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moby--moby/daemon/networkdriver/portallocator/portallocator.go
shuai-z 9451cf39ef Port number 49153(BeginPortRange) would be returned twice, causing duplication and potential errors.
If we first request port 49153 (BeginPortRange) explicitly, and later some time request the next free port (of same ip/proto) by calling RequestPort() with port number 0, we will again get 49153 returned, even if it's currently in use. Because findPort() blindly retured BeginPortRange the first run, without checking if it has already been taken.

Signed-off-by: shuai-z <zs.broccoli@gmail.com>
2014-10-23 10:49:33 +08:00

151 lines
2.8 KiB
Go

package portallocator
import (
"errors"
"fmt"
"net"
"sync"
)
type portMap struct {
p map[int]struct{}
last int
}
func newPortMap() *portMap {
return &portMap{
p: map[int]struct{}{},
last: EndPortRange,
}
}
type protoMap map[string]*portMap
func newProtoMap() protoMap {
return protoMap{
"tcp": newPortMap(),
"udp": newPortMap(),
}
}
type ipMapping map[string]protoMap
const (
BeginPortRange = 49153
EndPortRange = 65535
)
var (
ErrAllPortsAllocated = errors.New("all ports are allocated")
ErrUnknownProtocol = errors.New("unknown protocol")
)
var (
mutex sync.Mutex
defaultIP = net.ParseIP("0.0.0.0")
globalMap = ipMapping{}
)
type ErrPortAlreadyAllocated struct {
ip string
port int
}
func NewErrPortAlreadyAllocated(ip string, port int) ErrPortAlreadyAllocated {
return ErrPortAlreadyAllocated{
ip: ip,
port: port,
}
}
func (e ErrPortAlreadyAllocated) IP() string {
return e.ip
}
func (e ErrPortAlreadyAllocated) Port() int {
return e.port
}
func (e ErrPortAlreadyAllocated) IPPort() string {
return fmt.Sprintf("%s:%d", e.ip, e.port)
}
func (e ErrPortAlreadyAllocated) Error() string {
return fmt.Sprintf("Bind for %s:%d failed: port is already allocated", e.ip, e.port)
}
// RequestPort requests new port from global ports pool for specified ip and proto.
// If port is 0 it returns first free port. Otherwise it cheks port availability
// in pool and return that port or error if port is already busy.
func RequestPort(ip net.IP, proto string, port int) (int, error) {
mutex.Lock()
defer mutex.Unlock()
if proto != "tcp" && proto != "udp" {
return 0, ErrUnknownProtocol
}
if ip == nil {
ip = defaultIP
}
ipstr := ip.String()
protomap, ok := globalMap[ipstr]
if !ok {
protomap = newProtoMap()
globalMap[ipstr] = protomap
}
mapping := protomap[proto]
if port > 0 {
if _, ok := mapping.p[port]; !ok {
mapping.p[port] = struct{}{}
return port, nil
}
return 0, NewErrPortAlreadyAllocated(ipstr, port)
}
port, err := mapping.findPort()
if err != nil {
return 0, err
}
return port, nil
}
// ReleasePort releases port from global ports pool for specified ip and proto.
func ReleasePort(ip net.IP, proto string, port int) error {
mutex.Lock()
defer mutex.Unlock()
if ip == nil {
ip = defaultIP
}
protomap, ok := globalMap[ip.String()]
if !ok {
return nil
}
delete(protomap[proto].p, port)
return nil
}
// ReleaseAll releases all ports for all ips.
func ReleaseAll() error {
mutex.Lock()
globalMap = ipMapping{}
mutex.Unlock()
return nil
}
func (pm *portMap) findPort() (int, error) {
for port := pm.last + 1; port != pm.last; port++ {
if port > EndPortRange {
port = BeginPortRange
}
if _, ok := pm.p[port]; !ok {
pm.p[port] = struct{}{}
pm.last = port
return port, nil
}
}
return 0, ErrAllPortsAllocated
}