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51e42e6ee0
Currently if you restart docker daemon, all the containers with restart policy `on-failure` regardless of its `RestartCount` will be started, this will make daemon cost more extra time for restart. This commit will stop these containers to do unnecessary start on daemon's restart. Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
213 lines
7 KiB
Go
213 lines
7 KiB
Go
package libcontainerd
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import (
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"io"
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"strings"
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"syscall"
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"github.com/Microsoft/hcsshim"
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"github.com/Sirupsen/logrus"
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)
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type container struct {
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containerCommon
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// Platform specific fields are below here. There are none presently on Windows.
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options []CreateOption
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// The ociSpec is required, as client.Create() needs a spec,
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// but can be called from the RestartManager context which does not
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// otherwise have access to the Spec
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ociSpec Spec
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}
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func (ctr *container) newProcess(friendlyName string) *process {
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return &process{
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processCommon: processCommon{
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containerID: ctr.containerID,
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friendlyName: friendlyName,
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client: ctr.client,
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},
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}
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}
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func (ctr *container) start() error {
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var err error
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// Start the container
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logrus.Debugln("Starting container ", ctr.containerID)
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if err = hcsshim.StartComputeSystem(ctr.containerID); err != nil {
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logrus.Errorf("Failed to start compute system: %s", err)
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return err
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}
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createProcessParms := hcsshim.CreateProcessParams{
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EmulateConsole: ctr.ociSpec.Process.Terminal,
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WorkingDirectory: ctr.ociSpec.Process.Cwd,
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ConsoleSize: ctr.ociSpec.Process.InitialConsoleSize,
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}
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// Configure the environment for the process
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createProcessParms.Environment = setupEnvironmentVariables(ctr.ociSpec.Process.Env)
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createProcessParms.CommandLine = strings.Join(ctr.ociSpec.Process.Args, " ")
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iopipe := &IOPipe{Terminal: ctr.ociSpec.Process.Terminal}
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// Start the command running in the container. Note we always tell HCS to
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// create stdout as it's required regardless of '-i' or '-t' options, so that
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// docker can always grab the output through logs. We also tell HCS to always
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// create stdin, even if it's not used - it will be closed shortly. Stderr
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// is only created if it we're not -t.
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var pid uint32
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var stdout, stderr io.ReadCloser
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pid, iopipe.Stdin, stdout, stderr, err = hcsshim.CreateProcessInComputeSystem(
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ctr.containerID,
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true,
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true,
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!ctr.ociSpec.Process.Terminal,
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createProcessParms)
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if err != nil {
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logrus.Errorf("CreateProcessInComputeSystem() failed %s", err)
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// Explicitly terminate the compute system here.
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if err2 := hcsshim.TerminateComputeSystem(ctr.containerID, hcsshim.TimeoutInfinite, "CreateProcessInComputeSystem failed"); err2 != nil {
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// Ignore this error, there's not a lot we can do except log it
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logrus.Warnf("Failed to TerminateComputeSystem after a failed CreateProcessInComputeSystem. Ignoring this.", err2)
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} else {
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logrus.Debugln("Cleaned up after failed CreateProcessInComputeSystem by calling TerminateComputeSystem")
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}
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return err
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}
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// Convert io.ReadClosers to io.Readers
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if stdout != nil {
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iopipe.Stdout = openReaderFromPipe(stdout)
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}
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if stderr != nil {
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iopipe.Stderr = openReaderFromPipe(stderr)
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}
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// Save the PID
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logrus.Debugf("Process started - PID %d", pid)
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ctr.systemPid = uint32(pid)
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// Spin up a go routine waiting for exit to handle cleanup
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go ctr.waitExit(pid, InitFriendlyName, true)
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ctr.client.appendContainer(ctr)
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if err := ctr.client.backend.AttachStreams(ctr.containerID, *iopipe); err != nil {
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// OK to return the error here, as waitExit will handle tear-down in HCS
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return err
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}
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// Tell the docker engine that the container has started.
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si := StateInfo{
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CommonStateInfo: CommonStateInfo{
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State: StateStart,
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Pid: ctr.systemPid, // Not sure this is needed? Double-check monitor.go in daemon BUGBUG @jhowardmsft
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}}
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return ctr.client.backend.StateChanged(ctr.containerID, si)
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}
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// waitExit runs as a goroutine waiting for the process to exit. It's
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// equivalent to (in the linux containerd world) where events come in for
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// state change notifications from containerd.
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func (ctr *container) waitExit(pid uint32, processFriendlyName string, isFirstProcessToStart bool) error {
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logrus.Debugln("waitExit on pid", pid)
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// Block indefinitely for the process to exit.
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exitCode, err := hcsshim.WaitForProcessInComputeSystem(ctr.containerID, pid, hcsshim.TimeoutInfinite)
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if err != nil {
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if herr, ok := err.(*hcsshim.HcsError); ok && herr.Err != syscall.ERROR_BROKEN_PIPE {
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logrus.Warnf("WaitForProcessInComputeSystem failed (container may have been killed): %s", err)
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}
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// Fall through here, do not return. This ensures we attempt to continue the
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// shutdown in HCS nad tell the docker engine that the process/container
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// has exited to avoid a container being dropped on the floor.
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}
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// Assume the container has exited
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si := StateInfo{
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CommonStateInfo: CommonStateInfo{
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State: StateExit,
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ExitCode: uint32(exitCode),
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Pid: pid,
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ProcessID: processFriendlyName,
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},
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UpdatePending: false,
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}
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// But it could have been an exec'd process which exited
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if !isFirstProcessToStart {
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si.State = StateExitProcess
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}
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// If this is the init process, always call into vmcompute.dll to
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// shutdown the container after we have completed.
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if isFirstProcessToStart {
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// TODO Windows - add call into hcsshim to check if an update
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// is pending once that is available.
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//si.UpdatePending = CHECK IF UPDATE NEEDED
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logrus.Debugf("Shutting down container %s", ctr.containerID)
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// Explicit timeout here rather than hcsshim.TimeoutInfinte to avoid a
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// (remote) possibility that ShutdownComputeSystem hangs indefinitely.
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const shutdownTimeout = 5 * 60 * 1000 // 5 minutes
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if err := hcsshim.ShutdownComputeSystem(ctr.containerID, shutdownTimeout, "waitExit"); err != nil {
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if herr, ok := err.(*hcsshim.HcsError); !ok ||
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(herr.Err != hcsshim.ERROR_SHUTDOWN_IN_PROGRESS &&
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herr.Err != ErrorBadPathname &&
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herr.Err != syscall.ERROR_PATH_NOT_FOUND) {
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logrus.Warnf("Ignoring error from ShutdownComputeSystem %s", err)
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}
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} else {
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logrus.Debugf("Completed shutting down container %s", ctr.containerID)
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}
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// BUGBUG - Is taking the lock necessary here? Should it just be taken for
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// the deleteContainer call, not for the restart logic? @jhowardmsft
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ctr.client.lock(ctr.containerID)
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defer ctr.client.unlock(ctr.containerID)
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if si.State == StateExit && ctr.restartManager != nil {
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restart, wait, err := ctr.restartManager.ShouldRestart(uint32(exitCode), false)
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if err != nil {
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logrus.Error(err)
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} else if restart {
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si.State = StateRestart
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ctr.restarting = true
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go func() {
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err := <-wait
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ctr.restarting = false
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if err != nil {
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si.State = StateExit
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if err := ctr.client.backend.StateChanged(ctr.containerID, si); err != nil {
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logrus.Error(err)
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}
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logrus.Error(err)
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} else {
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ctr.client.Create(ctr.containerID, ctr.ociSpec, ctr.options...)
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}
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}()
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}
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}
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// Remove process from list if we have exited
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// We need to do so here in case the Message Handler decides to restart it.
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if si.State == StateExit {
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ctr.client.deleteContainer(ctr.friendlyName)
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}
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}
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// Call into the backend to notify it of the state change.
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logrus.Debugf("waitExit() calling backend.StateChanged %v", si)
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if err := ctr.client.backend.StateChanged(ctr.containerID, si); err != nil {
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logrus.Error(err)
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}
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logrus.Debugln("waitExit() completed OK")
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return nil
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}
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