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moby--moby/libnetwork/vendor/github.com/sirupsen/logrus/entry.go
Sebastiaan van Stijn f864421ead bump docker/docker to master and unfork dependencies
This patch updates all dependencies to match what is
used in moby/moby. Making the dependencies match
what is used in that repository makes sure we test
with the same version as libnetwork is later built
with in moby.

This also gets rid of some temporary forks that were
needed during the migration of Sirupsen/logrus to
sirupsen/logrus.

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
2017-10-25 17:26:25 +02:00

276 lines
6.8 KiB
Go

package logrus
import (
"bytes"
"fmt"
"os"
"sync"
"time"
)
var bufferPool *sync.Pool
func init() {
bufferPool = &sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
}
// Defines the key when adding errors using WithError.
var ErrorKey = "error"
// An entry is the final or intermediate Logrus logging entry. It contains all
// the fields passed with WithField{,s}. It's finally logged when Debug, Info,
// Warn, Error, Fatal or Panic is called on it. These objects can be reused and
// passed around as much as you wish to avoid field duplication.
type Entry struct {
Logger *Logger
// Contains all the fields set by the user.
Data Fields
// Time at which the log entry was created
Time time.Time
// Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic
// This field will be set on entry firing and the value will be equal to the one in Logger struct field.
Level Level
// Message passed to Debug, Info, Warn, Error, Fatal or Panic
Message string
// When formatter is called in entry.log(), an Buffer may be set to entry
Buffer *bytes.Buffer
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
// Default is three fields, give a little extra room
Data: make(Fields, 5),
}
}
// Returns the string representation from the reader and ultimately the
// formatter.
func (entry *Entry) String() (string, error) {
serialized, err := entry.Logger.Formatter.Format(entry)
if err != nil {
return "", err
}
str := string(serialized)
return str, nil
}
// Add an error as single field (using the key defined in ErrorKey) to the Entry.
func (entry *Entry) WithError(err error) *Entry {
return entry.WithField(ErrorKey, err)
}
// Add a single field to the Entry.
func (entry *Entry) WithField(key string, value interface{}) *Entry {
return entry.WithFields(Fields{key: value})
}
// Add a map of fields to the Entry.
func (entry *Entry) WithFields(fields Fields) *Entry {
data := make(Fields, len(entry.Data)+len(fields))
for k, v := range entry.Data {
data[k] = v
}
for k, v := range fields {
data[k] = v
}
return &Entry{Logger: entry.Logger, Data: data}
}
// This function is not declared with a pointer value because otherwise
// race conditions will occur when using multiple goroutines
func (entry Entry) log(level Level, msg string) {
var buffer *bytes.Buffer
entry.Time = time.Now()
entry.Level = level
entry.Message = msg
if err := entry.Logger.Hooks.Fire(level, &entry); err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
entry.Logger.mu.Unlock()
}
buffer = bufferPool.Get().(*bytes.Buffer)
buffer.Reset()
defer bufferPool.Put(buffer)
entry.Buffer = buffer
serialized, err := entry.Logger.Formatter.Format(&entry)
entry.Buffer = nil
if err != nil {
entry.Logger.mu.Lock()
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
entry.Logger.mu.Unlock()
} else {
entry.Logger.mu.Lock()
_, err = entry.Logger.Out.Write(serialized)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
}
entry.Logger.mu.Unlock()
}
// To avoid Entry#log() returning a value that only would make sense for
// panic() to use in Entry#Panic(), we avoid the allocation by checking
// directly here.
if level <= PanicLevel {
panic(&entry)
}
}
func (entry *Entry) Debug(args ...interface{}) {
if entry.Logger.level() >= DebugLevel {
entry.log(DebugLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
if entry.Logger.level() >= InfoLevel {
entry.log(InfoLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warn(args ...interface{}) {
if entry.Logger.level() >= WarnLevel {
entry.log(WarnLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Warning(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Error(args ...interface{}) {
if entry.Logger.level() >= ErrorLevel {
entry.log(ErrorLevel, fmt.Sprint(args...))
}
}
func (entry *Entry) Fatal(args ...interface{}) {
if entry.Logger.level() >= FatalLevel {
entry.log(FatalLevel, fmt.Sprint(args...))
}
Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
if entry.Logger.level() >= PanicLevel {
entry.log(PanicLevel, fmt.Sprint(args...))
}
panic(fmt.Sprint(args...))
}
// Entry Printf family functions
func (entry *Entry) Debugf(format string, args ...interface{}) {
if entry.Logger.level() >= DebugLevel {
entry.Debug(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Infof(format string, args ...interface{}) {
if entry.Logger.level() >= InfoLevel {
entry.Info(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
if entry.Logger.level() >= WarnLevel {
entry.Warn(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
if entry.Logger.level() >= ErrorLevel {
entry.Error(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
if entry.Logger.level() >= FatalLevel {
entry.Fatal(fmt.Sprintf(format, args...))
}
Exit(1)
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
if entry.Logger.level() >= PanicLevel {
entry.Panic(fmt.Sprintf(format, args...))
}
}
// Entry Println family functions
func (entry *Entry) Debugln(args ...interface{}) {
if entry.Logger.level() >= DebugLevel {
entry.Debug(entry.sprintlnn(args...))
}
}
func (entry *Entry) Infoln(args ...interface{}) {
if entry.Logger.level() >= InfoLevel {
entry.Info(entry.sprintlnn(args...))
}
}
func (entry *Entry) Println(args ...interface{}) {
entry.Infoln(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
if entry.Logger.level() >= WarnLevel {
entry.Warn(entry.sprintlnn(args...))
}
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warnln(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
if entry.Logger.level() >= ErrorLevel {
entry.Error(entry.sprintlnn(args...))
}
}
func (entry *Entry) Fatalln(args ...interface{}) {
if entry.Logger.level() >= FatalLevel {
entry.Fatal(entry.sprintlnn(args...))
}
Exit(1)
}
func (entry *Entry) Panicln(args ...interface{}) {
if entry.Logger.level() >= PanicLevel {
entry.Panic(entry.sprintlnn(args...))
}
}
// Sprintlnn => Sprint no newline. This is to get the behavior of how
// fmt.Sprintln where spaces are always added between operands, regardless of
// their type. Instead of vendoring the Sprintln implementation to spare a
// string allocation, we do the simplest thing.
func (entry *Entry) sprintlnn(args ...interface{}) string {
msg := fmt.Sprintln(args...)
return msg[:len(msg)-1]
}