1
0
Fork 0
mirror of https://github.com/moby/moby.git synced 2022-11-09 12:21:53 -05:00
moby--moby/pkg/system/events_windows.go
Christopher Jones 069fdc8a08
[project] change syscall to /x/sys/unix|windows
Changes most references of syscall to golang.org/x/sys/
Ones aren't changes include, Errno, Signal and SysProcAttr
as they haven't been implemented in /x/sys/.

Signed-off-by: Christopher Jones <tophj@linux.vnet.ibm.com>

[s390x] switch utsname from unsigned to signed

per 33267e036f
char in s390x in the /x/sys/unix package is now signed, so
change the buildtags

Signed-off-by: Christopher Jones <tophj@linux.vnet.ibm.com>
2017-07-11 08:00:32 -04:00

85 lines
2.3 KiB
Go

package system
// This file implements syscalls for Win32 events which are not implemented
// in golang.
import (
"syscall"
"unsafe"
"golang.org/x/sys/windows"
)
var (
procCreateEvent = modkernel32.NewProc("CreateEventW")
procOpenEvent = modkernel32.NewProc("OpenEventW")
procSetEvent = modkernel32.NewProc("SetEvent")
procResetEvent = modkernel32.NewProc("ResetEvent")
procPulseEvent = modkernel32.NewProc("PulseEvent")
)
// CreateEvent implements win32 CreateEventW func in golang. It will create an event object.
func CreateEvent(eventAttributes *windows.SecurityAttributes, manualReset bool, initialState bool, name string) (handle windows.Handle, err error) {
namep, _ := windows.UTF16PtrFromString(name)
var _p1 uint32
if manualReset {
_p1 = 1
}
var _p2 uint32
if initialState {
_p2 = 1
}
r0, _, e1 := procCreateEvent.Call(uintptr(unsafe.Pointer(eventAttributes)), uintptr(_p1), uintptr(_p2), uintptr(unsafe.Pointer(namep)))
use(unsafe.Pointer(namep))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = e1
}
return
}
// OpenEvent implements win32 OpenEventW func in golang. It opens an event object.
func OpenEvent(desiredAccess uint32, inheritHandle bool, name string) (handle windows.Handle, err error) {
namep, _ := windows.UTF16PtrFromString(name)
var _p1 uint32
if inheritHandle {
_p1 = 1
}
r0, _, e1 := procOpenEvent.Call(uintptr(desiredAccess), uintptr(_p1), uintptr(unsafe.Pointer(namep)))
use(unsafe.Pointer(namep))
handle = windows.Handle(r0)
if handle == windows.InvalidHandle {
err = e1
}
return
}
// SetEvent implements win32 SetEvent func in golang.
func SetEvent(handle windows.Handle) (err error) {
return setResetPulse(handle, procSetEvent)
}
// ResetEvent implements win32 ResetEvent func in golang.
func ResetEvent(handle windows.Handle) (err error) {
return setResetPulse(handle, procResetEvent)
}
// PulseEvent implements win32 PulseEvent func in golang.
func PulseEvent(handle windows.Handle) (err error) {
return setResetPulse(handle, procPulseEvent)
}
func setResetPulse(handle windows.Handle, proc *windows.LazyProc) (err error) {
r0, _, _ := proc.Call(uintptr(handle))
if r0 != 0 {
err = syscall.Errno(r0)
}
return
}
var temp unsafe.Pointer
// use ensures a variable is kept alive without the GC freeing while still needed
func use(p unsafe.Pointer) {
temp = p
}