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moby--moby/libnetwork/network.go
Alessandro Boch fd43ee1323 Introduce Sandbox entity
- Maps 1 to 1 with container's networking stack
- It holds container's specific nw options which
  before were incorrectly owned by Endpoint.
- Sandbox creation no longer coupled with Endpoint Join,
  sandbox and endpoint have now separate lifecycle.
- LeaveAll naturally replaced by Sandbox.Delete
- some pkg and file renaming in order to have clear
  mapping between structure name and entity ("sandbox")
- Revisited hosts and resolv.conf handling
- Removed from JoinInfo interface capability of setting hosts and resolv.conf paths
- Changed etchosts.Build() to first write the search domains and then the nameservers

Signed-off-by: Alessandro Boch <aboch@docker.com>
2015-08-27 11:19:02 -07:00

474 lines
10 KiB
Go

package libnetwork
import (
"encoding/json"
"net"
"sync"
log "github.com/Sirupsen/logrus"
"github.com/docker/docker/pkg/stringid"
"github.com/docker/libnetwork/config"
"github.com/docker/libnetwork/datastore"
"github.com/docker/libnetwork/driverapi"
"github.com/docker/libnetwork/etchosts"
"github.com/docker/libnetwork/netlabel"
"github.com/docker/libnetwork/options"
"github.com/docker/libnetwork/types"
)
// A Network represents a logical connectivity zone that containers may
// join using the Link method. A Network is managed by a specific driver.
type Network interface {
// A user chosen name for this network.
Name() string
// A system generated id for this network.
ID() string
// The type of network, which corresponds to its managing driver.
Type() string
// Create a new endpoint to this network symbolically identified by the
// specified unique name. The options parameter carry driver specific options.
// Labels support will be added in the near future.
CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error)
// Delete the network.
Delete() error
// Endpoints returns the list of Endpoint(s) in this network.
Endpoints() []Endpoint
// WalkEndpoints uses the provided function to walk the Endpoints
WalkEndpoints(walker EndpointWalker)
// EndpointByName returns the Endpoint which has the passed name. If not found, the error ErrNoSuchEndpoint is returned.
EndpointByName(name string) (Endpoint, error)
// EndpointByID returns the Endpoint which has the passed id. If not found, the error ErrNoSuchEndpoint is returned.
EndpointByID(id string) (Endpoint, error)
}
// EndpointWalker is a client provided function which will be used to walk the Endpoints.
// When the function returns true, the walk will stop.
type EndpointWalker func(ep Endpoint) bool
type svcMap map[string]net.IP
type network struct {
ctrlr *controller
name string
networkType string
id string
driver driverapi.Driver
enableIPv6 bool
endpointCnt uint64
endpoints endpointTable
generic options.Generic
dbIndex uint64
svcRecords svcMap
dbExists bool
stopWatchCh chan struct{}
sync.Mutex
}
func (n *network) Name() string {
n.Lock()
defer n.Unlock()
return n.name
}
func (n *network) ID() string {
n.Lock()
defer n.Unlock()
return n.id
}
func (n *network) Type() string {
n.Lock()
defer n.Unlock()
if n.driver == nil {
return ""
}
return n.driver.Type()
}
func (n *network) Key() []string {
n.Lock()
defer n.Unlock()
return []string{datastore.NetworkKeyPrefix, n.id}
}
func (n *network) KeyPrefix() []string {
return []string{datastore.NetworkKeyPrefix}
}
func (n *network) Value() []byte {
n.Lock()
defer n.Unlock()
b, err := json.Marshal(n)
if err != nil {
return nil
}
return b
}
func (n *network) SetValue(value []byte) error {
return json.Unmarshal(value, n)
}
func (n *network) Index() uint64 {
n.Lock()
defer n.Unlock()
return n.dbIndex
}
func (n *network) SetIndex(index uint64) {
n.Lock()
n.dbIndex = index
n.dbExists = true
n.Unlock()
}
func (n *network) Exists() bool {
n.Lock()
defer n.Unlock()
return n.dbExists
}
func (n *network) EndpointCnt() uint64 {
n.Lock()
defer n.Unlock()
return n.endpointCnt
}
func (n *network) IncEndpointCnt() {
n.Lock()
n.endpointCnt++
n.Unlock()
}
func (n *network) DecEndpointCnt() {
n.Lock()
n.endpointCnt--
n.Unlock()
}
// TODO : Can be made much more generic with the help of reflection (but has some golang limitations)
func (n *network) MarshalJSON() ([]byte, error) {
netMap := make(map[string]interface{})
netMap["name"] = n.name
netMap["id"] = n.id
netMap["networkType"] = n.networkType
netMap["endpointCnt"] = n.endpointCnt
netMap["enableIPv6"] = n.enableIPv6
netMap["generic"] = n.generic
return json.Marshal(netMap)
}
// TODO : Can be made much more generic with the help of reflection (but has some golang limitations)
func (n *network) UnmarshalJSON(b []byte) (err error) {
var netMap map[string]interface{}
if err := json.Unmarshal(b, &netMap); err != nil {
return err
}
n.name = netMap["name"].(string)
n.id = netMap["id"].(string)
n.networkType = netMap["networkType"].(string)
n.endpointCnt = uint64(netMap["endpointCnt"].(float64))
n.enableIPv6 = netMap["enableIPv6"].(bool)
if netMap["generic"] != nil {
n.generic = netMap["generic"].(map[string]interface{})
}
return nil
}
// NetworkOption is a option setter function type used to pass varios options to
// NewNetwork method. The various setter functions of type NetworkOption are
// provided by libnetwork, they look like NetworkOptionXXXX(...)
type NetworkOption func(n *network)
// NetworkOptionGeneric function returns an option setter for a Generic option defined
// in a Dictionary of Key-Value pair
func NetworkOptionGeneric(generic map[string]interface{}) NetworkOption {
return func(n *network) {
n.generic = generic
if _, ok := generic[netlabel.EnableIPv6]; ok {
n.enableIPv6 = generic[netlabel.EnableIPv6].(bool)
}
}
}
func (n *network) processOptions(options ...NetworkOption) {
for _, opt := range options {
if opt != nil {
opt(n)
}
}
}
func (n *network) Delete() error {
var err error
n.Lock()
ctrlr := n.ctrlr
n.Unlock()
ctrlr.Lock()
_, ok := ctrlr.networks[n.id]
ctrlr.Unlock()
if !ok {
return &UnknownNetworkError{name: n.name, id: n.id}
}
numEps := n.EndpointCnt()
if numEps != 0 {
return &ActiveEndpointsError{name: n.name, id: n.id}
}
// deleteNetworkFromStore performs an atomic delete operation and the network.endpointCnt field will help
// prevent any possible race between endpoint join and network delete
if err = ctrlr.deleteNetworkFromStore(n); err != nil {
if err == datastore.ErrKeyModified {
return types.InternalErrorf("operation in progress. delete failed for network %s. Please try again.")
}
return err
}
if err = n.deleteNetwork(); err != nil {
return err
}
return nil
}
func (n *network) deleteNetwork() error {
n.Lock()
id := n.id
d := n.driver
n.ctrlr.Lock()
delete(n.ctrlr.networks, id)
n.ctrlr.Unlock()
n.Unlock()
if err := d.DeleteNetwork(n.id); err != nil {
// Forbidden Errors should be honored
if _, ok := err.(types.ForbiddenError); ok {
n.ctrlr.Lock()
n.ctrlr.networks[n.id] = n
n.ctrlr.Unlock()
return err
}
log.Warnf("driver error deleting network %s : %v", n.name, err)
}
n.stopWatch()
return nil
}
func (n *network) addEndpoint(ep *endpoint) error {
var err error
n.Lock()
n.endpoints[ep.id] = ep
d := n.driver
n.Unlock()
defer func() {
if err != nil {
n.Lock()
delete(n.endpoints, ep.id)
n.Unlock()
}
}()
err = d.CreateEndpoint(n.id, ep.id, ep, ep.generic)
if err != nil {
return types.InternalErrorf("failed to create endpoint %s on network %s: %v", ep.Name(), n.Name(), err)
}
n.updateSvcRecord(ep, true)
return nil
}
func (n *network) CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error) {
var err error
if !config.IsValidName(name) {
return nil, ErrInvalidName(name)
}
if _, err = n.EndpointByName(name); err == nil {
return nil, types.ForbiddenErrorf("service endpoint with name %s already exists", name)
}
ep := &endpoint{name: name,
iFaces: []*endpointInterface{},
generic: make(map[string]interface{})}
ep.id = stringid.GenerateRandomID()
ep.network = n
ep.processOptions(options...)
n.Lock()
ctrlr := n.ctrlr
n.Unlock()
n.IncEndpointCnt()
if err = ctrlr.updateNetworkToStore(n); err != nil {
return nil, err
}
defer func() {
if err != nil {
n.DecEndpointCnt()
if err = ctrlr.updateNetworkToStore(n); err != nil {
log.Warnf("endpoint count cleanup failed when updating network for %s : %v", name, err)
}
}
}()
if err = n.addEndpoint(ep); err != nil {
return nil, err
}
defer func() {
if err != nil {
if e := ep.Delete(); ep != nil {
log.Warnf("cleaning up endpoint failed %s : %v", name, e)
}
}
}()
if err = ctrlr.updateEndpointToStore(ep); err != nil {
return nil, err
}
return ep, nil
}
func (n *network) Endpoints() []Endpoint {
n.Lock()
defer n.Unlock()
list := make([]Endpoint, 0, len(n.endpoints))
for _, e := range n.endpoints {
list = append(list, e)
}
return list
}
func (n *network) WalkEndpoints(walker EndpointWalker) {
for _, e := range n.Endpoints() {
if walker(e) {
return
}
}
}
func (n *network) EndpointByName(name string) (Endpoint, error) {
if name == "" {
return nil, ErrInvalidName(name)
}
var e Endpoint
s := func(current Endpoint) bool {
if current.Name() == name {
e = current
return true
}
return false
}
n.WalkEndpoints(s)
if e == nil {
return nil, ErrNoSuchEndpoint(name)
}
return e, nil
}
func (n *network) EndpointByID(id string) (Endpoint, error) {
if id == "" {
return nil, ErrInvalidID(id)
}
n.Lock()
defer n.Unlock()
if e, ok := n.endpoints[id]; ok {
return e, nil
}
return nil, ErrNoSuchEndpoint(id)
}
func (n *network) isGlobalScoped() (bool, error) {
n.Lock()
c := n.ctrlr
n.Unlock()
return c.isDriverGlobalScoped(n.networkType)
}
func (n *network) updateSvcRecord(ep *endpoint, isAdd bool) {
n.Lock()
var recs []etchosts.Record
for _, iface := range ep.InterfaceList() {
if isAdd {
n.svcRecords[ep.Name()] = iface.Address().IP
n.svcRecords[ep.Name()+"."+n.name] = iface.Address().IP
} else {
delete(n.svcRecords, ep.Name())
delete(n.svcRecords, ep.Name()+"."+n.name)
}
recs = append(recs, etchosts.Record{
Hosts: ep.Name(),
IP: iface.Address().IP.String(),
})
recs = append(recs, etchosts.Record{
Hosts: ep.Name() + "." + n.name,
IP: iface.Address().IP.String(),
})
}
n.Unlock()
// If there are no records to add or delete then simply return here
if len(recs) == 0 {
return
}
var sbList []*sandbox
n.WalkEndpoints(func(e Endpoint) bool {
if sb, hasSandbox := e.(*endpoint).getSandbox(); hasSandbox {
sbList = append(sbList, sb)
}
return false
})
for _, sb := range sbList {
if isAdd {
sb.addHostsEntries(recs)
} else {
sb.deleteHostsEntries(recs)
}
}
}
func (n *network) getSvcRecords() []etchosts.Record {
n.Lock()
defer n.Unlock()
var recs []etchosts.Record
for h, ip := range n.svcRecords {
recs = append(recs, etchosts.Record{
Hosts: h,
IP: ip.String(),
})
}
return recs
}
func (n *network) getController() *controller {
n.Lock()
defer n.Unlock()
return n.ctrlr
}