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moby--moby/plugin/v2/plugin.go
Sebastiaan van Stijn a0230f3d9a
remove unneeded "digest" alias for "go-digest"
I think this was there for historic reasons (may have been goimports expected
this, and we used to have a linter that wanted it), but it's not needed, so
let's remove it (to make my IDE less complaining about unneeded aliases).

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
2022-03-04 14:49:42 +01:00

314 lines
8.3 KiB
Go

package v2 // import "github.com/docker/docker/plugin/v2"
import (
"fmt"
"net"
"path/filepath"
"strings"
"sync"
"time"
"github.com/docker/docker/api/types"
"github.com/docker/docker/pkg/plugingetter"
"github.com/docker/docker/pkg/plugins"
"github.com/opencontainers/go-digest"
specs "github.com/opencontainers/runtime-spec/specs-go"
)
// Plugin represents an individual plugin.
type Plugin struct {
mu sync.RWMutex
PluginObj types.Plugin `json:"plugin"` // todo: embed struct
pClient *plugins.Client
refCount int
Rootfs string // TODO: make private
Config digest.Digest
Blobsums []digest.Digest
Manifest digest.Digest
modifyRuntimeSpec func(*specs.Spec)
SwarmServiceID string
timeout time.Duration
addr net.Addr
}
const defaultPluginRuntimeDestination = "/run/docker/plugins"
// ErrInadequateCapability indicates that the plugin did not have the requested capability.
type ErrInadequateCapability struct {
cap string
}
func (e ErrInadequateCapability) Error() string {
return fmt.Sprintf("plugin does not provide %q capability", e.cap)
}
// ScopedPath returns the path scoped to the plugin rootfs
func (p *Plugin) ScopedPath(s string) string {
if p.PluginObj.Config.PropagatedMount != "" && strings.HasPrefix(s, p.PluginObj.Config.PropagatedMount) {
// re-scope to the propagated mount path on the host
return filepath.Join(filepath.Dir(p.Rootfs), "propagated-mount", strings.TrimPrefix(s, p.PluginObj.Config.PropagatedMount))
}
return filepath.Join(p.Rootfs, s)
}
// Client returns the plugin client.
// Deprecated: use p.Addr() and manually create the client
func (p *Plugin) Client() *plugins.Client {
p.mu.RLock()
defer p.mu.RUnlock()
return p.pClient
}
// SetPClient set the plugin client.
// Deprecated: Hardcoded plugin client is deprecated
func (p *Plugin) SetPClient(client *plugins.Client) {
p.mu.Lock()
defer p.mu.Unlock()
p.pClient = client
}
// IsV1 returns true for V1 plugins and false otherwise.
func (p *Plugin) IsV1() bool {
return false
}
// Name returns the plugin name.
func (p *Plugin) Name() string {
return p.PluginObj.Name
}
// FilterByCap query the plugin for a given capability.
func (p *Plugin) FilterByCap(capability string) (*Plugin, error) {
capability = strings.ToLower(capability)
for _, typ := range p.PluginObj.Config.Interface.Types {
if typ.Capability == capability && typ.Prefix == "docker" {
return p, nil
}
}
return nil, ErrInadequateCapability{capability}
}
// InitEmptySettings initializes empty settings for a plugin.
func (p *Plugin) InitEmptySettings() {
p.PluginObj.Settings.Mounts = make([]types.PluginMount, len(p.PluginObj.Config.Mounts))
copy(p.PluginObj.Settings.Mounts, p.PluginObj.Config.Mounts)
p.PluginObj.Settings.Devices = make([]types.PluginDevice, len(p.PluginObj.Config.Linux.Devices))
copy(p.PluginObj.Settings.Devices, p.PluginObj.Config.Linux.Devices)
p.PluginObj.Settings.Env = make([]string, 0, len(p.PluginObj.Config.Env))
for _, env := range p.PluginObj.Config.Env {
if env.Value != nil {
p.PluginObj.Settings.Env = append(p.PluginObj.Settings.Env, fmt.Sprintf("%s=%s", env.Name, *env.Value))
}
}
p.PluginObj.Settings.Args = make([]string, len(p.PluginObj.Config.Args.Value))
copy(p.PluginObj.Settings.Args, p.PluginObj.Config.Args.Value)
}
// Set is used to pass arguments to the plugin.
func (p *Plugin) Set(args []string) error {
p.mu.Lock()
defer p.mu.Unlock()
if p.PluginObj.Enabled {
return fmt.Errorf("cannot set on an active plugin, disable plugin before setting")
}
sets, err := newSettables(args)
if err != nil {
return err
}
// TODO(vieux): lots of code duplication here, needs to be refactored.
next:
for _, set := range sets {
s := set
// range over all the envs in the config
for _, env := range p.PluginObj.Config.Env {
// found the env in the config
if env.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsEnv, env.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// is it, so lets update the settings in memory
updateSettingsEnv(&p.PluginObj.Settings.Env, &s)
continue next
}
}
// range over all the mounts in the config
for _, mount := range p.PluginObj.Config.Mounts {
// found the mount in the config
if mount.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsMounts, mount.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
if mount.Source == nil {
return fmt.Errorf("Plugin config has no mount source")
}
*mount.Source = s.value
continue next
}
}
// range over all the devices in the config
for _, device := range p.PluginObj.Config.Linux.Devices {
// found the device in the config
if device.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsDevices, device.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
if device.Path == nil {
return fmt.Errorf("Plugin config has no device path")
}
*device.Path = s.value
continue next
}
}
// found the name in the config
if p.PluginObj.Config.Args.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsArgs, p.PluginObj.Config.Args.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
p.PluginObj.Settings.Args = strings.Split(s.value, " ")
continue next
}
return fmt.Errorf("setting %q not found in the plugin configuration", s.name)
}
return nil
}
// IsEnabled returns the active state of the plugin.
func (p *Plugin) IsEnabled() bool {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Enabled
}
// GetID returns the plugin's ID.
func (p *Plugin) GetID() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.ID
}
// GetSocket returns the plugin socket.
func (p *Plugin) GetSocket() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Socket
}
// GetTypes returns the interface types of a plugin.
func (p *Plugin) GetTypes() []types.PluginInterfaceType {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Types
}
// GetRefCount returns the reference count.
func (p *Plugin) GetRefCount() int {
p.mu.RLock()
defer p.mu.RUnlock()
return p.refCount
}
// AddRefCount adds to reference count.
func (p *Plugin) AddRefCount(count int) {
p.mu.Lock()
defer p.mu.Unlock()
p.refCount += count
}
// Acquire increments the plugin's reference count
// This should be followed up by `Release()` when the plugin is no longer in use.
func (p *Plugin) Acquire() {
p.AddRefCount(plugingetter.Acquire)
}
// Release decrements the plugin's reference count
// This should only be called when the plugin is no longer in use, e.g. with
// via `Acquire()` or getter.Get("name", "type", plugingetter.Acquire)
func (p *Plugin) Release() {
p.AddRefCount(plugingetter.Release)
}
// SetSpecOptModifier sets the function to use to modify the generated
// runtime spec.
func (p *Plugin) SetSpecOptModifier(f func(*specs.Spec)) {
p.mu.Lock()
p.modifyRuntimeSpec = f
p.mu.Unlock()
}
// Timeout gets the currently configured connection timeout.
// This should be used when dialing the plugin.
func (p *Plugin) Timeout() time.Duration {
p.mu.RLock()
t := p.timeout
p.mu.RUnlock()
return t
}
// SetTimeout sets the timeout to use for dialing.
func (p *Plugin) SetTimeout(t time.Duration) {
p.mu.Lock()
p.timeout = t
p.mu.Unlock()
}
// Addr returns the net.Addr to use to connect to the plugin socket
func (p *Plugin) Addr() net.Addr {
p.mu.RLock()
addr := p.addr
p.mu.RUnlock()
return addr
}
// SetAddr sets the plugin address which can be used for dialing the plugin.
func (p *Plugin) SetAddr(addr net.Addr) {
p.mu.Lock()
p.addr = addr
p.mu.Unlock()
}
// Protocol is the protocol that should be used for interacting with the plugin.
func (p *Plugin) Protocol() string {
if p.PluginObj.Config.Interface.ProtocolScheme != "" {
return p.PluginObj.Config.Interface.ProtocolScheme
}
return plugins.ProtocolSchemeHTTPV1
}