mirror of
https://github.com/mperham/sidekiq.git
synced 2022-11-09 13:52:34 -05:00
137 lines
4.8 KiB
Ruby
137 lines
4.8 KiB
Ruby
require 'sidekiq'
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require 'sidekiq/util'
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require 'sidekiq/api'
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module Sidekiq
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module Scheduled
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SETS = %w(retry schedule)
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class Enq
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def enqueue_jobs(now=Time.now.to_f.to_s, sorted_sets=SETS)
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# A job's "score" in Redis is the time at which it should be processed.
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# Just check Redis for the set of jobs with a timestamp before now.
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Sidekiq.redis do |conn|
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sorted_sets.each do |sorted_set|
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# Get the next item in the queue if it's score (time to execute) is <= now.
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# We need to go through the list one at a time to reduce the risk of something
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# going wrong between the time jobs are popped from the scheduled queue and when
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# they are pushed onto a work queue and losing the jobs.
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while job = conn.zrangebyscore(sorted_set, '-inf'.freeze, now, :limit => [0, 1]).first do
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# Pop item off the queue and add it to the work queue. If the job can't be popped from
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# the queue, it's because another process already popped it so we can move on to the
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# next one.
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if conn.zrem(sorted_set, job)
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Sidekiq::Client.push(Sidekiq.load_json(job))
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Sidekiq::Logging.logger.debug { "enqueued #{sorted_set}: #{job}" }
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end
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end
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end
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end
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end
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end
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##
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# The Poller checks Redis every N seconds for jobs in the retry or scheduled
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# set have passed their timestamp and should be enqueued. If so, it
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# just pops the job back onto its original queue so the
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# workers can pick it up like any other job.
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class Poller
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include Util
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INITIAL_WAIT = 10
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def initialize
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@enq = (Sidekiq.options[:scheduled_enq] || Sidekiq::Scheduled::Enq).new
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@done = false
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@queue = ConnectionPool::TimedStack.new
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end
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# Shut down this Fetcher instance, will pause until
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# the thread is dead.
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def terminate
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@done = true
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if @thread
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t = @thread
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@thread = nil
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@queue << 0
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t.value
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end
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end
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def start
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@thread ||= safe_thread("scheduler") do
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initial_wait
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while !@done
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enqueue
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wait
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end
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Sidekiq.logger.info("Scheduler exiting...")
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end
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end
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def enqueue
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begin
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@enq.enqueue_jobs
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rescue => ex
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# Most likely a problem with redis networking.
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# Punt and try again at the next interval
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logger.error ex.message
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logger.error ex.backtrace.first
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end
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end
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private
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def wait
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@queue.pop(random_poll_interval)
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rescue Timeout::Error
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end
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# Calculates a random interval that is ±50% the desired average.
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def random_poll_interval
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poll_interval_average * rand + poll_interval_average.to_f / 2
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end
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# We do our best to tune the poll interval to the size of the active Sidekiq
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# cluster. If you have 30 processes and poll every 15 seconds, that means one
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# Sidekiq is checking Redis every 0.5 seconds - way too often for most people
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# and really bad if the retry or scheduled sets are large.
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#
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# Instead try to avoid polling more than once every 15 seconds. If you have
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# 30 Sidekiq processes, we'll poll every 30 * 15 or 450 seconds.
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# To keep things statistically random, we'll sleep a random amount between
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# 225 and 675 seconds for each poll or 450 seconds on average. Otherwise restarting
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# all your Sidekiq processes at the same time will lead to them all polling at
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# the same time: the thundering herd problem.
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#
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# We only do this if poll_interval is unset (the default).
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def poll_interval_average
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Sidekiq.options[:poll_interval_average] ||= scaled_poll_interval
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end
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# Calculates an average poll interval based on the number of known Sidekiq processes.
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# This minimizes a single point of failure by dispersing check-ins but without taxing
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# Redis if you run many Sidekiq processes.
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def scaled_poll_interval
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pcount = Sidekiq::ProcessSet.new.size
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pcount = 1 if pcount == 0
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pcount * Sidekiq.options[:average_scheduled_poll_interval]
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end
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def initial_wait
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# Have all processes sleep between 5-15 seconds. 10 seconds
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# to give time for the heartbeat to register (if the poll interval is going to be calculated by the number
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# of workers), and 5 random seconds to ensure they don't all hit Redis at the same time.
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total = 0
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total += INITIAL_WAIT unless Sidekiq.options[:poll_interval_average]
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total += (5 * rand)
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@queue.pop(total)
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rescue Timeout::Error
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end
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end
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end
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end
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