mirror of
https://github.com/moby/moby.git
synced 2022-11-09 12:21:53 -05:00
fd43ee1323
- Maps 1 to 1 with container's networking stack - It holds container's specific nw options which before were incorrectly owned by Endpoint. - Sandbox creation no longer coupled with Endpoint Join, sandbox and endpoint have now separate lifecycle. - LeaveAll naturally replaced by Sandbox.Delete - some pkg and file renaming in order to have clear mapping between structure name and entity ("sandbox") - Revisited hosts and resolv.conf handling - Removed from JoinInfo interface capability of setting hosts and resolv.conf paths - Changed etchosts.Build() to first write the search domains and then the nameservers Signed-off-by: Alessandro Boch <aboch@docker.com>
474 lines
10 KiB
Go
474 lines
10 KiB
Go
package libnetwork
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import (
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"encoding/json"
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"net"
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"sync"
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log "github.com/Sirupsen/logrus"
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/libnetwork/config"
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"github.com/docker/libnetwork/datastore"
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"github.com/docker/libnetwork/driverapi"
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"github.com/docker/libnetwork/etchosts"
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"github.com/docker/libnetwork/netlabel"
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"github.com/docker/libnetwork/options"
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"github.com/docker/libnetwork/types"
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)
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// A Network represents a logical connectivity zone that containers may
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// join using the Link method. A Network is managed by a specific driver.
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type Network interface {
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// A user chosen name for this network.
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Name() string
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// A system generated id for this network.
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ID() string
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// The type of network, which corresponds to its managing driver.
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Type() string
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// Create a new endpoint to this network symbolically identified by the
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// specified unique name. The options parameter carry driver specific options.
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// Labels support will be added in the near future.
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CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error)
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// Delete the network.
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Delete() error
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// Endpoints returns the list of Endpoint(s) in this network.
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Endpoints() []Endpoint
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// WalkEndpoints uses the provided function to walk the Endpoints
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WalkEndpoints(walker EndpointWalker)
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// EndpointByName returns the Endpoint which has the passed name. If not found, the error ErrNoSuchEndpoint is returned.
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EndpointByName(name string) (Endpoint, error)
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// EndpointByID returns the Endpoint which has the passed id. If not found, the error ErrNoSuchEndpoint is returned.
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EndpointByID(id string) (Endpoint, error)
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}
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// EndpointWalker is a client provided function which will be used to walk the Endpoints.
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// When the function returns true, the walk will stop.
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type EndpointWalker func(ep Endpoint) bool
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type svcMap map[string]net.IP
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type network struct {
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ctrlr *controller
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name string
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networkType string
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id string
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driver driverapi.Driver
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enableIPv6 bool
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endpointCnt uint64
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endpoints endpointTable
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generic options.Generic
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dbIndex uint64
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svcRecords svcMap
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dbExists bool
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stopWatchCh chan struct{}
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sync.Mutex
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}
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func (n *network) Name() string {
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n.Lock()
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defer n.Unlock()
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return n.name
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}
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func (n *network) ID() string {
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n.Lock()
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defer n.Unlock()
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return n.id
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}
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func (n *network) Type() string {
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n.Lock()
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defer n.Unlock()
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if n.driver == nil {
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return ""
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}
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return n.driver.Type()
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}
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func (n *network) Key() []string {
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n.Lock()
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defer n.Unlock()
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return []string{datastore.NetworkKeyPrefix, n.id}
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}
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func (n *network) KeyPrefix() []string {
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return []string{datastore.NetworkKeyPrefix}
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}
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func (n *network) Value() []byte {
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n.Lock()
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defer n.Unlock()
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b, err := json.Marshal(n)
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if err != nil {
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return nil
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}
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return b
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}
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func (n *network) SetValue(value []byte) error {
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return json.Unmarshal(value, n)
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}
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func (n *network) Index() uint64 {
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n.Lock()
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defer n.Unlock()
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return n.dbIndex
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}
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func (n *network) SetIndex(index uint64) {
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n.Lock()
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n.dbIndex = index
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n.dbExists = true
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n.Unlock()
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}
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func (n *network) Exists() bool {
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n.Lock()
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defer n.Unlock()
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return n.dbExists
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}
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func (n *network) EndpointCnt() uint64 {
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n.Lock()
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defer n.Unlock()
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return n.endpointCnt
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}
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func (n *network) IncEndpointCnt() {
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n.Lock()
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n.endpointCnt++
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n.Unlock()
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}
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func (n *network) DecEndpointCnt() {
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n.Lock()
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n.endpointCnt--
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n.Unlock()
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}
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// TODO : Can be made much more generic with the help of reflection (but has some golang limitations)
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func (n *network) MarshalJSON() ([]byte, error) {
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netMap := make(map[string]interface{})
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netMap["name"] = n.name
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netMap["id"] = n.id
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netMap["networkType"] = n.networkType
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netMap["endpointCnt"] = n.endpointCnt
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netMap["enableIPv6"] = n.enableIPv6
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netMap["generic"] = n.generic
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return json.Marshal(netMap)
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}
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// TODO : Can be made much more generic with the help of reflection (but has some golang limitations)
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func (n *network) UnmarshalJSON(b []byte) (err error) {
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var netMap map[string]interface{}
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if err := json.Unmarshal(b, &netMap); err != nil {
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return err
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}
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n.name = netMap["name"].(string)
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n.id = netMap["id"].(string)
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n.networkType = netMap["networkType"].(string)
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n.endpointCnt = uint64(netMap["endpointCnt"].(float64))
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n.enableIPv6 = netMap["enableIPv6"].(bool)
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if netMap["generic"] != nil {
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n.generic = netMap["generic"].(map[string]interface{})
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}
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return nil
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}
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// NetworkOption is a option setter function type used to pass varios options to
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// NewNetwork method. The various setter functions of type NetworkOption are
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// provided by libnetwork, they look like NetworkOptionXXXX(...)
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type NetworkOption func(n *network)
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// NetworkOptionGeneric function returns an option setter for a Generic option defined
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// in a Dictionary of Key-Value pair
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func NetworkOptionGeneric(generic map[string]interface{}) NetworkOption {
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return func(n *network) {
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n.generic = generic
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if _, ok := generic[netlabel.EnableIPv6]; ok {
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n.enableIPv6 = generic[netlabel.EnableIPv6].(bool)
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}
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}
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}
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func (n *network) processOptions(options ...NetworkOption) {
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for _, opt := range options {
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if opt != nil {
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opt(n)
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}
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}
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}
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func (n *network) Delete() error {
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var err error
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n.Lock()
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ctrlr := n.ctrlr
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n.Unlock()
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ctrlr.Lock()
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_, ok := ctrlr.networks[n.id]
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ctrlr.Unlock()
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if !ok {
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return &UnknownNetworkError{name: n.name, id: n.id}
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}
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numEps := n.EndpointCnt()
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if numEps != 0 {
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return &ActiveEndpointsError{name: n.name, id: n.id}
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}
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// deleteNetworkFromStore performs an atomic delete operation and the network.endpointCnt field will help
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// prevent any possible race between endpoint join and network delete
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if err = ctrlr.deleteNetworkFromStore(n); err != nil {
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if err == datastore.ErrKeyModified {
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return types.InternalErrorf("operation in progress. delete failed for network %s. Please try again.")
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}
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return err
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}
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if err = n.deleteNetwork(); err != nil {
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return err
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}
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return nil
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}
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func (n *network) deleteNetwork() error {
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n.Lock()
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id := n.id
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d := n.driver
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n.ctrlr.Lock()
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delete(n.ctrlr.networks, id)
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n.ctrlr.Unlock()
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n.Unlock()
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if err := d.DeleteNetwork(n.id); err != nil {
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// Forbidden Errors should be honored
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if _, ok := err.(types.ForbiddenError); ok {
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n.ctrlr.Lock()
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n.ctrlr.networks[n.id] = n
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n.ctrlr.Unlock()
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return err
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}
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log.Warnf("driver error deleting network %s : %v", n.name, err)
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}
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n.stopWatch()
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return nil
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}
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func (n *network) addEndpoint(ep *endpoint) error {
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var err error
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n.Lock()
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n.endpoints[ep.id] = ep
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d := n.driver
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n.Unlock()
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defer func() {
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if err != nil {
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n.Lock()
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delete(n.endpoints, ep.id)
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n.Unlock()
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}
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}()
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err = d.CreateEndpoint(n.id, ep.id, ep, ep.generic)
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if err != nil {
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return types.InternalErrorf("failed to create endpoint %s on network %s: %v", ep.Name(), n.Name(), err)
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}
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n.updateSvcRecord(ep, true)
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return nil
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}
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func (n *network) CreateEndpoint(name string, options ...EndpointOption) (Endpoint, error) {
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var err error
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if !config.IsValidName(name) {
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return nil, ErrInvalidName(name)
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}
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if _, err = n.EndpointByName(name); err == nil {
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return nil, types.ForbiddenErrorf("service endpoint with name %s already exists", name)
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}
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ep := &endpoint{name: name,
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iFaces: []*endpointInterface{},
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generic: make(map[string]interface{})}
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ep.id = stringid.GenerateRandomID()
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ep.network = n
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ep.processOptions(options...)
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n.Lock()
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ctrlr := n.ctrlr
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n.Unlock()
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n.IncEndpointCnt()
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if err = ctrlr.updateNetworkToStore(n); err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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n.DecEndpointCnt()
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if err = ctrlr.updateNetworkToStore(n); err != nil {
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log.Warnf("endpoint count cleanup failed when updating network for %s : %v", name, err)
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}
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}
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}()
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if err = n.addEndpoint(ep); err != nil {
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return nil, err
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}
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defer func() {
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if err != nil {
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if e := ep.Delete(); ep != nil {
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log.Warnf("cleaning up endpoint failed %s : %v", name, e)
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}
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}
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}()
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if err = ctrlr.updateEndpointToStore(ep); err != nil {
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return nil, err
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}
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return ep, nil
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}
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func (n *network) Endpoints() []Endpoint {
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n.Lock()
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defer n.Unlock()
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list := make([]Endpoint, 0, len(n.endpoints))
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for _, e := range n.endpoints {
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list = append(list, e)
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}
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return list
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}
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func (n *network) WalkEndpoints(walker EndpointWalker) {
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for _, e := range n.Endpoints() {
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if walker(e) {
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return
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}
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}
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}
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func (n *network) EndpointByName(name string) (Endpoint, error) {
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if name == "" {
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return nil, ErrInvalidName(name)
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}
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var e Endpoint
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s := func(current Endpoint) bool {
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if current.Name() == name {
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e = current
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return true
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}
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return false
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}
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n.WalkEndpoints(s)
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if e == nil {
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return nil, ErrNoSuchEndpoint(name)
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}
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return e, nil
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}
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func (n *network) EndpointByID(id string) (Endpoint, error) {
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if id == "" {
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return nil, ErrInvalidID(id)
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}
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n.Lock()
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defer n.Unlock()
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if e, ok := n.endpoints[id]; ok {
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return e, nil
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}
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return nil, ErrNoSuchEndpoint(id)
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}
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func (n *network) isGlobalScoped() (bool, error) {
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n.Lock()
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c := n.ctrlr
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n.Unlock()
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return c.isDriverGlobalScoped(n.networkType)
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}
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func (n *network) updateSvcRecord(ep *endpoint, isAdd bool) {
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n.Lock()
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var recs []etchosts.Record
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for _, iface := range ep.InterfaceList() {
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if isAdd {
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n.svcRecords[ep.Name()] = iface.Address().IP
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n.svcRecords[ep.Name()+"."+n.name] = iface.Address().IP
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} else {
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delete(n.svcRecords, ep.Name())
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delete(n.svcRecords, ep.Name()+"."+n.name)
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}
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recs = append(recs, etchosts.Record{
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Hosts: ep.Name(),
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IP: iface.Address().IP.String(),
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})
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recs = append(recs, etchosts.Record{
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Hosts: ep.Name() + "." + n.name,
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IP: iface.Address().IP.String(),
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})
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}
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n.Unlock()
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// If there are no records to add or delete then simply return here
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if len(recs) == 0 {
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return
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}
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var sbList []*sandbox
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n.WalkEndpoints(func(e Endpoint) bool {
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if sb, hasSandbox := e.(*endpoint).getSandbox(); hasSandbox {
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sbList = append(sbList, sb)
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}
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return false
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})
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for _, sb := range sbList {
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if isAdd {
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sb.addHostsEntries(recs)
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} else {
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sb.deleteHostsEntries(recs)
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}
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}
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}
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func (n *network) getSvcRecords() []etchosts.Record {
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n.Lock()
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defer n.Unlock()
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var recs []etchosts.Record
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for h, ip := range n.svcRecords {
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recs = append(recs, etchosts.Record{
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Hosts: h,
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IP: ip.String(),
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})
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}
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return recs
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}
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func (n *network) getController() *controller {
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n.Lock()
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defer n.Unlock()
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return n.ctrlr
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}
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