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This patch introduces a new experimental engine-level plugin management with a new API and command line. Plugins can be distributed via a Docker registry, and their lifecycle is managed by the engine. This makes plugins a first-class construct. For more background, have a look at issue #20363. Documentation is in a separate commit. If you want to understand how the new plugin system works, you can start by reading the documentation. Note: backwards compatibility with existing plugins is maintained, albeit they won't benefit from the advantages of the new system. Signed-off-by: Tibor Vass <tibor@docker.com> Signed-off-by: Anusha Ragunathan <anusha@docker.com>
9 lines
236 B
Go
9 lines
236 B
Go
package plugin
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import "github.com/docker/docker/pkg/plugins"
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// Plugin represents a plugin. It is used to abstract from an older plugin architecture (in pkg/plugins).
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type Plugin interface {
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Client() *plugins.Client
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Name() string
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}
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