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a0230f3d9a
I think this was there for historic reasons (may have been goimports expected this, and we used to have a linter that wanted it), but it's not needed, so let's remove it (to make my IDE less complaining about unneeded aliases). Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
314 lines
8.3 KiB
Go
314 lines
8.3 KiB
Go
package v2 // import "github.com/docker/docker/plugin/v2"
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import (
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"fmt"
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"net"
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"path/filepath"
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"strings"
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"sync"
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"time"
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"github.com/docker/docker/api/types"
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"github.com/docker/docker/pkg/plugingetter"
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"github.com/docker/docker/pkg/plugins"
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"github.com/opencontainers/go-digest"
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specs "github.com/opencontainers/runtime-spec/specs-go"
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)
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// Plugin represents an individual plugin.
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type Plugin struct {
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mu sync.RWMutex
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PluginObj types.Plugin `json:"plugin"` // todo: embed struct
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pClient *plugins.Client
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refCount int
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Rootfs string // TODO: make private
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Config digest.Digest
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Blobsums []digest.Digest
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Manifest digest.Digest
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modifyRuntimeSpec func(*specs.Spec)
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SwarmServiceID string
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timeout time.Duration
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addr net.Addr
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}
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const defaultPluginRuntimeDestination = "/run/docker/plugins"
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// ErrInadequateCapability indicates that the plugin did not have the requested capability.
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type ErrInadequateCapability struct {
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cap string
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}
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func (e ErrInadequateCapability) Error() string {
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return fmt.Sprintf("plugin does not provide %q capability", e.cap)
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}
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// ScopedPath returns the path scoped to the plugin rootfs
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func (p *Plugin) ScopedPath(s string) string {
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if p.PluginObj.Config.PropagatedMount != "" && strings.HasPrefix(s, p.PluginObj.Config.PropagatedMount) {
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// re-scope to the propagated mount path on the host
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return filepath.Join(filepath.Dir(p.Rootfs), "propagated-mount", strings.TrimPrefix(s, p.PluginObj.Config.PropagatedMount))
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}
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return filepath.Join(p.Rootfs, s)
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}
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// Client returns the plugin client.
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// Deprecated: use p.Addr() and manually create the client
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func (p *Plugin) Client() *plugins.Client {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.pClient
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}
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// SetPClient set the plugin client.
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// Deprecated: Hardcoded plugin client is deprecated
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func (p *Plugin) SetPClient(client *plugins.Client) {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.pClient = client
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}
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// IsV1 returns true for V1 plugins and false otherwise.
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func (p *Plugin) IsV1() bool {
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return false
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}
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// Name returns the plugin name.
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func (p *Plugin) Name() string {
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return p.PluginObj.Name
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}
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// FilterByCap query the plugin for a given capability.
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func (p *Plugin) FilterByCap(capability string) (*Plugin, error) {
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capability = strings.ToLower(capability)
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for _, typ := range p.PluginObj.Config.Interface.Types {
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if typ.Capability == capability && typ.Prefix == "docker" {
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return p, nil
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}
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}
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return nil, ErrInadequateCapability{capability}
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}
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// InitEmptySettings initializes empty settings for a plugin.
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func (p *Plugin) InitEmptySettings() {
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p.PluginObj.Settings.Mounts = make([]types.PluginMount, len(p.PluginObj.Config.Mounts))
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copy(p.PluginObj.Settings.Mounts, p.PluginObj.Config.Mounts)
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p.PluginObj.Settings.Devices = make([]types.PluginDevice, len(p.PluginObj.Config.Linux.Devices))
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copy(p.PluginObj.Settings.Devices, p.PluginObj.Config.Linux.Devices)
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p.PluginObj.Settings.Env = make([]string, 0, len(p.PluginObj.Config.Env))
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for _, env := range p.PluginObj.Config.Env {
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if env.Value != nil {
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p.PluginObj.Settings.Env = append(p.PluginObj.Settings.Env, fmt.Sprintf("%s=%s", env.Name, *env.Value))
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}
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}
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p.PluginObj.Settings.Args = make([]string, len(p.PluginObj.Config.Args.Value))
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copy(p.PluginObj.Settings.Args, p.PluginObj.Config.Args.Value)
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}
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// Set is used to pass arguments to the plugin.
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func (p *Plugin) Set(args []string) error {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.PluginObj.Enabled {
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return fmt.Errorf("cannot set on an active plugin, disable plugin before setting")
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}
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sets, err := newSettables(args)
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if err != nil {
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return err
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}
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// TODO(vieux): lots of code duplication here, needs to be refactored.
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next:
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for _, set := range sets {
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s := set
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// range over all the envs in the config
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for _, env := range p.PluginObj.Config.Env {
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// found the env in the config
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if env.Name == s.name {
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// is it settable ?
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if ok, err := s.isSettable(allowedSettableFieldsEnv, env.Settable); err != nil {
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return err
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} else if !ok {
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return fmt.Errorf("%q is not settable", s.prettyName())
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}
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// is it, so lets update the settings in memory
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updateSettingsEnv(&p.PluginObj.Settings.Env, &s)
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continue next
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}
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}
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// range over all the mounts in the config
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for _, mount := range p.PluginObj.Config.Mounts {
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// found the mount in the config
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if mount.Name == s.name {
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// is it settable ?
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if ok, err := s.isSettable(allowedSettableFieldsMounts, mount.Settable); err != nil {
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return err
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} else if !ok {
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return fmt.Errorf("%q is not settable", s.prettyName())
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}
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// it is, so lets update the settings in memory
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if mount.Source == nil {
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return fmt.Errorf("Plugin config has no mount source")
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}
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*mount.Source = s.value
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continue next
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}
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}
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// range over all the devices in the config
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for _, device := range p.PluginObj.Config.Linux.Devices {
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// found the device in the config
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if device.Name == s.name {
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// is it settable ?
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if ok, err := s.isSettable(allowedSettableFieldsDevices, device.Settable); err != nil {
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return err
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} else if !ok {
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return fmt.Errorf("%q is not settable", s.prettyName())
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}
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// it is, so lets update the settings in memory
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if device.Path == nil {
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return fmt.Errorf("Plugin config has no device path")
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}
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*device.Path = s.value
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continue next
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}
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}
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// found the name in the config
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if p.PluginObj.Config.Args.Name == s.name {
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// is it settable ?
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if ok, err := s.isSettable(allowedSettableFieldsArgs, p.PluginObj.Config.Args.Settable); err != nil {
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return err
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} else if !ok {
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return fmt.Errorf("%q is not settable", s.prettyName())
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}
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// it is, so lets update the settings in memory
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p.PluginObj.Settings.Args = strings.Split(s.value, " ")
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continue next
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}
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return fmt.Errorf("setting %q not found in the plugin configuration", s.name)
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}
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return nil
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}
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// IsEnabled returns the active state of the plugin.
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func (p *Plugin) IsEnabled() bool {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.PluginObj.Enabled
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}
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// GetID returns the plugin's ID.
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func (p *Plugin) GetID() string {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.PluginObj.ID
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}
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// GetSocket returns the plugin socket.
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func (p *Plugin) GetSocket() string {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.PluginObj.Config.Interface.Socket
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}
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// GetTypes returns the interface types of a plugin.
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func (p *Plugin) GetTypes() []types.PluginInterfaceType {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.PluginObj.Config.Interface.Types
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}
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// GetRefCount returns the reference count.
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func (p *Plugin) GetRefCount() int {
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p.mu.RLock()
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defer p.mu.RUnlock()
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return p.refCount
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}
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// AddRefCount adds to reference count.
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func (p *Plugin) AddRefCount(count int) {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.refCount += count
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}
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// Acquire increments the plugin's reference count
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// This should be followed up by `Release()` when the plugin is no longer in use.
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func (p *Plugin) Acquire() {
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p.AddRefCount(plugingetter.Acquire)
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}
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// Release decrements the plugin's reference count
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// This should only be called when the plugin is no longer in use, e.g. with
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// via `Acquire()` or getter.Get("name", "type", plugingetter.Acquire)
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func (p *Plugin) Release() {
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p.AddRefCount(plugingetter.Release)
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}
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// SetSpecOptModifier sets the function to use to modify the generated
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// runtime spec.
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func (p *Plugin) SetSpecOptModifier(f func(*specs.Spec)) {
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p.mu.Lock()
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p.modifyRuntimeSpec = f
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p.mu.Unlock()
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}
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// Timeout gets the currently configured connection timeout.
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// This should be used when dialing the plugin.
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func (p *Plugin) Timeout() time.Duration {
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p.mu.RLock()
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t := p.timeout
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p.mu.RUnlock()
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return t
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}
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// SetTimeout sets the timeout to use for dialing.
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func (p *Plugin) SetTimeout(t time.Duration) {
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p.mu.Lock()
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p.timeout = t
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p.mu.Unlock()
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}
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// Addr returns the net.Addr to use to connect to the plugin socket
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func (p *Plugin) Addr() net.Addr {
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p.mu.RLock()
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addr := p.addr
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p.mu.RUnlock()
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return addr
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}
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// SetAddr sets the plugin address which can be used for dialing the plugin.
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func (p *Plugin) SetAddr(addr net.Addr) {
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p.mu.Lock()
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p.addr = addr
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p.mu.Unlock()
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}
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// Protocol is the protocol that should be used for interacting with the plugin.
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func (p *Plugin) Protocol() string {
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if p.PluginObj.Config.Interface.ProtocolScheme != "" {
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return p.PluginObj.Config.Interface.ProtocolScheme
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}
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return plugins.ProtocolSchemeHTTPV1
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}
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