeue pulls a message off the queue
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// If there are no messages, it waits for one.
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// If the buffer is closed, it will return immediately.
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func (r *messageRing) Dequeue() (*Message, error) {
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r.mu.Lock()
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for len(r.queue) == 0 && !r.closed {
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r.wait.Wait()
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}
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if r.closed {
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r.mu.Unlock()
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return nil, errClosed
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}
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msg := r.queue[0]
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r.queue = r.queue[1:]
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r.sizeBytes -= int64(len(msg.Line))
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r.mu.Unlock()
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return msg, nil
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}
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var errClosed = errors.New("closed")
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// Close closes the buffer ensuring no new messages can be added.
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// Any callers waiting to dequeue a message will be woken up.
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func (r *messageRing) Close() {
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r.mu.Lock()
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if r.closed {
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r.mu.Unlock()
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return
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}
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r.closed = true
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r.wait.Broadcast()
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r.mu.Unlock()
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}
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// Drain drains all messages from the queue.
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// This can be used after `Close()` to get any remaining messages that were in queue.
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func (r *messageRing) Drain() []*Message {
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r.mu.Lock()
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ls := make([]*Message, 0, len(r.queue))
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ls = append(ls, r.queue...)
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r.sizeBytes = 0
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r.queue = r.queue[:0]
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r.mu.Unlock()
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return ls
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}
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