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This patch introduces a new experimental engine-level plugin management with a new API and command line. Plugins can be distributed via a Docker registry, and their lifecycle is managed by the engine. This makes plugins a first-class construct. For more background, have a look at issue #20363. Documentation is in a separate commit. If you want to understand how the new plugin system works, you can start by reading the documentation. Note: backwards compatibility with existing plugins is maintained, albeit they won't benefit from the advantages of the new system. Signed-off-by: Tibor Vass <tibor@docker.com> Signed-off-by: Anusha Ragunathan <anusha@docker.com>
23 lines
490 B
Go
23 lines
490 B
Go
package plugin
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import "github.com/docker/docker/api/server/router"
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// pluginRouter is a router to talk with the plugin controller
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type pluginRouter struct {
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backend Backend
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routes []router.Route
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}
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// NewRouter initializes a new plugin router
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func NewRouter(b Backend) router.Router {
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r := &pluginRouter{
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backend: b,
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}
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r.initRoutes()
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return r
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}
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// Routes returns the available routers to the plugin controller
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func (r *pluginRouter) Routes() []router.Route {
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return r.routes
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}
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