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mperham--sidekiq/lib/sidekiq/manager.rb

132 lines
3 KiB
Ruby

require 'celluloid'
require 'redis'
require 'multi_json'
require 'sidekiq/util'
require 'sidekiq/processor'
module Sidekiq
##
# The main router in the system. This
# manages the processor state and fetches messages
# from Redis to be dispatched to an idle processor.
#
class Manager
include Util
include Celluloid
trap_exit :processor_died
def initialize(options={})
logger.info "Booting sidekiq #{Sidekiq::VERSION} with Redis at #{redis.client.location}"
logger.debug { options.inspect }
@count = options[:concurrency] || 25
@queues = options[:queues]
@done_callback = nil
@done = false
@busy = []
@ready = @count.times.map { Processor.new_link(current_actor) }
end
def stop(options={})
shutdown = options[:shutdown]
timeout = options[:timeout]
@done = true
@ready.each(&:terminate)
@ready.clear
redis.with_connection do |conn|
workers = conn.smembers('workers')
workers.each do |name|
conn.srem('workers', name) if name =~ /:#{process_id}-/
end
end
if shutdown
if @busy.empty?
# after(0) needed to avoid deadlock in Celluoid after USR1 + TERM
return after(0) { signal(:shutdown) }
else
logger.info { "Pausing #{timeout} seconds to allow workers to finish..." }
end
after(timeout) do
@busy.each(&:terminate)
signal(:shutdown)
end
end
end
def start
dispatch(true)
end
def when_done(&blk)
@done_callback = blk
end
def processor_done(processor)
watchdog('sidekiq processor_done crashed!') do
@done_callback.call(processor) if @done_callback
@busy.delete(processor)
if stopped?
processor.terminate if processor.alive?
else
@ready << processor
end
dispatch
end
end
def processor_died(processor, reason)
@busy.delete(processor)
unless stopped?
@ready << Processor.new_link(current_actor)
dispatch
end
end
private
def find_work(queue)
msg = redis.lpop("queue:#{queue}")
if msg
processor = @ready.pop
@busy << processor
processor.process!(MultiJson.decode(msg), queue)
end
!!msg
end
def dispatch(schedule = false)
watchdog("Fatal error in sidekiq, dispatch loop died") do
return if stopped?
# Dispatch loop
loop do
break logger.debug('no processors') if @ready.empty?
found = false
@ready.size.times do
found ||= find_work(@queues.sample)
end
break logger.debug('nothing to process') unless found
end
# This is the polling loop that ensures we check Redis every
# second for work, even if there was nothing to do this time
# around.
after(1) do
dispatch(schedule)
end if schedule
end
end
def stopped?
@done
end
end
end