mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
dff2a23749
Signed-off-by: Lorenzo Fontana <lo@linux.com>
236 lines
7 KiB
Go
236 lines
7 KiB
Go
// Package dockerfile is the evaluation step in the Dockerfile parse/evaluate pipeline.
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//
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// It incorporates a dispatch table based on the parser.Node values (see the
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// parser package for more information) that are yielded from the parser itself.
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// Calling newBuilder with the BuildOpts struct can be used to customize the
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// experience for execution purposes only. Parsing is controlled in the parser
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// package, and this division of responsibility should be respected.
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//
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// Please see the jump table targets for the actual invocations, most of which
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// will call out to the functions in internals.go to deal with their tasks.
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//
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// ONBUILD is a special case, which is covered in the onbuild() func in
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// dispatchers.go.
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//
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// The evaluator uses the concept of "steps", which are usually each processable
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// line in the Dockerfile. Each step is numbered and certain actions are taken
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// before and after each step, such as creating an image ID and removing temporary
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// containers and images. Note that ONBUILD creates a kinda-sorta "sub run" which
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// includes its own set of steps (usually only one of them).
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package dockerfile
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import (
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"reflect"
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"runtime"
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"strconv"
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"strings"
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"github.com/docker/docker/api/types/container"
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"github.com/docker/docker/builder"
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"github.com/docker/docker/builder/dockerfile/instructions"
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"github.com/docker/docker/pkg/system"
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"github.com/docker/docker/runconfig/opts"
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"github.com/pkg/errors"
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)
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func dispatch(d dispatchRequest, cmd instructions.Command) error {
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if c, ok := cmd.(instructions.PlatformSpecific); ok {
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err := c.CheckPlatform(d.builder.platform)
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if err != nil {
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return validationError{err}
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}
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}
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runConfigEnv := d.state.runConfig.Env
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envs := append(runConfigEnv, d.state.buildArgs.FilterAllowed(runConfigEnv)...)
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if ex, ok := cmd.(instructions.SupportsSingleWordExpansion); ok {
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err := ex.Expand(func(word string) (string, error) {
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return d.shlex.ProcessWord(word, envs)
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})
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if err != nil {
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return validationError{err}
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}
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}
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if d.builder.options.ForceRemove {
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defer d.builder.containerManager.RemoveAll(d.builder.Stdout)
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}
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switch c := cmd.(type) {
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case *instructions.EnvCommand:
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return dispatchEnv(d, c)
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case *instructions.MaintainerCommand:
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return dispatchMaintainer(d, c)
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case *instructions.LabelCommand:
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return dispatchLabel(d, c)
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case *instructions.AddCommand:
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return dispatchAdd(d, c)
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case *instructions.CopyCommand:
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return dispatchCopy(d, c)
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case *instructions.OnbuildCommand:
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return dispatchOnbuild(d, c)
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case *instructions.WorkdirCommand:
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return dispatchWorkdir(d, c)
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case *instructions.RunCommand:
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return dispatchRun(d, c)
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case *instructions.CmdCommand:
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return dispatchCmd(d, c)
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case *instructions.HealthCheckCommand:
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return dispatchHealthcheck(d, c)
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case *instructions.EntrypointCommand:
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return dispatchEntrypoint(d, c)
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case *instructions.ExposeCommand:
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return dispatchExpose(d, c, envs)
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case *instructions.UserCommand:
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return dispatchUser(d, c)
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case *instructions.VolumeCommand:
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return dispatchVolume(d, c)
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case *instructions.StopSignalCommand:
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return dispatchStopSignal(d, c)
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case *instructions.ArgCommand:
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return dispatchArg(d, c)
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case *instructions.ShellCommand:
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return dispatchShell(d, c)
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}
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return errors.Errorf("unsupported command type: %v", reflect.TypeOf(cmd))
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}
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// dispatchState is a data object which is modified by dispatchers
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type dispatchState struct {
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runConfig *container.Config
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maintainer string
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cmdSet bool
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imageID string
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baseImage builder.Image
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stageName string
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buildArgs *buildArgs
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}
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func newDispatchState(baseArgs *buildArgs) *dispatchState {
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args := baseArgs.Clone()
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args.ResetAllowed()
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return &dispatchState{runConfig: &container.Config{}, buildArgs: args}
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}
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type stagesBuildResults struct {
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flat []*container.Config
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indexed map[string]*container.Config
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}
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func newStagesBuildResults() *stagesBuildResults {
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return &stagesBuildResults{
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indexed: make(map[string]*container.Config),
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}
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}
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func (r *stagesBuildResults) getByName(name string) (*container.Config, bool) {
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c, ok := r.indexed[strings.ToLower(name)]
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return c, ok
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}
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func (r *stagesBuildResults) validateIndex(i int) error {
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if i == len(r.flat) {
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return errors.New("refers to current build stage")
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}
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if i < 0 || i > len(r.flat) {
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return errors.New("index out of bounds")
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}
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return nil
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}
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func (r *stagesBuildResults) get(nameOrIndex string) (*container.Config, error) {
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if c, ok := r.getByName(nameOrIndex); ok {
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return c, nil
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}
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ix, err := strconv.ParseInt(nameOrIndex, 10, 0)
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if err != nil {
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return nil, nil
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}
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if err := r.validateIndex(int(ix)); err != nil {
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return nil, err
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}
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return r.flat[ix], nil
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}
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func (r *stagesBuildResults) checkStageNameAvailable(name string) error {
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if name != "" {
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if _, ok := r.getByName(name); ok {
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return errors.Errorf("%s stage name already used", name)
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}
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}
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return nil
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}
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func (r *stagesBuildResults) commitStage(name string, config *container.Config) error {
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if name != "" {
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if _, ok := r.getByName(name); ok {
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return errors.Errorf("%s stage name already used", name)
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}
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r.indexed[strings.ToLower(name)] = config
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}
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r.flat = append(r.flat, config)
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return nil
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}
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func commitStage(state *dispatchState, stages *stagesBuildResults) error {
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return stages.commitStage(state.stageName, state.runConfig)
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}
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type dispatchRequest struct {
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state *dispatchState
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shlex *ShellLex
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builder *Builder
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source builder.Source
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stages *stagesBuildResults
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}
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func newDispatchRequest(builder *Builder, escapeToken rune, source builder.Source, buildArgs *buildArgs, stages *stagesBuildResults) dispatchRequest {
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return dispatchRequest{
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state: newDispatchState(buildArgs),
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shlex: NewShellLex(escapeToken),
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builder: builder,
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source: source,
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stages: stages,
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}
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}
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func (s *dispatchState) updateRunConfig() {
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s.runConfig.Image = s.imageID
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}
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// hasFromImage returns true if the builder has processed a `FROM <image>` line
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func (s *dispatchState) hasFromImage() bool {
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return s.imageID != "" || (s.baseImage != nil && s.baseImage.ImageID() == "")
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}
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func (s *dispatchState) beginStage(stageName string, image builder.Image) {
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s.stageName = stageName
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s.imageID = image.ImageID()
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if image.RunConfig() != nil {
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s.runConfig = copyRunConfig(image.RunConfig()) // copy avoids referencing the same instance when 2 stages have the same base
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} else {
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s.runConfig = &container.Config{}
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}
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s.baseImage = image
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s.setDefaultPath()
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s.runConfig.OpenStdin = false
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s.runConfig.StdinOnce = false
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}
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// Add the default PATH to runConfig.ENV if one exists for the platform and there
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// is no PATH set. Note that Windows containers on Windows won't have one as it's set by HCS
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func (s *dispatchState) setDefaultPath() {
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// TODO @jhowardmsft LCOW Support - This will need revisiting later
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platform := runtime.GOOS
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if system.LCOWSupported() {
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platform = "linux"
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}
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if system.DefaultPathEnv(platform) == "" {
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return
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}
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envMap := opts.ConvertKVStringsToMap(s.runConfig.Env)
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if _, ok := envMap["PATH"]; !ok {
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s.runConfig.Env = append(s.runConfig.Env, "PATH="+system.DefaultPathEnv(platform))
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}
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}
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