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https://github.com/mperham/sidekiq.git
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67daa7a408
* Prepare for upcoming Sidekiq::Config redesign Adjust the server internals to use a config object rather than refering directly to the Sidekiq module.
262 lines
8.5 KiB
Ruby
262 lines
8.5 KiB
Ruby
# frozen_string_literal: true
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require "sidekiq/scheduled"
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require "sidekiq/api"
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require "zlib"
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require "base64"
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module Sidekiq
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##
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# Automatically retry jobs that fail in Sidekiq.
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# Sidekiq's retry support assumes a typical development lifecycle:
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#
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# 0. Push some code changes with a bug in it.
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# 1. Bug causes job processing to fail, Sidekiq's middleware captures
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# the job and pushes it onto a retry queue.
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# 2. Sidekiq retries jobs in the retry queue multiple times with
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# an exponential delay, the job continues to fail.
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# 3. After a few days, a developer deploys a fix. The job is
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# reprocessed successfully.
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# 4. Once retries are exhausted, Sidekiq will give up and move the
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# job to the Dead Job Queue (aka morgue) where it must be dealt with
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# manually in the Web UI.
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# 5. After 6 months on the DJQ, Sidekiq will discard the job.
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#
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# A job looks like:
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#
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# { 'class' => 'HardJob', 'args' => [1, 2, 'foo'], 'retry' => true }
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#
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# The 'retry' option also accepts a number (in place of 'true'):
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#
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# { 'class' => 'HardJob', 'args' => [1, 2, 'foo'], 'retry' => 5 }
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#
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# The job will be retried this number of times before giving up. (If simply
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# 'true', Sidekiq retries 25 times)
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#
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# Relevant options for job retries:
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#
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# * 'queue' - the queue for the initial job
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# * 'retry_queue' - if job retries should be pushed to a different (e.g. lower priority) queue
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# * 'retry_count' - number of times we've retried so far.
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# * 'error_message' - the message from the exception
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# * 'error_class' - the exception class
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# * 'failed_at' - the first time it failed
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# * 'retried_at' - the last time it was retried
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# * 'backtrace' - the number of lines of error backtrace to store
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#
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# We don't store the backtrace by default as that can add a lot of overhead
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# to the job and everyone is using an error service, right?
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#
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# The default number of retries is 25 which works out to about 3 weeks
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# You can change the default maximum number of retries in your initializer:
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#
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# Sidekiq.options[:max_retries] = 7
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#
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# or limit the number of retries for a particular job and send retries to
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# a low priority queue with:
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#
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# class MyJob
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# include Sidekiq::Job
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# sidekiq_options retry: 10, retry_queue: 'low'
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# end
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#
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class JobRetry
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class Handled < ::RuntimeError; end
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class Skip < Handled; end
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include Sidekiq::Component
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DEFAULT_MAX_RETRY_ATTEMPTS = 25
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def initialize(options)
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@config = options
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@max_retries = @config[:max_retries] || DEFAULT_MAX_RETRY_ATTEMPTS
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end
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# The global retry handler requires only the barest of data.
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# We want to be able to retry as much as possible so we don't
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# require the job to be instantiated.
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def global(jobstr, queue)
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yield
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rescue Handled => ex
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raise ex
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rescue Sidekiq::Shutdown => ey
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# ignore, will be pushed back onto queue during hard_shutdown
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raise ey
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rescue Exception => e
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# ignore, will be pushed back onto queue during hard_shutdown
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raise Sidekiq::Shutdown if exception_caused_by_shutdown?(e)
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msg = Sidekiq.load_json(jobstr)
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if msg["retry"]
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attempt_retry(nil, msg, queue, e)
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else
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Sidekiq.death_handlers.each do |handler|
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handler.call(msg, e)
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rescue => handler_ex
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handle_exception(handler_ex, {context: "Error calling death handler", job: msg})
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end
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end
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raise Handled
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end
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# The local retry support means that any errors that occur within
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# this block can be associated with the given job instance.
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# This is required to support the `sidekiq_retries_exhausted` block.
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#
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# Note that any exception from the block is wrapped in the Skip
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# exception so the global block does not reprocess the error. The
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# Skip exception is unwrapped within Sidekiq::Processor#process before
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# calling the handle_exception handlers.
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def local(jobinst, jobstr, queue)
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yield
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rescue Handled => ex
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raise ex
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rescue Sidekiq::Shutdown => ey
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# ignore, will be pushed back onto queue during hard_shutdown
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raise ey
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rescue Exception => e
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# ignore, will be pushed back onto queue during hard_shutdown
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raise Sidekiq::Shutdown if exception_caused_by_shutdown?(e)
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msg = Sidekiq.load_json(jobstr)
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if msg["retry"].nil?
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msg["retry"] = jobinst.class.get_sidekiq_options["retry"]
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end
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raise e unless msg["retry"]
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attempt_retry(jobinst, msg, queue, e)
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# We've handled this error associated with this job, don't
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# need to handle it at the global level
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raise Skip
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end
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private
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# Note that +jobinst+ can be nil here if an error is raised before we can
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# instantiate the job instance. All access must be guarded and
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# best effort.
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def attempt_retry(jobinst, msg, queue, exception)
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max_retry_attempts = retry_attempts_from(msg["retry"], @max_retries)
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msg["queue"] = (msg["retry_queue"] || queue)
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m = exception_message(exception)
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if m.respond_to?(:scrub!)
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m.force_encoding("utf-8")
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m.scrub!
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end
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msg["error_message"] = m
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msg["error_class"] = exception.class.name
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count = if msg["retry_count"]
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msg["retried_at"] = Time.now.to_f
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msg["retry_count"] += 1
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else
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msg["failed_at"] = Time.now.to_f
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msg["retry_count"] = 0
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end
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if msg["backtrace"]
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lines = if msg["backtrace"] == true
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exception.backtrace
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else
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exception.backtrace[0...msg["backtrace"].to_i]
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end
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msg["error_backtrace"] = compress_backtrace(lines)
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end
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if count < max_retry_attempts
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delay = delay_for(jobinst, count, exception)
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# Logging here can break retries if the logging device raises ENOSPC #3979
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# logger.debug { "Failure! Retry #{count} in #{delay} seconds" }
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retry_at = Time.now.to_f + delay
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payload = Sidekiq.dump_json(msg)
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Sidekiq.redis do |conn|
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conn.zadd("retry", retry_at.to_s, payload)
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end
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else
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# Goodbye dear message, you (re)tried your best I'm sure.
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retries_exhausted(jobinst, msg, exception)
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end
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end
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def retries_exhausted(jobinst, msg, exception)
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begin
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block = jobinst&.sidekiq_retries_exhausted_block
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block&.call(msg, exception)
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rescue => e
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handle_exception(e, {context: "Error calling retries_exhausted", job: msg})
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end
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send_to_morgue(msg) unless msg["dead"] == false
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Sidekiq.death_handlers.each do |handler|
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handler.call(msg, exception)
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rescue => e
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handle_exception(e, {context: "Error calling death handler", job: msg})
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end
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end
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def send_to_morgue(msg)
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logger.info { "Adding dead #{msg["class"]} job #{msg["jid"]}" }
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payload = Sidekiq.dump_json(msg)
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DeadSet.new.kill(payload, notify_failure: false)
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end
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def retry_attempts_from(msg_retry, default)
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if msg_retry.is_a?(Integer)
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msg_retry
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else
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default
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end
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end
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def delay_for(jobinst, count, exception)
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jitter = rand(10) * (count + 1)
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if jobinst&.sidekiq_retry_in_block
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custom_retry_in = retry_in(jobinst, count, exception).to_i
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return custom_retry_in + jitter if custom_retry_in > 0
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end
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(count**4) + 15 + jitter
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end
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def retry_in(jobinst, count, exception)
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jobinst.sidekiq_retry_in_block.call(count, exception)
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rescue Exception => e
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handle_exception(e, {context: "Failure scheduling retry using the defined `sidekiq_retry_in` in #{jobinst.class.name}, falling back to default"})
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nil
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end
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def exception_caused_by_shutdown?(e, checked_causes = [])
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return false unless e.cause
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# Handle circular causes
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checked_causes << e.object_id
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return false if checked_causes.include?(e.cause.object_id)
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e.cause.instance_of?(Sidekiq::Shutdown) ||
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exception_caused_by_shutdown?(e.cause, checked_causes)
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end
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# Extract message from exception.
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# Set a default if the message raises an error
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def exception_message(exception)
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# App code can stuff all sorts of crazy binary data into the error message
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# that won't convert to JSON.
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exception.message.to_s[0, 10_000]
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rescue
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+"!!! ERROR MESSAGE THREW AN ERROR !!!"
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end
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def compress_backtrace(backtrace)
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serialized = Sidekiq.dump_json(backtrace)
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compressed = Zlib::Deflate.deflate(serialized)
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Base64.encode64(compressed)
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end
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end
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end
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